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KaptainKaybe

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About KaptainKaybe

  • Rank
    Captain
  • Birthday April 5
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Profile Information

  • Gender
    Male
  • Location
    Montreal, QC, Canada
  • Interests
    Tabletop and online gaming, photography, acting silly to confuse my friends.

Recent Profile Visitors

2,206 profile views
  1. Really wish they'd fix those annoying armor flaws on Goliath. A tanky cruiser shouldn't be easily citadeled from any angle. Regular pens, sure, but full on back to port blaps are no bueno unless you're dealing with a smoke cruiser or long range harasser.
  2. Matchmaking is utterly killing my Shchors experience. I had great fun with Budyonny as I was typically in tier 6 or 7 games. But my Shchors is constantly placed into Tier 9 matches, and the 16.7km range and totally non existent armor is really painful. And if I play super passively and wait for my team to push ... they don't and just potato themselves to the map border. It's like watching some old cartoons where some army general asks for volunteers and everyone but one person takes a step backwards, lol.
  3. KaptainKaybe

    Stream is live! Win a T6 premium ship :)

    Hey man ... can I offer some feedback? Your stream is way too cluttered. Can barely see your consumables bar.
  4. Yeah, I'm struggling with them also and I'm only at tier 7. I have never been so easily dev struck while angled as I have with these.
  5. KaptainKaybe

    Do Cruisers need a range nerf?

    First off, Smolensk only gets 19km range if it has both AFT *and* the slot 6 range mod. Her shells are also horribly floaty at those ranges and pretty much no one tries to play her at that range. Most builds typically have either AFT or the range mod, but not both. Second, unless you want to give cruisers battleship plating, then maybe it's a good idea to let them have decent range on their guns. They are already rather squishy as is.
  6. Also unable to shoot over islands like the Worcester can, worse concealment, easier to hit citadel when broadside, and as stated above, much worse DPM.
  7. KaptainKaybe

    No Spotter Plane for Goliath?

    Not true. At all. A brawling ship is one who's comfortable tanking up close and personal and there are a few ship lines that are quite good at it. It doesn't mean yolo stupidly without support. Brawling ships are needed to push caps, otherwise you have a situation where you have a DD trying to cap while all his allies are 15km behind him trying to farm damage from afar, often resulting in a soon to be dead DD.
  8. KaptainKaybe

    Captain Skills for RN and Euro DD's

    First 16: PT, LS, AR, SE, CE, RL. Afterwards, the remaining three points can be spent on either SI (for extra consumables), TAE (for faster torp reload), or maybe a combo of a 1 pointer and a 2 pointer.
  9. KaptainKaybe

    No Spotter Plane for Goliath?

    The German heavy cruisers are great brawlers. The British heavies are also supposed to be good due to high armor, health, and strong heals ... but unlike the upcoming Russians, they have weird armor weaknesses here and there that can be exploited. American heavies also make good brawlers as long as you can maintain a decent angle.
  10. KaptainKaybe

    Nevsky looks fun, but...

    Well, it sorta is a bridge between CLs and CAs. Like the 152s, it can only pen 30mm without IFHE. Unlike 152s, it has zero problem citadeling other cruisers from max range, making it play much more like a heavy cruiser. The russian heavy cruisers, on the other hand, are more like a bridge between CAs and BBs, sorta but not quite like the supercruisers. For me, this looks very very appealing as I love tanky ships, but really struggle dealing with Tier X BB rudders.
  11. KaptainKaybe

    No Spotter Plane for Goliath?

    Does it matter? It's a brawling cruiser that can't brawl due to a number of armor weaknesses that make it much less resilient than it should be for it's role. Soon, the much more well protected and hard hitting Russian heavy cruisers will be out and everyone will just stop playing the British CAs entirely. Just as Wargaming intended.
  12. KaptainKaybe

    Is IFHE worth it after adjustment?

    Do you want your light cruiser to be focused on hurting battleships or destroyers? If the former, then get IFHE. If the latter, Radio Location instead. Of course, a reasonable middle ground would be to avoid taking IFHE, but still taking DE to get as many fires started as possible.
  13. KaptainKaybe

    Z-52 — German Tier X destroyer.

    People bring up the sorry state of this ship and the rest of the line fairly frequently in General Discussion as well as Reddit. Although less and less as it's obvious Wargaming has zero interest in buffing this ship despite the ENTIRE community telling them the German DD line need buffs.
  14. KaptainKaybe

    Played all Tier X destroyers in CT

    Z-52 *used* to play like that. But radar has become universal and it's very very rare for a DD to not get quickly radared in cap at the start of the match. So it's 6km Hydro is only useful later in the match when half the ships are dead and the rest are spread out enough so you can 1 on 1 a DD if it doesn't have support. Unless that DD is a Daring that can dodge all your torps, rush you in smoke, and MASSIVELY out dpm you with no chance of survival whatsoever on your part. Poor Z-52. But a shell of it's former self.
  15. KaptainKaybe

    Is Micro-Balancing Necessary?

    Slow and steady. I mean, look at all the small buffs that German DDs got! Heh, I kid I kid. Everyone knows that Wargaming will never ever buff that beleaguered line.
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