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LittleWhiteMouse

WoWS Community Contributors
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About LittleWhiteMouse

  • Rank
    Vice Admiral
  • Birthday February 14
  • Insignia

Contact Methods

  • Website URL
    www.shipcomrade.com
  • Skype
    APaintedOwl

Profile Information

  • Gender
    Female
  • Location
    The Realm of Chaos
  • Interests
    Hobbies: Reading, Writing (duh), Roleplay, Photography, Drawing, Painting, Sculpting, Animating
    Favourite Game IPs: Warcraft, Wildstar, Warhammer

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  1. LittleWhiteMouse

    The Skull Throne

    From what I have been told (and mind you this was only in passing), reducing the number of guns proportionately reduces AA power. So if you have a mix of 12 gun mounts providing you with 8 flak explosions, the loss of one reduces the number of explosions by 0.67 per, regardless if it was a more powerful mount or not (say, the difference between losing a quad 40mm Bofors nest or a dual 40mm Bofors mount).
  2. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    You're thinking the wrong way around. This is the bug:
  3. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    I have played my Graf Zeppelin recently. Yet another in-port stats bug. How many is that now?
  4. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    How appropriate, you fight like a cow. Tier 8 CVs can absolutely carry games. Doing so is difficult, as hard carries should be. When bottom tier, it's even more challenging. Here's a hint any good destroyer player will tell you: If you want to carry, stop farming damage. It's not about the amount of damage done, it's about where (and how) you apply pressure. It's already been announced more than a week ago with a pop-up in port that you couldn't ignore: Her torpedo damage is dropping down to 4,533 damage from its current 5,500 damage (which is, in turn, a reduction from its earlier 6,000 damage).
  5. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    Which has necessitated repeated nerfs because she has been overperforming, including another coming in 0.8.2.
  6. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    Yep, she's easy to use and she rewards skilled plays.
  7. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    There are likely to be continued balance changes in the future. The list is pretty extensive, but they're not going to be as sweeping as changes we've seen previously. This will likely come down to individual balance changes for ships rather than another overhaul of how anti-aircraft works. This doesn't include them addressing bugs (AKA: "features" Wargaming no longer likes) such as unintentional exploits. The lion's share of the CV rework is done at this point. The core mechanics (generally) work and it's more of a numbers game now of tweaking stats up and down for outliers. There's still a laundry list of things to fix, including but not limited to: Flak update (coming in 0.8.2) Dive bomber effectiveness vs destroyers (exploit or mad skillz, bug or feature, you decide!) Anti-Aircraft guns shooting through terrain. Economy for tier 4 and 6 CVs. Balance for under-performing / over-performing ships. This will pretty much be ongoing for a while, slowing over the course of the year. Re-evaluation of emblem / mission requirements involving CVs. Etc.
  8. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    It's RNG. You'll see all sorts of crazy patterns. You're also not seeing the hit points of individual planes -- just a bunch of coloured blobs on a bar. The blobs are ordered from left to right from the highest health to the lowest. With only three colours to differentiate them, the order of the blobs is being shuffled about constantly. You''re quite likely to see all of your aircraft turn yellow before they go red. But it's also possible to lose a single aircraft before any of the other bars change colour. RNG is RNG.
  9. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    Wargaming has already done a "How it works" video for anti-aircraft fire. Sustained DPS will pick a plane and begin chewing on it. After a short period of time, it will randomly pick another plane and start damaging it instead. Because it's an RNG roll at each swap, it's possible for the roll to select an aircraft it has already damaged before, cuz that's how randomization works. Proof: Hermes Rocket Aircraft (6 planes) versus Erie, the Tier 1 American Cruiser. Erie has only short-ranged AA guns (no flak bursts). There is no way for my planes to take any kind of damage short of sustained DPS.
  10. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    It doesn't. It's randomly distributed.
  11. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    He's really pushing the envelope on what the CVs can do.
  12. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    I have all of the information I need for part two. It's now just a matter of presenting it in a way that doesn't break people's faces. I'm trying to abstain from prettying up my graphs and charts in order to save time.
  13. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    None of the carriers are in a "bad" place. I'll go into more details with facts and figures later on. Saipan, for example, has one of the highest skill ceilings of the current carriers. Her weapons are awesome. The issue is that to get them to perform you have to use every trick in the book. Pre-dropping ordnance, abusing dive bomber trajectories, using the correct combinations of skills / upgrades, knowing how to lead with different torpedo spreads, etc. The layman will pick up Saipan and not do very well because she'll spank them for using standard CV tactics. Put her in the hands of an expert, and it's insane the kind of crap she can pull. Graf Zeppelin and Enterpise get higher marks for this initial "should I keep it or should I sell it" intro because just about anyone can pick her up and make them work.
  14. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    Right, and when discussing power level, something that's not terribly interesting / boring means that it's right where it should be -- non-descript and not worth wasting more than a blurb of noise for. If it were under-performing or over-performing, then some diction would be worthwhile.
  15. LittleWhiteMouse

    Premium Carrier Review (Part One): Introduction

    No, it really isn't.
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