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Dr_Powderfinger

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About Dr_Powderfinger

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  1. changing ship skills

    FWIW sometimes free respecs do become available with certain updates from time-to-time - there was one with the holiday event last month and I reset a bunch of captains at no cost. ...
  2. Would you rush 1 BB vs 5 BB?

    Let the enemy ships focus fire the YOLO BB while you turn and kite them 1)to friendly forces that can ambush and support you or 2)away from caps pulling the enemy ships out of position. Throwing away 2 ships is always worse than throwing away 1, and with some luck and skill you can inflict some meaningful damage while kiting or even survive. ...
  3. Lost a BB Duel to an HE spammer...

    With Kongo you have a speed and range advantage, soften the Duke up from 18km before closing the distance if you have to. You get to dictate the terms of the engagement. Also keep in mind when you are facing a HE spamming ship that it allows you to expose your own broadside while manuevering without fear of getting citadeled. Both are effective BBs they just have different strengths. ...
  4. Adrenaline Rush on Battleships

    AR is a useful skill on most ships in the game, especially with gunboats IMO. It's a clear DPM increase if you are the type of player who prefers to mix it up and keep your guns singing throughout the match. Ambush and concealment hunters may get less benefit though. I think all my BB/CA captains have AR(though for some BBs taking EM first at tier 2 might be more beneficial). ...
  5. Maps and strategy?

    That is a proper play for a DD, only 1)make sure you have support...usually a couple of cruisers and a BB will spawn there and 2)make sure you have smoke and/or an escape route planned if enemy has local superiority. The east flank is more problematic because the islands isolate it from the rest of the map. ...
  6. Gah, sarcasm detection failure...my bad. Sadly I have seen too many players in game focusing on missions to the detriment of the team. ...
  7. I'd start by reading the wiki page entry on any ships you currently sail and maybe looking for guides on youtube as well. There are subforums here too for each line of ships. Other than that I would mainly use the Wiki to read up on any mechanics that you have questions about or don't fully understand(concealment, economy, captain's skills, whatever)yet. No need to go overboard - just soak in a little knowledge thru use of the available resources as you gain experience playing, and over time your skill level and understanding should improve. ....
  8. You don't have to memorize everything to be effective, but you should know the qualities and capabilities of the ship you are sailing. Penetration mechanics are detailed in the Wiki. ...
  9. If you are letting missions determine your targeting priorities then you are doing it all wrong. Wins > Missions. ...
  10. Roughly 60-70 degree angle is a decent place to start but it really depends on what you are sailing(armor, citadel, your rear gun arcs) and what is shooting at you, overmatch and penetration mechanics, etc. There are times for instance where bow-in(80-90 degrees) is actually the right call - it is situational. ...
  11. The game seems deceptively simple at first, but in actuality there is a respectable depth of knowledge required to be a "good" player. There is no glossary that I know of but the terminology and strategies will become more familiar with experience, keep reading the forums and the wiki or watch youtube vids to improve your knowledge. You made the right first step by asking a question here. ...
  12. Not quite a farewell letter...

    Do what I did: Quit cold turkey, then take 3-4-6 months to dig into another game or hobby and forget about warships. When you are ready to come back it will be with renewed enthusiasm. ...
  13. PENALTY FOR BEING AFK

    I've always been a fan of the idea that if your ship shows no activity after 2 minutes have elapsed in the match, then you are replaced by a bot/AI ship. At least then the team isn't completely gimped when AFK players are off walking their dog after queueing for a match. As far as penalties go I'd wager WG has to see clear abuse before action is taken because sometimes it's due to legit connection issues(although you would hope those players would stop queueing until fixed) or emergencies. Also, purple bad color choice...players that value stats dig purple. ...
  14. Get Dets out of Ranked

    You realize that this is a competitive game that needs to be made fun and balanced? WoWS is not a sim. If "detonations are real" and realism is your standard of what belongs in the game, then I've got bad news for you - WoWS is loaded with blatantly unrealistic and historically-inaccurate concessions to make a better and more playable experience. ...
  15. Get Dets out of Ranked

    YES you should save your Det flags for competitive play. YES Dets are a lame and arbitrary mechanic for allegedly competitive play. Can't both be true? ....
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