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HyenaHiena

Beta Testers
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About HyenaHiena

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    Lieutenant Commander
  • Birthday July 28
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  1. HyenaHiena

    CV Rework Feedback

    "Premium ships will be convertible their to doubloon values" Oh great now i can take all money i put on this game for play with carriers and burn in useless stuff like doubloons... Thanks for nothing wg.
  2. HyenaHiena

    CV Rework Feedback

    So i got the e-mail about the second part of test... Theres no point (for me) testing if the most important part (again, for me) (control the ship) was not put in game. But lets see... Also i dont see the TST server for install.
  3. HyenaHiena

    Special Testing - Public CV Rework

    If this rework was for make the cvs more boring "action" at least give a real control for the ship: - one alert for player know if the ship is sppoted (even if he is in the air group). - Repair the ship if be attacked when you are in the air group. - Some key to change between control the ship (WASD!) and the air group. (thats extreme important) - Give the cv the control of secondaries as main guns so cvs can fight dds trying snipe cvs. OR: - Maybe just maybe give the cv the option to send one group auto-attack a targer, so you feel you are in control of a capital ship with multiple weapons and squads and not only become a pilot.
  4. HyenaHiena

    Special Testing - Public CV Rework

    How bugged is the test session/mechanics? I had some bugs in test sessions (cant connect, game crash after a battle, game freeze/crash when change from the air group to map (M)...) Is the new UI and mechanics playable? Its works? Well... yes, its "playable"? Well... is..., its fun? No. How does the new aircraft and ship gameplay feel? What ship gameplay? Theres no more ship gameplay sinse the devs remove the direct control of the carrier, only have some kind of weird air simulator how fell worse then world of warplanes. If you are a current CV player, would the new game play appeal to you or turn you off from continuing to play CVs? Its going make me turn off not from continuing play cvs but from continuing play this game. -------- I post this in the other thread ( Lets Talk About "Aircraft Carriers: Lets Check out the Changes" ) i will go copy here sinse its the feedback thread: So i play around 8...? battles with carriers, ryujo, range, midway... also be "forced" to use a "normie" ship to pay the repair for carrier not helping to try test more. In resume, i'm not buying this. I hate this changes, i hate this gameplay, and i'm in hate with this game now (only keep playing because i'm addict and still have friends). I will be happy if i get the refund for the money i expend for play a carrier game not a flying simulator. But ok, i understand why wg choise do that, make the game more "action" and "easy" for the bigger potato targer audience, its not a bad business choise. Some considerations, (i will go ignore the dmg/planes hp/AA because balance and you cant put skills on commander so how is going know how is going be vs a full AA worchester.) - You wanna feel like you in a control of the most important capital ship of ww2? Forgot that! Now you are just a potato pilot. - The bigger problem so far is: YOU CANT CONTROL YOUR SHIP, cvs is always going be targed by a destroyer or another cv, you cant even use the repair if your are in control of some air group... This is EXTREME bad, give people the possibility to change between dirrect control the ship/air group, not using the danm map but use the WASD for a normal ship, maybe even can give the cv the possibility to use the secondaries as a main gun so you can have any chance to fight vs a destroyer. - Sniping cvs will be a meta. A gigant targer with bad moviment (moving using the minimap? really?) and cant use the repair if is in control of some airgroup... - Cant know if you are spotted in a cv sinse the spotting "info" is on the airgroup too, its EXTREME IMPORTANT need have at least one alert to player know if your ship are spotted, looks you guys forgot the most important thing of the carrier its the ship be alive. - Also... DDs are almost impossible to hit with torpedoes if he have a bit brain and know use WASD hacks. - Rockets looks useless. - Torpedo bombers take too long time to close the aiming, you still need aiming that and normal people will easy turn for not get hit. Even bots turn from you easy specially if are destroyers. - The flight controls seens "okay". - The aa effects looks cool. - You cant cancel the attack after you start, you need wait all time pass and not atack to try again, thats terrible sinse you get stuck in the enemy AA aura and cant even re-aiming in that time. The cvs lose the importance from the most important ship on battle (like was in real life) to the most useless ship on this game... well i guess people how like play action game and planes will go like that...
  5. I know that but i'm not interessed in the "surface" ships.
  6. So i play around 8...? battles with carriers, ryujo, range, midway... also be "forced" to use a "normie" ship to pay the repair for carrier not helping to try test more. In resume, i'm not buying this. I hate this changes, i hate this gameplay, and i'm in hate with this game now (only keep playing because i'm addict and still have friends). I will be happy if i get the refund for the money i expend for play a carrier game not a flying simulator. But ok, i understand why wg choise do that, make the game more "action" and "easy" for the bigger potato targer audience, its not a bad business choise. Some considerations, (i will go ignore the dmg/planes hp/AA because balance and you cant put skills on commander so how is going know how is going be vs a full AA worchester.) - You wanna feel like you in a control of the most important capital ship of ww2? Forgot that! Now you are just a potato pilot. - The bigger problem so far is: YOU CANT CONTROL YOUR SHIP, cvs is always going be targed by a destroyer or another cv, you cant even use the repair if your are in control of some air group... This is EXTREME bad, give people the possibility to change between dirrect control the ship/air group, not using the danm map but use the WASD for a normal ship, maybe even can give the cv the possibility to use the secondaries as a main gun so you can have any chance to fight vs a destroyer. - Sniping cvs will be a meta. A gigant targer with bad moviment (moving using the minimap? really?) and cant use the repair if is in control of some airgroup... - Cant know if you are spotted in a cv sinse the spotting "info" is on the airgroup too, its EXTREME IMPORTANT need have at least one alert to player know if your ship are spotted, looks you guys forgot the most important thing of the carrier its the ship be alive. - Also... DDs are almost impossible to hit with torpedoes if he have a bit brain and know use WASD hacks. - Rockets looks useless. - Torpedo bombers take too long time to close the aiming, you still need aiming that and normal people will easy turn for not get hit. Even bots turn from you easy specially if are destroyers. - The flight controls seens "okay". - The aa effects looks cool. - You cant cancel the attack after you start, you need wait all time pass and not atack to try again, thats terrible sinse you get stuck in the enemy AA aura and cant even re-aiming in that time. The cvs lose the importance from the most important ship on battle (like was in real life) to the most useless ship on this game... well i guess people how like play action game and planes will go like that...
  7. i'm soooooooooo exited to this change cant wait to try it! [*sarcasm intensifies*] Meh, i will try it but i'm still felling terrible about that, i hope at least we should be able to control the ship (maybe the guns too?) ... I will stream to my clan/friends [pt-br].
  8. HyenaHiena

