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MEANN

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About MEANN

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  1. MEANN

    Clan Scrim open to all today

    Thanks! it is a lot of fun and allows for lots of data to be evaluated
  2. MEANN

    Clan Scrim open to all today

    Thanks to all of the players and teams that came out yesterday. we had 4 complete teams with about 5 alts rotating out. Thanks RNG, Anker, Nam, Squad, My team and any clan i missed I am thankful you came. we will host a second run next week to continue to see what is and isn't viable. We have hosted a weekly open format clan battle scrim for over 2 years now. Below I will post some of the ships test and overall opinion. tested W.Va will be a great choice for bb comp Graf Spee will marry well with Perth combo dd will be of value Ryujo is the so far clear choice ark royal....not so much Pensacola and Dallas are very good Huanghe good t-61, Monaghan, Aigle all viable like to test P.E Fredrick Gallant, Anshan, Haida ranger just as a good list here are all of the t6 ships available. the order of data is listed below Warship/ Tier/ Type/ Nation/Battles /Win rate Avg./ fragsAvg./ damageAvg./ experienceAvg. / planes destroyed/ Kills / deaths New Mexico 6 Battleship U.S.A. 7 315 062 50.23 % 0.72 38 572 1 030 1.2 1.35 Fusō 6 Battleship Japan 4 419 502 51.48 % 0.83 45 259 1 119 1.14 1.65 Nürnberg 6 Cruiser Germany 4 202 704 49.74 % 0.61 27 824 1 022 0.7 0.87 Farragut 6 Destroyer U.S.A. 4 107 803 50.25 % 0.58 19 277 992 0.43 0.82 Bayern 6 Battleship Germany 3 588 334 50.42 % 0.75 41 290 1 059 1.53 1.34 Aoba 6 Cruiser Japan 3 090 949 50.88 % 0.63 28 413 1 068 1.27 0.98 Leander 6 Cruiser U.K. 2 358 434 52.52 % 0.79 31 890 1 110 1.23 1.3 Budyonny 6 Cruiser U.S.S.R. 2 289 452 51.76 % 0.72 33 979 1 127 1.04 1.08 Fubuki 6 Destroyer Japan 2 214 464 48.8 % 0.57 21 060 929 0.55 0.84 Mutsuki (< 01.12.2016) 6 Destroyer Japan 1 873 245 49.49 % 0.59 21 753 988 0.29 0.96 Independence (<30.01.2019) 6 Aircraft Carrier U.S.A. 1 781 879 48.9 % 0.53 29 684 1 009 12.42 1.94 La Galissonnière 6 Cruiser France 1 420 513 50.69 % 0.62 30 244 1 034 1.38 0.91 Admiral Graf Spee 6 Cruiser Germany 1 417 282 53.32 % 0.69 33 250 1 066 1.24 1.14 Warspite 6 Battleship U.K. 1 397 236 51.23 % 0.82 44 708 1 219 1.27 1.5 Queen Elizabeth 6 Battleship U.K. 1 340 293 50.37 % 0.72 43 004 1 106 2.28 1.29 Ernst Gaede 6 Destroyer Germany 1 277 587 52.09 % 0.66 23 037 1 048 0.38 0.99 Ryujo (<30.01.2019) 6 Aircraft Carrier Japan 1 215 520 52.26 % 0.75 39 542 1 078 9.42 2.9 Pensacola 6 Cruiser U.S.A. 1 144 973 49.6 % 0.49 25 083 952 2.34 0.72 Hatsuharu 6 