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About Aivris

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  1. Aivris

    The Last Coo of Boom Flag, and Goodbye

    Thanks for your hard work, Pigeon. Wishing you the best of luck and success with your future pursuits. For the contest, here's a game I had with the Enterprise.
  2. Aivris

    Tired of Being Shot At

    Have you tried not being shot at?
  3. Aivris

    Tired of secondaries

    Repetition is boring. Try to mix things up a bit. Drink your Kindle and read your coffee instead. Shoot a sandwich while eating a salvo. You may be surprised with how these simple tricks can solve all of your problems.
  4. Aivris

    Reinforcements have arrived!

    Hi Ryuu, nice to meet you. Welcome to the NA community! I hope to see you around.
  5. 1. Scharnhorst - flexible playstyle, has torpedoes 2. Graf Zeppelin - fun secondary build, bombers have Jericho sirens 3. Alabama - good guns, mobility, AA 4. Iwaki - long torpedo range, smokescreen consumable, dubstep horn 5. Fujin - torpedo dispenser, spooky camo
  6. Aivris

    Warships merchandise.

    I remember there was some hype about a torpedo pillow a while back, but I don't know what eventuated.
  7. I think you're right. @tm63au Someone posted this in a thread from 2017: (Source: https://forum.worldofwarships.eu/topic/73948-cant-repair-ship-i-have-money/) One from 2015: (Source: https://forum.worldofwarships.com/topic/38574-lol-bankruptcy/)
  8. Aivris

    Magic The Gathering and Yugioh still exist?!

    I did a search on Google and these are some of the (forum-friendly) responses that I found. Source: https://www.reddit.com/r/yugioh/comments/abugea/why_do_you_still_play_yugioh/
  9. Usually I ignore it. I assume it's because they feel good about themselves while doing it. That's just how it is in gaming. But if it gets overly toxic, I hit them with the good old "Yeah you're right, I'm sorry". If I'm feeling especially loving and tolerant, I'll add a little smiley face on the end. Then I report them.
  10. Aivris

    Bad Ideas For WOWS (Humour)

    Detonations that cause damage to nearby ships (including friendlies, excluding carriers and submarines). Upon detonation, damage is dealt to all ships within a 1 kilometre radius. The total amount of damage dealt is dependent on ship type and the distance from the detonating ship. Destroyers and ships within a 250 metre radius receive the most amount of damage. All ships within a 500 metre radius are set on fire. Ships that already have the maximum number of fires on their ship will begin flooding. Ships that are already flooding will detonate unless they have the Juliet Charlie signal flag mounted. All ships within a 100 metre radius will also detonate unless they have the Juliet Charlie signal flag mounted. Ships that have the Juliet Charlie signal flag mounted will: have the traverse speed of all armaments reduced by 75%. receive damage equal to 50% of their HP prior to the detonation. permanently lose their propulsion.
  11. I was worried about this, but I'm glad there is still some time. Thanks for the PSA.
  12. Aivris

    Black Friday Ships

    Kitakami B.