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About MasterDiggs

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  1. MasterDiggs

    Paper Warships

    For me personally, since we already have the Russian BB line, ARP, HSF, etc. the transformers, Godzilla, etc. are welcome at the table. There simply weren't enough historical warships to make a game big enough to have more than 2 tech trees. Now if we could get new game modes or something else to bring some actual variety to the game...
  2. MasterDiggs

    Training Captains

    I recommend using your premiums (milk the first win xp bonuses) to focus on 1 captain. Once that first one is at 21 the others will come faster. Of the premium german ships you listed Pommern is probably your best bet, especially if you can grab it with coal (I think you can but can't remember right now).
  3. MasterDiggs

    Update 0.10.3 – German Destroyers: Part 1

    Sucks that Vampire II is in the regrind bureau. Looks like I will continue not logging in and playing regularly. No new maps, no new (always available) game modes, and 3 or 4 dull line releases in a row have really made this game uninteresting.
  4. MasterDiggs

    Armada: Flandre

    33 second reload makes no sense to me. Alabama and NC have 9 406s at 30 seconds.
  5. MasterDiggs

    ST 0.10.2, changes to test ships.

    Those are some slooooowwwwww torpedoes. A T7 cruiser with <14 km range? No thanks
  6. MasterDiggs

    I REALLY tried ( Italian BBs )

    I didn't even touch mine. I got up to the T6 without deliberate effort and I will sell them off if I end up needing credits at some point. I thought about doing the math to see if selling the ships gets you more or less credits than trading the event tokens for credits in the armory but I didn't care enough. The last few lines have been more trouble than they are worth IMO.
  7. MasterDiggs

    Need help picking a DD line

    If that is all you have left I'd go USA, Fletcher and Gearing can still hang. They aren't the best but they are good enough and have all of the normal DD tools.
  8. MasterDiggs

    Favorite ships

    Mine are probably completely original: Harugumo and Thunderer
  9. MasterDiggs

    Suggestions for Co-Op play

    The bot CVs don't bother me personally. They are easy enough to play around, though more so in ships than others. I also don't mind when my team is only made up of just a couple or few humans, more XP for me. I just have to play a little conservatively. Though I do admit I don't play slow boats. The slowest ship I play is Warspite. I also get torped by friendlies less often when most of them are bots
  10. MasterDiggs

    A request for Vampire 2's distribution

    Why do you wish the regrind bureau on unsuspecting people?
  11. MasterDiggs

    Seriously I am not being ungrateful........

    Speaking only for myself, event rewards like this makes them easy to ignore, not worry about, and not stress over. I will be doing other things like grinding out the last line that intrigues me. I will likely accidentally unlock a few italian crates along the way and I will chuckle when I get better rewards from the daily crate.
  12. Personally I would never trade FXP for coal or vice versa, but there is nothing available for those resources that I am not willing to wait for (or that is going away that I haven't gathered already).
  13. MasterDiggs

    Pommern or Moskva and why

    Can't speak to Pommern, but Moskva is great if driven correctly. Her nose is made of stalinium and can bounce dang near anything. Her sides are squishy so you want to be careful when unleashing her rear guns (like all cruisers really). Her accuracy and range are great. She's a good fire starter. Her rate of fire is good. Her AP is quite good and can pen a surprising amount of BB armor at mid and close range. Moskva might not be the best in any situation, but she's quite good in them.
  14. MasterDiggs

    T10 U.S.S. Austin: a new Smolensk?

    I don't know about an 8 second reload on 12 127s when I can get a 9-10 second reload on 12 203s on a TT ship. Reload Booster is situational, I would rather not have the gimmick and have a 1 second better reload the rest of the time.
  15. MasterDiggs

    Harugumo IFHE?

    I go without IFHE on Akizuki through Harugumo because I get plenty of damage with good shot placement. I don't feel like I am missing anything without the little bit of extra pen.