Destroyer Japan 1 134 906 51.64 % 0.68 24 287 1 080 0.81 1.1 Dunkerque 6 Battleship France 1 121 888 51.6 % 0.8 45 251 1 185 1.51 1.26 Arizona 6 Battleship U.S.A. 1 096 877 53.72 % 0.89 47 503 1 216 1.01 1.81 Normandie 6 Battleship France 1 036 969 52.69 % 0.9 47 671 1 170 0.47 1.71 Ranger 6 Aircraft Carrier U.S.A. 1 018 756 49.13 % 0.59 31 883 1 132 3.9 1.82 Dallas 6 Cruiser U.S.A. 984 840 51.66 % 0.59 28 117 1 080 2.89 0.92 Molotov 6 Cruiser U.S.S.R. 928 254 50.77 % 0.66 32 986 1 147 0.83 0.98 Ryūjō 6 Aircraft Carrier Japan 725 611 51.76 % 0.77 39 365 1 266 4 3.6 Aigle 6 Destroyer France 668 672 50.65 % 0.68 24 999 1 051 0.18 1.03 Izmail 6 Battleship U.S.S.R. 618 143 52.64 % 0.96 50 478 1 357 3.53 1.62 Gnevny 6 Destroyer U.S.S.R. 606 648 50.46 % 0.59 21 102 1 083 0.33 0.87 Ognevoi (< 06.03.2017) 6 Destroyer U.S.S.R. 581 652 51.49 % 0.66 22 044 1 065 0.15 0.99 Fushun 6 Destroyer Pan-Asia 546 607 52.92 % 0.73 27 524 1 141 0.43 1.23 Icarus 6 Destroyer U.K. 533 328 51.59 % 0.66 21 095 1 070 0.2 1.05 Gallant 6 Destroyer U.K. 502 962 51.29 % 0.72 24 129 1 115 0.01 1.13 Prinz Eitel Friedrich 6 Battleship Germany 487 237 52.53 % 0.9 46 245 1 359 2.63 1.54 Furious 6 Aircraft Carrier U.K. 471 021 51.71 % 0.71 38 947 1 275 4.65 2.7 Anshan 6 Destroyer Pan-Asia 468 029 51.91 % 0.7 24 109 1 141 0.5 1.14 HSF Admiral Graf Spee 6 Cruiser Germany 449 891 52.11 % 0.63 30 163 1 018 1.12 1.03 Perth 6 Cruiser Commonwealth 403 816 52.09 % 0.7 30 583 1 157 1.11 1.15 Shinonome 6 Destroyer Japan 403 561 54.62 % 0.9 30 771 1 234 0.01 1.46 De Grasse 6 Cruiser France 332 453 51.54 % 0.66 32 030 1 115 1.26 1 Duca d'Aosta 6 Cruiser Italy 331 681 51.15 % 0.65 28 416 1 130 1.03 0.99 T-61 6 Destroyer Germany 306 220 54.7 % 0.87 29 352 1 331 0.69 1.46 Trento 6 Cruiser Italy 304 811 50.87 % 0.64 32 390 1 202 2.45 1.01 Mutsu 6 Battleship Japan 238 334 51.45 % 0.81 46 607 1 238 0.91 1.4 Guépard 6 Destroyer France 233 867 51.85 % 0.71 25 958 1 181 0.52 1.06 Västerås 6 Destroyer Europe 204 385 52.55 % 0.67 23 917 1 310 1.58 1.18 Devonshire 6 Cruiser U.K. 183 023 52.28 % 0.71 34 275 1 268 3.42 1.09 Monaghan 6 Destroyer U.S.A. 167 659 52.56 % 0.69 23 453 1 149 1.63 1.14 Huanghe 6 Cruiser Pan-Asia 163 113 51.67 % 0.68 29 438 1 229 3.42 1.1 W. Virginia 1941 6 Battleship U.S.A. 120 556 54.08 % 0.89 52 294 1 355 1.52 1.66 Ark Royal 6 Aircraft Carrier U.K. 67 261 53.41 % 0.82 38 663 1 384 4.64 3.06 London 6 Cruiser U.K. 39 669 51.02 % 0.67 33 279 1 240 2.61 1.06 Admiral Makarov 6 Cruiser U.S.S.R. 24 952 50.34 % 0.65 33 983 1 146 1.3 1.05 Weser 6 Aircraft Carrier Germany - - - - - - - Leone 6 Destroyer Italy - - - - - - - Erich Loewenhardt 6 Aircraft Carrier Germany - - - - - - -
  3. MEANN

