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tincan7

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About tincan7

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    [UDT]

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  1. tincan7

    What did you do with your Coal?

    Got the Salem - now just stockpiling r/
  2. Love to watch the round fo down range - however, notice that the shells seem to rotate to the left (left hand twist) instead of the right (right hand twist). http://www.navweaps.com/Weapons/Gun_Data.php Twist - Rifling grooves make a spiral towards the gun muzzle. The length of the barrel necessary for the grooves to make one complete revolution is called "Twist." This is usually expressed in calibers but sometimes appears in measurement units (inches or meters). On my data pages, Twist is specified in calibers, with "RH 1 in 25" meaning that, when looking at the top of the barrel from the breech end of the gun, that the spiral goes in a right-hand direction and that it takes 25 calibers for the grooves to make one complete revolution. Depending upon the internal ballistics desired, the spiral may be of a uniform pattern, where the angle of inclination remains constant throughout the bore, or it may be of a parabolic pattern with the twist increasing as it nears the muzzle. The steepness of the twist is related to the length and weight of the projectiles fired. Twist is intended to make a projectile spin at a stabilizing rate as it exits the barrel. Generally speaking, a longer, heavier projectile must spin faster than a shorter, lighter projectile in order to remain stable in flight. As a rule of thumb, a projectile fired from a smaller caliber gun spins close to 100% of the rate determined by the muzzle velocity divided by the twist length. By contrast, due to slippage caused by inertia, large-caliber projectiles spin at about 90% of the rate determined by the muzzle velocity divided by the twist length. As an example of calculating spin rate, for a 16 inch (40.64 cm) gun with a uniform twist of 1 in 25, the barrel length required for the twist to make one full rotation would be 16 x 25 = 400 inches or 33.33 feet (10.16 m). Nominally, this twist would mean that a projectile with a muzzle velocity of 2,500 fps (762 mps) would be rotating as it left the muzzle at about 75 RPS or 4,500 RPM, but because of slippage it is actually rotating at about 67.5 RPS or 4,050 RPM. Because of gyroscopic and corolis effects, a shell fired from a gun with RH twist will tend to drift to the right while one fired from a gun with LH twist will drift to the left. Drift due to the corolis effect is near zero at the equator and at its maximum at the earth's poles. The amount of drift is also affected by the direction of fire. Fire control systems have input settings for the ship's latitude and the direction of fire so as to correct for these effects. Note: I have never found a naval cannon with LH twist, they all have RH twist. I have found a few small-arms that use LH twist, including the famous Colt black-powder pistols of the mid-1800s, but most small-arms use RH twist. Attention to detail - small detail - but noticeable Anyway to have the shells rotate the correct direction Great game, love it r/
  3. tincan7

    Feedback and Thoughts Directly to Pigeon_of_War

    How about a special bulk sail on Flags such as Juliet Yankee Bissotwo (recovery from Flooding) where the proceeds go the the Hurricane Flooding Victims in NC and SC and other flags realted to repair and such r/
  4. tincan7

    Feedback and Thoughts Directly to Pigeon_of_War

    Reduced Visibility in a storm Is it possible to have the islands also become harder to to see Imagine a haze filter would have to be added to each ship - but you guys are smart, am sure it would be easy to accomplish Also - there seems to be a lot of bogus accounts, where it seems someone registered a whole slue of names just to pad the player base maybe Facebook is deleting such accounts, maybe WG can also purge accounts with no games played at all within a year or so r/ p.s. - sea life (have seen many dolphins swimming alongside when underway in the middle of nowhere) and maybe flotsam (when a ship sinks) would be nice added effects Thanks again for a great game
  5. tincan7

    Question for Pigeon of War about Nicknames

    Unnecessary crudeness - is well, unnecessary r/
  6. tincan7

    Tour of Duty

    So...you have to play the ship listed or can you play any T3 ship?
  7. tincan7

    Feedback and Thoughts Directly to Pigeon_of_War

    Battle Ribbons would also be nice r/tincan7
  8. tincan7

    Feedback and Thoughts Directly to Pigeon_of_War

    Reduced Visibility in a storm Is it possible to have the islands also become harder to to see Imagine a haze filter would have to be added to each ship - but you guys are smart, am sure it would be easy to accomplish r/ p.s. - sea life (have seen many dolphins swimming alongside when underway in the middle of nowhere) and maybe flotsam (when a ship sinks) would be nice added effects Thanks again for a great game
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