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KommandantPerry

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About KommandantPerry

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    Warrant Officer
  • Birthday 05/12/1992
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    Florida

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  1. This thread is going to end well.
  2. Biggest OP thing in the game

    i came in expecting a thread on what people thought was the most OP thing in the game was. I was gonna say Erie :(
  3. Remove Zao Torpedo Option NOW!!!!!!

    Right, due to the Hindy's ridiculous HE pen it is just as good at HE spamming as the Zao due to its faster fire rate, still decent shell velocity. Coupled with its higher HP, turtleback,super hydro and better brawling torps it kind of invalidated the Zao. The only thing the Zao really had on it was concealment and still better shell velocity. Now the torpedo buff gives the Zao something over the Hindy. Zao is in a fine place currently to me. The only real T10 cruiser changes i think really need to happen is a small armor bump on the Des Moines deck. Help enable it to play better in open water and make the legendary module more viable. And something to make the Henri special. It doesnt really influence the match much and just shoots HE at range.
  4. Remove Zao Torpedo Option NOW!!!!!!

    Eh, a smart zao player will maul a Wooster. Stay out past 10 KM and melt him, also a smart zao player abuses his concealment and plants 20k+ AP salvos in unsuspecting broadsides. Range kiting is definitely fine in a zao but why only range kite when you can get an H4 which does it better. This torpedo buff gives the Zao flexibility and keeps it consistent with the rest of the IJN CAs. Also didn't help the Zao's HE monster role was taken over by the H4, oddly enough the Hindy and even the Conq. She needed something to make her unique and the torpedo buff was that.
  5. Fix your Matchmaker, WG

    You get more money and credits shooting top tier. I get great games in my 8s in tier 10 games often. The only ships that really need love at tier 8 are the tier 8 cruisers, i feel they need the heal honestly but otherwise its doable. Its the same as being an omaha staring at a nagato. You just have to adjust your play and honestly it forces you to become a better player because you aren't the god of the match toptiered, you have to play more intelligently to contribute. I had a game earlier in an amagi where i was the only tier 8 on my team. We lost the game but i got top XP by a decent amount. Is it annoying be bottom tiered? Yes, yes it is but you can still compete easily, compare it to world of tanks where sometimes you literally cannot damage a higher tier vehicle. Also once more people get their legendary upgrades and the halsey campaign goes into the rear view mirror the amount of 10s queueing will decline.
  6. Remove Zao Torpedo Option NOW!!!!!!

    Zao got powercrept by the Hindy and the torp buff was a great way to fix that without making the ship ridiculous or just reinforcing a role another ship has. The zao truly plays unique now
  7. Server Issues

    GRRR UNACCEPTABLE WARGAMING, cus they want their servers to go down. I'd imagine its not easy maintaining or keeping servers upkept no matter how much money you throw around.
  8. Zao. 1000 times folded Nippon HE shells. FOR THE EMPEROR
  9. Now give the kawachi a dispersion buff, bump the FDG and those two lines are in good state. Give the new York and New Mexico a reload buff too.
  10. Concealment expert

    If nothing else nerf it's effects on battleships. It also is helped by not much competition in it's tier. CVs aren't that widespread, secondary builds while fun aren't optimal. IFHE is some competition but sporadically useful. Fire prevention is solid however.
  11. Ten maps might be a dash much but a couple would be great. Also I fought ya today. My team derped after you died and lost the game lol.
  12. New Clan Wars doesn't pay Steel or Coal

    This can all be fixed by....learning the game and getting better. Help your guild/clan mates improve. Heck the clan i joined has a variety of people at different skill levels. We're helping the newer guys get better. We got up into gale after a few nights with a 50% or so win ratio. Even in losing games the rewards are decent enough. Put in work, get rewards. Also i work near every day and a life somewhat and i can manage it. edit: Concerning the Stalingrad you can get it via clans or ranked. Which obviously a ranked season will be following the clan battles. Just....play. Their needs to be some incentive/rewards for players to shoot for that take effort to get to, so make the steel ships that effort. Its pretty easy to find a decent clan.
  13. What's the best BB branch?

    The republique is great. Pretty accurate, i'm averaging 120k per game in her. Solid ship, just you need to let the game develop a bit before you push. concentrated HE spam will ruin you, i dont really have issues with citadel's either. Just chill a bit at the start, if you see an opening especially one that lets you flank the enemy you can just devastate their team. Biggest enemies are definitely HE cruisers behind islands followed by DDs. I personally dont see the need for the dispersion mod so i run the secondary one to make my secondaries reach 10 KM. helps deter DDs
  14. What's the best BB branch?

    American BBs at high tier are fairly accurate and fast. Shell speeds are sloooooooooow German BBs are very tanky good secondaries but their guns are suspect French BBs are probably the squishest BBs but they're the fastest with great muzzle velocity. The republique is amazing, my favorite ship alongside the zao. IJN BBs are generally sniper aligned especially once you hit the Izumo and the Yammy. The Kongo/Amagi can be played like a fast really big cruiser to great effect. British BBs Don't
  15. I do think a few ships should be pretty exclusive just to give players something to work towards. HOWEVER, certain ships that are very wanted by the community (The Alaska) shouldn't be put behind a steel wall.
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