    Clan Scrim open to all today

    about 5 o6 6 teams
  4. This Sunday Fun Day will feature T6 BB or Cv 7v7 upcoming clan battle format. we are looking forward to testing out comp and ship viability. You are welcome to bring your team or come as an individual. It will start at 4pm est 3pm cst. 2 mst 1 pst. We will be open to map selection, if there is a map you want to test or try it is an open format. Hate Discord Click for Discord info
  5. MEANN

    Carriers are still an issue

    wow, 1 km OMG. so what your saying is they are close to balance as if 1km makes a difference...lol
  6. MEANN

    Carriers are still an issue

    You left out the fact that cv's are supreme. All cv players are right. They require perfect vision in order to be useful to their team. Let's explore how the cv has no benefits without the God Level of spotting. cv can't damage any class in the game without fear of being attacked back cv can't kill any dd without retaliation cv cant' spot all ships for the team and permit all of the team to kill exposed dd or cruiser cv can't kill any ship under 15k cv always has to worry about position of their ship until end of game when they run to corner cv can't cross torp bb's cv can't drop torps right next to an island and arm in 6 feet of water from 250ft drop cv can't cit all of the bb's in the game cv can't drive through any ship's aa Oh wait I'm wrong, that is all of the things that it CAN DO.
  7. MEANN

    unintended Sub Effects

    mind you teamwork from a team that cant talk to each other on voice, and may have chat banned. lol
  8. MEANN

    unintended Sub Effects

    so as to not upset the internet. the feeling i get from 11000 games and since the rework, dd's tend to die very quickly.
  9. i have 11k and think he is spot on so perhaps you can tell me that i have to play more or get gud or just dodge.
  10. Played the sub mode without a sub. cause you know. lets make it hard to even play in the mode. in my BB i was of course unable to attack the sub back he was within spotting range and of course i was torped to death at the end. only the cv and sub were alive on red team. every match will be 20 minutes as only a limited class of boat can kill them. (the class the cv kills first) i have to ask this out loud. why do we need a 2nd class that has no counter play? why is the counter class the first to die? (cv will 85% of the time kill the dd in the first 5 minutes.) why limit what can shoot a sub at scope depth? (ie @3k away i was in my W.Va 406mm rifles. fire into the water just ahead of where he was going in reality would have traveled 15 to 20 ft below the surface and im sure punch a hole in the boat and force it to surface.) sum things up. if they bring this class into the random game or comp play you will pretty much end 85% of the competitive play. as a fun factor, this was by far the least fun game i have played in the time i have been playing the game. which is considerable. I was talking to a friend about the unfun play subs bring to the game. and I will quote him. "cv's are not as bad or broken as subs." I must admit that the lack of enjoyment in the game with a sub and cv was enough for me to log off for the rest of the day till clan wars. as i was left to ponder how a company can ignore its customers and force unfun bad ideas at the behest of everything that is being shouted at the top of everyone's lungs.
  11. so i was on c cap which i held, i was not damage farming. the cv thought it was a great idea to run to my side of the map, i just could not kill him as fast as his planes could kill me.
  12. let's talk about fun vs unfun. I played 4 matches this morning. I will include 1 screenshot of the last game that caused me to stop playing. We have to talk about some level of skill based match making. so a recap of my team. 7 plyers with less than a 660 pr, collective ave dmg of the 7 red players 17,031. The first act of our Dallas was to rush into the c cap against 1 BB t8 1 t6 cruiser and 1 t6 dd. can you guess how long he lived? less than 4 minutes. then the dd ran into the b cap where a chappy and a t8 cossack was. he dies. within 6 minutes we had 0 dd's from 3. within 8 minutes the entire team was killed but the cv and me. AAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH btw SKILL BASED MM 2 groups based on clan battle rating for clan 1 storm 2 and above group A 2 storm 3 and down group B (YOU DONT HAVE THIS GROUP AGAINST TYPHOON OR HURRICANE WHY IS IT OK FOR THEM TO BE AGAINST THAT GROUP IN RANDOMS) if not in a clan use the same medium ave player skill in the above mentioned groups. example. all of storm and up would have x as an ave pr. that would be the cut off
  13. MEANN

    Clan War Balance

    i hope they learn something from this.
  14. MEANN

    Clan War Balance

    but you are a dd, so you dont matter. only cv matters.
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