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About ClockworkSpectre

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  1. ClockworkSpectre

    Captain respecs should continue to be free

    not sure if we need more free respecs, but... I do think respecs cost to much as they are currently. Cut the doubloon/experience cost by 50% and I would be fine with it.
  2. ClockworkSpectre

    Future Plans for Aircraft Carriers

    So WG caved to the whiners. CVs already have to constantly be attacking to stand a chance at a decent scoring battle, so lets nerf the time they can be in the air and how long it takes to get to targets... wth. In my experience the reason DBs where effective against DDs is because they didn't bother trying to avoid getting hit half the time, or they made mistakes in how they attempted to dodge, CVs shouldn't have to pay for others not being able to learn. When is WG going to stop nerfing CVs, hell I don't even play them nearly as much as other ships types and it is irritating me.
  3. ClockworkSpectre

    Premium Shop in May: The Hunt for Bismarck

    Those containers are MASSIVELY overpriced, especially since they are a gamble. WG is proving to be seriously greedy with these, and many of the recent containers.
  4. ClockworkSpectre

    384 planes downed in one match

    Except that that end count of planes shot down also counts fighters summoned by CVs and fighters launched by cruisers and battleships(and were shot down before timing out). The actual number of bombers/strike craft that were shot down is probably quite a bit less that the total number of planes shot down. Also remember that summoned fighters, and ship launched fighters are not just a single one, even the ones launched from a battleship or cruiser consists of multiple planes now.
  5. ClockworkSpectre

    last time Perm Camos were on SALE...

    T-6 to T-9 was on sale around the holidays, but to my recollection T-10 perma has never been discounted.
  6. ClockworkSpectre

    Enterprise Tips

    This does work, but it just seems very conditional. It also isn't very difficult to do, once you get used to the timing. But I also wouldn't rely on it either, picking the right ship to attack and when to attack is more effective. Avoid the amount of time you are in a ships AA, and some times it is just better to send your planes back rather than trying to make another drop.
  7. ClockworkSpectre

    You know WG is doing something right when....

    Sounds like the khab overextended early on. It isn't surprising that he got smacked, early in the battle there usually aren't that many good targets for a CV to pick from since the enemy tends to not have spread out much yet.
  8. ClockworkSpectre

    1 official stealth nerf and 2 bugs for CVs

    The timing sure feels highly suspect.
  9. ClockworkSpectre

    This game felt good....

    It is just battle results with no accusations or anything, I don't think name and shame is a concern here. Nice results by the way, lots of damage and base exp.
  10. ClockworkSpectre

    Literally ironium cannot buy anything useful? lol

    It is one of the more well received legendaries. So yes, unless you want to grind out the mission yourself.
  11. ClockworkSpectre

    World of Warships Space quick kill!!

    The event ships are just reskinned T10 ships so they play differently in many ways to lower tiered ships. I noticed on your profile you mostly play co-op and lower to mid tiers, you will likely be pretty far outside of your comfort zone with the space battles. It may just take some getting used to as you will be playing against people rather than bots (it may not seem like it would be a big deal but it makes a huge difference) and ships with different play styles than you are accustomed to.
  12. ClockworkSpectre

    1 official stealth nerf and 2 bugs for CVs

    I wasn't sure if I was imagining that issue with the RN bombs, it didn't feel right after the update. The throttle issue is really really irritating.
  13. ClockworkSpectre

    AA Changes in Update 0.8.2

    I can't really argue with anything in this post. While I do welcome the reduction in damage it won't really be consequential. The power of high tier AA is still insane especially since players in higher tier seem to still be focusing on playing ships with high AA (very little diversity in ships being played) so decreasing the collective damage won't change much. From a CV perspective, ships like the mino create a no fly zone just by themselves and it is the insane constant AA damage they provide that is a problem, and not only that but the fact you can't see them until your planes are dropping like flies. From a DD perspective, it won't change much. Though I also would like to add that even before the rework CVs would focus a DD if they saw on available to strike, so that isn't new. The fact that CVs currently just can't attack other targets half the time (to much AA) is the reason DD players feel so picked on. Personally when playing a CV these days (I am not a CV main, I play all ship types) I fee like I would be attacking DDs less if I felt that i had more options for attacks. DD mains should look at the cause of the problem rather than screaming they are being focused by CVs, make WG know that CVs need other viable targets. Considering CVs have pitiful alpha strike ability now (just much weaker in general) people are still way more afraid of CVs than they should be, I can't help but see it has a hold over of the old system, and it is unjustly effecting feedback on the rework.
  14. ClockworkSpectre

    New game type

    I'd rather they just make Arms Race a permanent battle type like random or co-op.
  15. ClockworkSpectre

    WG played around with Kleber's auxiliary armaments

    Considering they will have no smoke and a large detection radius, I'd rather have the additional AA.