DragonOfTheArmory

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About DragonOfTheArmory

  1. Have you ever watched any of the videos of the fights that break out in WalMart? You have one person that starts something with someone else then "PLAYER 3" enters the fight and goes to town? Be like player 3.
  2. Shooting the gun at range is horrible in the Yorck. You have to be patient in it. Sometimes wait a bit for things to get in closer then light it up. It is a solid platform, you just have to get to know the quirky guns it has.
  3. Unfortunately, I have to disagree with your assessment here. This is from out of the box, reading no reviews and watching zero videos on or about the Perth when I purchased it. I have gone 1 vs 2 with a Perth against an Aoba and Nurnberg and came out on top. I paid dearly, but I came out winning that engagement, alive.... I have not came up against a Molotov that really put up much of a fight until the AP started coming my way and I still had an upper hand but took a beating. Twice I have gone toe to toe with a Cleveland. In one instance, he bugged out once I found out I had torpedoes and hit him with one and set him on fire. The second I was shown a broadside and opened up with AP and got a couple of citadels in but paid for it because I got greedy and got popped by long range fire but he was going down. The Perth has a different play style. It's like when the Scharnhorst came out. If you played it traditionally like a battleship, you payed for it, but you couldn't play it like a cruiser. With the Perth if you can not adapt to the situation and use the tools that she has the outcome is going to be pretty poor.
  4. Ton for ton, the Hipper is more well rounded and a better ship, but it requires a different mindset going into a match and an ability to adapt to the situation. Sometimes you have to sit back and snipe away and then the next minute you have to brawl it out with a BB and put torps down range. It has a better ability to put out huge numbers for damage where the reload time and damage amount for the shells on the NO gimps it right from the start. The New Orleans in my opinion has better armor protection and has the ability to take a bit more of a bashing in a brawl cruiser on cruiser, but against a BB it doesn't seem to last too long so most of them tend to stay back quite a bit more than you would expect. Maneuverability is a bit better but it depends on the situation. The radar makes it a better DD killer. The lack of decent secondaries with range and torps at tier 8 pushes it a bit down the high light reel for the wrong set of reasons.
  5. The Perth has become my favorite ship, premium or otherwise. For a tier 6, she has the ability to take a fight to tier 7's and with a bit of help to the 8's. HE isn't too over powered, it could be dialed down a hair. AP is just ridiculous if you get a broadside shot in on someone. Watching a Cleveland having to turn and run after getting opened up on is just amazing. My only issue with it is that I wish that the player base that doesn't realize how its smoke works would figure it out quickly. Too many times I've had to use smoke to cover my retreat from a fight that I was outgunned and had other players complain about why my smoke wasn't working for them while I was maneuvering.
  6. I wouldn't go so far as to say disappointment is what I felt when i saw the bundle. I'm go more for confused. I'm confused as to how something like that would go on sale. If a bit more thought was put into it, and it was bundled up differently, the amount of "outrage" would be limited to a handful of people that would complain just because. It strikes me as a bit of a disconnect where it comes to what the marketing department thinks to where reality actually lies.
  7. Let's work on the important issues here. Where is Dasha at? A major update is not a major update without Dasha. Now, I have the sads.
  8. Getting away from some of the stuff about the Royal Navy ships and the containers: - The whole ship carousal is just frustrating. You have to go from one side to the other side to find the ships if you have the filters enabled. It use to be those were right there and no scrolling was required. - With the option of "Zoom Out When Match Starts", it use to be that it was a bit over the top of the ship until the match started, then 0.5.12 put it just how I would have imagined it was meant to be, in the right location for when you join the match. Now it is right on top of the forward gun mounts and you can't get out of that view very easily to look around and see where everyone is to plan accordingly. - In the sniper view the vantage point of the guns keeps changing from the forward to aft and back. I had to disable some options to get it to stop.
  9. The Royal Navy ships need HE. I'd give up the smoke for them to have HE. Shooting at a tier 8 BB in a Lender is about as frustrating as it gets. It is similar to shooting AP from a DD at a BB and wishing for some sort of damage. I could understand that if they didn't want to give them HE at least give them some armor so that they have some stay time with the no HE meta. Having deleted a few ships and having been deleted myself these things aren't quite the hit I was hoping they would be. The new containers, I have mixed feelings on. While the old style missions were good at forcing someone to try "other stuff", the rewards were cheap. 30K in credits to win 2 battles. No challenge. This at least gives you a chance to grind all out down a line without having to break your stride to do this lesser stuff. I'm not a carrier guy but things like having to shoot down 20 planes when the carriers aren't out gets old quick.
  10. I'm still scratching my head trying to figure out what everyone is on about. In this game, everyone has their thing they like as far as ship classes. For those of us that like the German cruisers, and enjoy the Hipper, the Prinz Eugen is a nice addition. For me, it was that nice addition. Not from just the "premium" standpoint, but also the historical one. As far as the comparison between the Hipper and the PE, are they different, yeah. How much different? On paper yes they are different. When you start to get down to it, yeah there are the stats here and stats there that make it different. But it goes back to the Hipper. If you don't like it, you won't like the PE. They feel almost the same. Depending on the mood, the map, and who you're with sets the tone just like any other ship in a match and how its used but they feel and handle almost identical. For the cost, the base cost of the PE is going to be $48.99, the Atago is $47.86. If the complaint that it is more expensive is such that $1.13 is that which puts it in the category of having to complain about it, then have at it. But when you look at the package deal and what it comes with and start to do the cost break down, it comes out to something like $35 or $37. All the extra stuff can be looked at as a discount as well depending on how you add it up. Right now, that extra $1.13 is something extra I get to play a ship that has the extra perk of the extra captain training on top of it being a ship type and class with the sister ship being something I enjoy. I appreciate the information from Boyarsky about what was going on. It doesn't stop me from wanting to have something that I enjoy and hopefully some others feel the same way I do.
  11. @ Boyarsky, Thank you for the explanation of what was going on. Hopefully that will silence some of the complaints, but not all.
  12. Good morning, This isn't so much of a complaint but a general observation that I hope the World Of Warships developers can fix in the next patch. Since the deployment of 0.5.11, I have had issues with long load times getting into a match. Last night I uninstalled, deleted pretty much anything I could find related to WG or WoWs that wasn't covered by the uninstall, and reinstalled it. Still having issues. Most of the matches (about 3 out of 5) are launching about the time the timer ends and it is getting pretty lagging for the first about 30 to 45 seconds of the match. I'm noticing that with the match loading screen it seems that some others may be having it as well. In previous patches, I didn't have that issue unless it was a map that I hadn't seen in a while and then I still had about 20 seconds left until the start of the match.
  13. Same here. I thought it was something on my end but it is regardless of what browser or device I use.
  14. Furry Taco is easier to say than trying to say Furutaka.
  15. -3% to detectability range by sea +50% to Commander XP earned in battle +4% to maximum dispersion of shells fired by the enemy attacking your ship +50% to XP earned in the battle Source: