Jump to content

Super_Dreadnought

Alpha Tester
  • Content Сount

    13,873
  • Joined

  • Last visited

  • Battles

    5814
  • Clan

    [WAIFU]

Community Reputation

7,487 Superb

About Super_Dreadnought

Profile Information

  • Gender
    Male

WG

  • Position
    ---

Recent Profile Visitors

10,269 profile views
  1. Musashi. Nine, high damage, 460mm guns, that can ignore 32mm armour is hard to argue with. Georgia's advantages imho are less relevant. Georgia's speed is a positioning tool and is not in itself that dangerous (ramming speed!). Her secondaries are not so hot after the IFHE changes. Her better AA is not something to fear for any class, other than CV which can just avoid Georgia. Her guns are really nice and accurate but Georgia only has six of them. Georgia is a fun ship, but I do not fear it shooting at me as much as a Musashi.
  2. It is a transport ship for tea, sugar, and milk.
  3. Super_Dreadnought

    2 Forgotten Japanese DDs

    I'm not saying you are wrong, and I understand what you are pointing out. But even if we keep that in mind, what else are we going to use but objective stats? There's very little between that and subjective hearsay based on personal opinion. Potatoes will potato, and good players will be good. At some point there will be a large enough critical mass of results for a ship, whether a million or a few which will indicate its potential. Originally I was just nitpicking the OP's assertion that Hatsuharu is weaker than Fubuki. The results, which is consistent across every server, objectively shows that the situation is reversed. We can theorise all we want about covens of elite Hatsuharu unicums skewing the results, but ultimately we must be careful in only working with the known evidence.
  4. Super_Dreadnought

    Azur Lane discussion thread!

    The spelling on the construction screen is Taiho. The spelling of her character name is Taihou. Ultimately I think it's pretty well known that the translators are inconsistent.
  5. Super_Dreadnought

    2 Forgotten Japanese DDs

    Both Hatsuharu and Fubuki have a large critical mass of millions of games played, across multiple servers, since the split years ago. We're not talking about tens or hundreds of thousands, but millions of games. At this point their stats aren't going to shift much, so imho they are likely representative of where they are and should be. At the very minimum they prove that Hatsuharu being weaker than Fubuki is a myth. Other than that, your post largely echoes my own viewpoint. Fubuki may have the extra launcher, but Hatsuharu is better at applying damage due to better stealth, speed, and maneuverability. It's been a long time, but I did go up the pre-split DD line as well, did play both post split, and remember finding Hatsuharu much more comfortable to use. Hatsu also got my only Solo Warrior, by valiantly running away and getting the timeout, but I digress. Ultimately neither are strong in today's environment for tier 6, and imho all the IJN torpedo boats could use a revision.
  6. Super_Dreadnought

    Azur Lane discussion thread!

    @Blorgh2017, Casablanca is just a Rare. With some daily grinding you'll probably get a few copies of her from map drops. I already got one from a drop and it's only just the second day.
  7. Super_Dreadnought

    2 Forgotten Japanese DDs

    The issue I feel is that the meta has moved on and now favours do-it-all hybrid DDs which can both play torpedo boat, and also rapid fire HE spammer, and possibly has hydro or radar or some other gimmick. For a start I think the IJN torp boats need increased fire rate, turret traverse, to make it more hybrid-ish. Also faster torps, and lower torp detection range across the board. TRB should be made standard for all IJN DDs from tier 5 upwards in a separate slot from smoke.
  8. Super_Dreadnought

    2 Forgotten Japanese DDs

    Oh I don't disagree on that. I'm just nitpicking your assertion that Fubuki is better than Hatsuharu, when the evidence suggests that it is clearly the other way round.
  9. Super_Dreadnought

    2 Forgotten Japanese DDs

    Both are in the millions, since they are both pretty old ships. I just checked their stats for Asia and RU as well and the story is the same: Hatsuharu beats Fubuki in every stat. I would like to mention that Hatsuharu has the same stock torps. Plus they go through a similar upgrade path, both needing to upgrade the hull before getting their 10km torps. The grind to fully upgrade both is the same.
  10. Super_Dreadnought

    2 Forgotten Japanese DDs

    I would like to point out that on both NA and EU, Hatsuharu beats Fubuki statistically in average win rate, average damage, average xp, average frags, kill/death ratio, and has consistently done so since the IJN DD split. So clearly Hatsuharu is not as disadvantaged compared to Fubuki as some think.
  11. Super_Dreadnought

    Azur Lane discussion thread!

    0.5 for Casablanca seems pretty optimistic, even for a preliminary list. Sad face for Reno since I like her lewd but cute design, but I'll likely be using her anyway. Intrepid, Cooper, Blue Gill, and Marblehead are where I expected them. Bremerton is higher than what I expected. Anyway it's best to wait for the proper list. Personally I use Usagi Sensei's tier list, so this one means little to me.
  12. Super_Dreadnought

    Azur Lane discussion thread!

    That's what I thought at first as well. But after rereading it, it seems she does buff the carriers in the second fleet, but by a smaller amount. Honestly Casablanca is kinda pointless imho. Instead of bringing what seems to be a weak light carrier to make your other carriers a bit better, why not just bring a strong carrier in the first place? Oh my thoughts on the others I've got so far is that: Reno: Good ship Bremerton: Good ship Marblehead: Crap. Collector's item Cooper: Very interesting ship. One of the few with an anti-sub skill, and I think the only DD which can launch a seaplane airstrike though it does require her to be at <40% health.
  13. Super_Dreadnought

    Azur Lane discussion thread!

    Nice. I also just got her from one of the mob battles on B2, so another saving for the shop. Here's hoping for more copies for limit breaking. Intrepid is solid. Her first skill guarantees additional airstrikes which can also debuff BB armour, so she should have a huge alpha strike much like Centaur and Formidable. Her second skill is a bit odd: on the 1st, 3rd, 5th battles she participates in her AVI goes up, on the 2nd, 4th, 6th battles she participates in her damage taken goes down. Her third skill is a damage reduction skill for when she goes below 20% HP. If you ask me, the second and third skills are of questionable utility, but the potential damage numbers from the first skill, plus the addition of softening up BBs for the rest of the team, makes Intrepid a definite frontline unit imho. Casablanca... Well she's a blue CVL so don't expect miracles. Her first skill is Quick Takeoff, which appears to be the same as Ranger. But sadly unlike Ranger, Casablanca can only equip a fighter and torp bomber, making the skill nowhere near as useful. Her second skill buffs herself and the CVs/CVLs in the same fleet as her, and also buffs CVs/CVLs in the second fleet she isn't in to a lesser extent. Casablanca is a support carrier whose purpose is to help better carriers with extra RLD and AVI, and ideally wants both your teams to have full CV/CVL backlines.
  14. Super_Dreadnought

    Azur Lane discussion thread!

    Heads up Avrorians and Sandians. It ain't over for you yet.
  15. Super_Dreadnought

    Azur Lane discussion thread!

    Wonderful theme for the event.
×