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Kitano_Honoka

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About Kitano_Honoka

  • Rank
    Warrant Officer
  • Birthday April 8
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  • Gender
    Male
  • Location
    SF Bay Area

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  1. The rework and subsequent hotfix make it abundantly clear that the dev team have lost the plot with this game. This hotfix is nothing to be celebrated. They only increased the amount of participation points that one side of the equation is receiving and made the other side of the interaction into something most players won't play for the long term. 

     

    The summation of these two efforts is that they have simply changed the formula to achieve the same results we had before:

    • No skill/advanced knowledge on either side of the interaction.
    • High tier CVs either stomp or are minor footnotes.
    • Participation rewards simply for hitting battle and getting lucky with MM to get a CV are present.
    • CVs still dominate the vision game. This isn't necessarily an issue that can be directly resolved, but it points to the crap vision system this game has in place.

    I'd love to see more inspiration in the implementation than the WoT Arty/Alternative viewpoints. Bombsights and AA Mount sights could not only be an interesting visual aesthetic, but also a good way to add layers of skill to the game.

    Not asking for simulator level here, but there needs to be skill-based interactions added on both sides of this interaction. And yes, I do believe that players should be forced to pick which threat they are prioritizing defense against: surface or air. 

    1. Cruiser_Atago

      Cruiser_Atago

      Lol, did you catch all the 400,000-550,000 damage games that were coming out of the woodwork all over from before said hotpatch? :Smile_coin:
      The way CV's were meant to be played

    2. Cruiser_SanJuan

      Cruiser_SanJuan

      Wait til subs are finally implemented in game :Smile_trollface:

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