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San Diego's Initial Stats are a Flaming Turd
Flashtirade replied to LittleWhiteMouse's topic in General Game Discussion
Speaking of historical ships that could have been easy money had WG not dropped the ball hard on the design, Yuudachi. A ship so bad that not even the weebs that would have snatched it up for the memes didn't buy it (except me, I love underdogs but I would refund this thing if I could do so without losing my account). A ship so bad that not even smoke + TRB + long range torps combo could make it appealing to those backline torpedo spammers that contribute almost nothing to their matches. A ship so bad that it didn't even appear on LWM's list of lackluster premium concepts. Expecting anything good to come of San Diego is setting yourself up for disappointment. E: I forgot Yuudachi's worst sin, which is that her design in WoWS is the complete antithesis of what she was famous for in real life. Sounds familiar. -
Contest: Spooktacular Ship Stories
Flashtirade replied to SaltySeaGuy's topic in Contests and Competitions
It is said that every year during the waning days of the harvest season, four spirits dance across the black seas in mournful revelry. Strangers of blood but sisters in sacrifice, they rise again to stave off the darkness lurking in the depths. One of them stands tall and pale, with hair as dark as the moonless night. Her partner, a sprite in comparison, bounces and weaves through her locks - a child playing within a maze of raven silk. The last two are as mirrors to themselves, identical in all but name. In lockstep they circle the others with great fervor, the fires of their tenacious souls splaying over the restless waters. Without reprieve the four clash with the grudges of a war long-gone, until the ultimate price is paid once more and all are reclaimed by the eternal calm. Actual ships featured in the story: I wish I could think of a more complete ending. -
Premium Ship Review - Yukon
Flashtirade replied to LittleWhiteMouse's topic in General Game Discussion
Not even Flamu can over-exaggerate how colossal of a mistake this is for WG. All this over a simple ship camouflage*, what a blunder. *I know it's more than that, but the camo was the symbol of so-called "repaired" relations. LWM and Chobittsu, you two have done a lot for this game and its community, much more than it deserves. I hope you find a better home for your time and talents.- 1,768 replies
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ST, changes to AA and detectability ranges by air
Flashtirade replied to Hapa_Fodder's topic in Developer's Corner
Why include both the AA warm-up time and the warning flak zone? At least test them separately first to see which one produces better results. The former change is pretty scuffed on its own (combined with the 20-second plane spotting), but the latter just boggles me. The current long-range zone is already hardly a deterrent because all a CV player has to do is tap A or D to completely dodge flak and take a minuscule amount of continuous damage. Adding an extra zone whose sole job is to broadcast any AA threat to the CV removes practically any chance that their planes will run into AA they didn't expect. The warning radius also introduces a comfy place where a CV can park fighter squadrons to spot with literally zero chance the spotted ships will shoot them down. How did you come up with a solution that's even more obtuse and ineffective than outright removing team spotting from ordnance squadrons and removing all spotting from fighter squadrons? -
Colorado was always tenuously balanced with other T7 battleships, but she (along with Nagato) is almost completely outclassed by Sinop. It's a shame.
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So I bought the 40k Pre-Sale Pack
Flashtirade replied to LittleWhiteMouse's topic in General Game Discussion
I didn't read the notes fully for the collab so I thought these crates were just 5x camos. I haven't seen anything else up until this point either. -
[ALL] Kleiner_Kreuzer's Skin Arsenal
Flashtirade replied to Kleiner_Kreuzer's topic in Graphical Modifications
Red_Knight uploaded a Richelieu skin years ago, but I don't think it's up anywhere though. -
Update 0.9.3.1: Hayate for Free XP
Flashtirade replied to Hapa_Fodder's topic in News And Announcements
20km torps - 2.5km detection 12km torps - 1.9km detection* 8km torps - 1.8km or 1.9km detection* *From memory, may not be entirely correct. -
Mogami which guns do you prefer?
Flashtirade replied to S7CentNickel's topic in General Game Discussion
If you're playing 155 Mogami, you gotta commit to it. Have a separate dedicated captain for IFHE and take double rudder. The nature of the 155s mean that either you will be spamming from cover so concealment doesn't matter, or you will be kiting away in the open while constantly lighting yourself up and your concealment still doesn't matter. -
Disturbing trend in WoWs
Flashtirade replied to anonym_9qa81sg1ET3c's topic in General Game Discussion
WG can only tweak gun and torp stats so much to differentiate destroyer trees from one another. They started experimenting with tweaking through survivability and consumables as far back as the Russian DD line. -
[ALL] Kleiner_Kreuzer's Skin Arsenal
Flashtirade replied to Kleiner_Kreuzer's topic in Graphical Modifications
Ark Royal is mostly white, grey, and silver with some red and brown-red at the tips of various places. -
Battleships have never not been popular, and there's no reason why that wouldn't be the case now.
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What LM/UU's to focus first before they go to RB?
Flashtirade replied to AdmiralThunder's topic in General Game Discussion
Midway and Hak UUs are non-functional as of right now. Maybe they'll be reinstated when they get reworked. Zao and Moskva UUs are direct buffs. Henri and Khab are also buffs but with big tradeoffs. The rest are either sidegrades or potentially downgrades depending on your playstyle. Edit: All UUs are subject to change. Nobody knows what they'll be in the future. -
What if CVs had zero aircraft regen but had a hard limit of their full aircraft compliment?
Flashtirade replied to Helstrem's topic in General Game Discussion
Then I'm all for it. There's tons of valid gripes about CVs, but this is the most incessant ones that's not actually one of the core design issues. -
What if CVs had zero aircraft regen but had a hard limit of their full aircraft compliment?
Flashtirade replied to Helstrem's topic in General Game Discussion
Unless the hardcap on planes is strict for all carriers, the second system would be virtually identical to what we have now. But if it gets people to stop whining about infinite planes I'm all for it.