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About isogamer

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  1. The update messed up the quick command voices for ARP and HSF captains, the voices are spoken in their National voiceover instead of the unique ones. Please have them fix WG.
  2. Regarding the HSF captains, they have a very nice addition in which they have an announcing voice for the torpedo hits. However, I noticed that they announce not only torp hits on ships, but the hits for islands and sinking ships too. I think this needs to adjusted so it only announces when torpedo hits the ships that are still alive. I'm loving these new extra voices though, can't wait till you guys add them to the regular captains.
  3. I see that the game just had an update and now its but it seems the Italian voice still hasn't been fixed. I haven't had a chance to test the ARP voices though. Also I noticed that the announcer says "Action Stations!" in the beginning of the match seems to be disabled in Operation mode, not sure this is working as intended.
  4. Dev got back to us and working on the fix now, you can read it here, http://forum.worldofwarships.com/index.php?/topic/127877-066-bug-reporting/page__st__40__pid__3085811#entry3085811 Oh and Arlios! Didn't expect to see you here man, love your videos. Please keep up the great work! We need more Kongo burning love.
  5. I so agree with CV spawn issue and more repair rate. I'd also like to suggest maybe nerfing their chance of starting fire or reduce the fire damage, so many times I got set on fire by them even I'm not too close to them and I'm running 15 pt survival focus captain with premium damage control, but I still get torched like a dry haystack and always in need to go back to the base and repair which means I ain't helping my team, it's very frustrating.
  6. Like others have stated, ARP voices seem to be broken after this patch. Also, I was one unlucky sob and somehow got myself stuck on one of the islands in Operation mode. Screenshot attached. I tried reversing but it won't let me back out, and there was no space in front of my ship so I just stood there immobilized until enemy torp killed me. Hope you can look into this. Thanks.
  7. 0.6.0 - Commander skills

    2 suggestions from me, First, I'm probably sure this has been asked before but please move Basic Firing Training to Tier 2 or even Tier 1. I don't want 20% AA defense, just revert it back to 10% and have it accessible early in the table. The skill is called BASIC Training for god's sake, spending 3 points ain't basic. Second, for Direction Center for Catapult Aircraft, the nerf to the active time changed to 1 minute is ridiculous. By the time second airplace takes off, you already lost like 15 seconds, and both planes come back without even doing a full circle rap around the ship. I know 300 seconds active time was too much but please make it 150 seconds or I'll even take 120 seconds. 60 seconds is way too short. Thank you
  8. Maybe because of the addition of the new "radio transmission effect", some messages just sound too flat without any audio effect on them. I have the effect bar to about 1/3 in so quick messages are sounding just right but not the rest like alarm and alert messages. I always welcome the new audio updates but this one seems they require some adjusting before it goes to live.
  9. I reinstalled the whole game but unfortunately nothing changed, I just hope they acknowledge this as bug and fix them in the future.
  10. Really? Now that's just odd, maybe my sound files are messed up. Have you re-installed the game recently? I know I haven't reinstalled the game since... open beta. Just to clarify, you set your voiceover setting to National, and if you have ARP ship in your team, they speak in ARP character voice?
  11. Just today I had Takao on my team and I was driving Tirpitz, while ARP mode is enabled and voiceover setting was set to National I asked him to say something in quick message but all I heard was regular Japanese voice and not Takao's voice. This got me thinking since there have been changes to the voiceover settings so I went to do little tests. I have ARP mode turned on and set my Battle voiceover to Arpeggio. Then in the battle if you are driving Hiei (ship+captain), all other ships in your/enemy team speaks in Hiei's voice. So next I set my voiceover settings to National, still driving Hiei, again all I hear is Hiei's voice all around. I was curious to see what happens if you drive non-ARP ship with Arpeggio voiceover setting so I took Black Swan for the ride then I immediately hear Japanese voiceover instead of British English. This caught me off guard but when I checked the setting for "Voiceover language" it was set to Japanese. So overall, not sure if this is intentional or bug but I don't want my ARP voiceovers become just one voice, I want ARP ships speak in their respective character voices (or respective on-board captain's voice, if you have Hiei captain on your Kongo ship and I hear Hiei's voice I'm cool with that), while non-ARP ships speak in language of their nationality. If you brilliant people at WG address this issue I would be much obliged. Thank you.
  12. I don't usually post on the forum but I've just had it with your testing. Why do you keep changing the way you grind the ships every damn test? Remember that one testing phase where we got like x90 exp bonus to both ships and captains? I freaking loved that, climbed up to t10 in a day with all captain skills to spend to truly test the full potential of ships. But what the hell is it now? You giving us basically till free t6 which I somewhat appreciate but why couldn't you have done that to all ships? And since the patch added new captain skills, I really wanted to test those out especially the five-point skills but nooo you made us grind those skill points too. How the hell do you expect us to test new stuff when I have to spend/waste my time trying to get to the stuff I want to test? IF we have like a month for testing I can understand it but we only got bloody TWO days, TWO days! Time is already running out and you are still making us grind through all this? I just wish you can let us access all ships easier and faster so we can have less time grinding and more time testing. Thanks for listening.