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isogamer

Beta Testers
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About isogamer

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  1. I don't know what changed in part 2 but one thing for sure is, cherry blossom night didn't become darker.
  2. After I played the new scenario couple of times, I have to agree with Neighbor_Kid and Spartias. Yeah, it just ain't dark enough. The lighting is same as when you are in the storm on Operation Hermes and I thought they were set during day time. Please make it much darker. As for star shells, they are looking nice visually and I get that enemy is the one whose using it that's why we can't launch our owns. So I was thinking maybe you could give us the Search Light consumable which we can use it to light up the enemy in a corn shape like torps up until certain distance. Down side is you will get targeted by nearby enemy ships but you can also use this to draw fires so that enemy will stop attacking the Regiment on the beach. Lastly, can we also allow DDs to this scenario as well? Their torps will definitely a plus when fighting during the night.
  3. Azure Lane Captains questions

    Make that three, thank you for being awesome Lert. Now go spread freedom for me.
  4. Kudos to WG for Golden Week

    I wonder how many people from NA actually know what Golden Week is. It's a week starting from an end of April to early May in Japan containing a number of national holidays, almost like a spring break but its for both school and work alike. It doesn't affect me cause I'm in US but damn I miss these long holidays back in Japan.
  5. For sure. I don't play Azur Lane but I still play Kancolle so still waiting for the WoWs collab to happen since closed beta. Wishful thinking but still, never say never.
  6. Hmmm... I just realized something. None of these 7 ships from Azur Lane are introduced yet in Kancolle when there are so many other ships they could have chosen from. Maybe, just maybe, they are trying to not to overlap the ships for future collaboration?
  7. I think that's a bug on PTS right now. Already mentioned in bug report but no answer yet. In any case, they shouldn't stay pink, they violated many rules and became multiple offenders so they should be labeled as such. Edit: You are right, just read the news regarding the new penalty system. Let me update my feedback, don't label them as pink and label them as who they really are, then tweak the matchmaking so that only oranges will face each other.
  8. My feedback on new penalty system: Please have orange players only be matched with other orange players in COOP to keep the scums out from normal COOP players. Don't mind pink players at all but oranges need to be kept away from rest of well behavior players.
  9. This, the bug seems to be not fixed yet we are in part 2.
  10. Update 0.7.3 Bug Reports

    National+ voice mode for Jack Dunkirk doesn't seem to be working. The voice should be a British English but it's pulling from the language you set for Voiceover language drop downs instead (I had it set in Italian so the ship speaks in Italian.) While we are on this topic WG, I was hoping this National+ mode will let you have the voiceover of unique captain while retaining the rest of your teammate ships speak in their respective nationalities. However, your unique captain voice is still overriding all incoming messages from your teammates. If I'm playing a ship with one of the HSF captain with National+ mode, every ships in my team speaks in that HSF captain voice. Hopefully you can figure out a way to fix this.
  11. So in order to test out the new penalty system, we must first commit these violations right? I hope my account on PT don't get banned for testing these, can WG clarify on that?
  12. 0.6.14 Public Test Bug Reports

    WG, you never cease to impress me with your Operation missions, I'm having a blast with this one and best of all we get to use tier 7s!! Simply beautiful. I did notice few things I'd like to report though. First of all, mission announcer voice or whatever you might call it, it's just text at the moment and no voice. Second, I know there is an enemy CV spawns but I did not see her airplanes ever came to attack us, a possible bug? EDIT: I see that other reports indicated the CV might have not spawned at all, that explains the no enemy airplanes. Thank you for adding more operation missions to keep the coop community happy, please keep up the great work.
  13. 0.6.11 Public Test Bug Reports

    WG, I'd like to say a huge thank you for fixing this typo. It may not be a big change but I'm now convinced that you guys do listen to our feedback and making it happen. Keep up the great work.
  14. 0.6.11 Public Test Bug Reports

    WG, you still haven't fixed the typo I mentioned in Part 2 of the 0.6.11 testing. Please fix this, I know my own language and you have it wrong.
  15. I do not see an official report thread made by dev team yet so I'm taking an initiative here. While I did not encounter any major game breaking bugs so far, I did notice a spelling error which I'd like to get it fixed. The word Hombu as shown in the image is spelled incorrectly. It should be spelled Honbu, n instead of m. How Honbu spelled in Japanese is ほんぶ which breaks into 3 syllables, HO(ほ) N(ん) BU(ぶ) in Roman letters or rōmaji. While I understand that the word Honbu might pronounce with m in the middle but we never spell ん as m in Japanese, it is always spelled with n. Hope this helps, and keep the bug reports coming people.
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