    Playing for "Fun"

    Dont fell sorry, i'm trying quit this game, i lost the joy of playing it long time ago. 40~60% of my time is pure unfun time. IDK why i keep playing it... probabily is because i'm addicted to this game... But i hope the remove "rework" of my favorite class (CV's) be the kick i need to totaly stop playing.
  9. HyenaHiena

    Playing for "Fun"

    Win is fun. Lose its not fun. Lose by having bad teammates is even worse "fun".
  10. HyenaHiena

    Why Are you Joining the CV Rework Test

    [X] - I'm curious to see if the changes will convince me to STOP play CVs this game.
  11. I will go try it but i still felling terrible about that rework.
  12. HyenaHiena

    PTS 7.10 round 1 patchnotes

    "Based on your numerous requests, in the upcoming update, we’ve introduced a “soft” limit of 4 destroyers in random battles. This limit comes into effect when the first player in the queue waited for a battle for less than three minutes." Limit for DD's but not for BB's? What the hell the bbs are the worse thing on this game.
  13. HyenaHiena

    The Hell With Ranked. I'm Done.

    Ranked its not for relax. Its a love and hate relation.
  14. The cv rework will fail (jk, thats just my hope, probabily will work cause its made for make potatos happy). I dont think if they implement that have ANY chance to back because for implement that they need change a lot mechanics in the cvs, in the aa, in the game, in the core of this game. The subs its going be a halloween event, but i'm sure will be a test for see if player base like or not, sinse they working to make the new dd lines more a 'gunboat/support' like lighttanks in wot maybe they going put subs as spot/hunter.
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