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    • NikoPower

      Official Sweepstakes Rules

        OFFICIAL SWEEPSTAKES RULES PREAMBLE NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN ANY WARGAMING AMERICA INC. SWEEPSTAKES. A PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING. THIS SWEEPSTAKES IS VOID WHERE PROHIBITED BY LAW. THIS SWEEPSTAKES IS OPEN ONLY TO INDIVIDUALS (1) WHO ARE RESIDENTS OF A JURISDICTION WHICH DOES NOT PROHIBIT THE CONDUCT OF, OR THEIR PARTICIPATION IN, THIS SWEEPSTAKES, AND (2) WHO HAVE REACHED THE AGE OF MAJORITY IN THEIR JURISDICTION OF RESIDENCE AT THE TIME OF ENTRY, EXCEPT THAT RESIDENTS OF THE UNITED STATES MUST BE 18 YEARS OF AGE OR OLDER, OR OBTAIN THE PRIOR WRITTEN CONSENT OF A PARENT OR LEGAL GUARDIAN. PARTICIPANTS MUST ALSO MEET THE OTHER ELIGIBILITY REQUIREMENTS SET FORTH IN SECTION 4 BELOW. BY ENTERING THIS SWEEPSTAKES, EACH ENTRANT CERTIFIES THAT HE/SHE MEETS ALL ELIGIBILITY REQUIREMENTS AND AGREES TO ACCEPT AND BE BOUND BY ALL TERMS OF THESE OFFICIAL SWEEPSTAKES RULES (“OFFICIAL RULES”). If you do not agree to be bound by the official rules, you may not participate in this SWEEPSTAKES. PRIOR TO RECEIVING ANY PRIZE OR AWARD WORTH MORE THAN $500 IN THIS SWEEPSTAKES (EXCEPT A PRIZE OF IN-GAME CURRENCY), WINNERS ARE REQUIRED TO SUBMIT A COMPLETED W9 FORM AND CERTAIN OTHER PAPERWORK DETAILED BELOW. YOUR PARTICIPATION IN THIS SWEEPSTAKES REQUIRES YOU TO ACCEPT THE END USER LICENSE AGREEMENT: WORLD OF WARSHIPS [LINK]. IF YOU DO NOT AGREE TO THE TERMS OF THE END USER LICENSE AGREEMENT, YOU MAY NOT PARTICIPATE IN THE SWEEPSTAKES AND MAY NOT CONTINUE USING AND/OR PLAYING WORLD OF WARSHIPS (AS SPECIFIED IN OUR DETAILED RULES APPLICABLE TO THE SPECIFIC SWEEPSTAKES (“DETAILED RULES”)). SWEEPSTAKES RULES 1.Sponsor This sweepstakes (the “Sweepstakes”) is sponsored by Wargaming America, Inc. (the “Sponsor”), PO Box 8250, Emeryville, CA 94662. 2.Sweepstakes Dates ENTRIES WILL BE ACCEPTED ONLY DURING THE ENTRY PERIOD IDENTIFIED IN OUR DETAILED RULES (the “Entry Period”). In these Official Rules and Detailed Rules, all times are Pacific times in the USA. 3.Description of the Prize Subject to these Official Rules, the winning participant will receive the prize(s) described in the Detailed Rules (each, a “Prize”).   4.Eligibility Participation in this Sweepstakes is open only to individuals who enter in accordance with Section 5 of these Rules and provide all other eligibility requirements listed in the Detailed Rules. Notwithstanding the foregoing, the following are NOT ELIGIBLE to participate in this Sweepstakes: (i) employees, officers, directors and agents of Sponsor and/or Sponsor’s licensees (the “Sponsor Agents”); (ii) parents, spouses, children, brothers and sisters of Sponsor Agents; and (iii) individuals living in the same household as Sponsor Agents. Each Entrant is responsible for providing accurate information as to his/her name, age, residential mailing address, email address and phone number. Individuals that provide information reasonably determined by Sponsor (in its sole discretion) to be incomplete, false or deceptive, will be ineligible to participate or (if they have already participated) to win the Sweepstakes. 5.How to Enter To enter, an eligible individual must meet the Entry Criteria from Detailed Rules and enter during the Entry Period. 6.Entrant’s Certification as to His/Her Entry By entering, each entrant represents and warrants that his/her entry (and each element thereof): (i) complies with these Official Rules, and End User License Agreements applicable to Sponsor games themselves, and the Terms of Use of Sponsor’s Website; (ii) are true, accurate and correct. Entrant acknowledges and agrees that Sponsor reserves the right to disqualify any entries that, in Sponsor’s sole discretion, (a) include trademarks, logos, or copyrighted material not owned by entrant or used without permission (such as company names, music, photographs, works of art or images published on or in websites, television, movies or other media); (b) refer to public figures; © contain vulgar language, profanity, sexual content, content promoting the use of tobacco, alcohol, illegal drugs, firearms or weapons, content expressing or fomenting hate of any kind (including racism or sexism), content that promotes violence or harm to other living creatures, or any other offensive, obscene or inappropriate content; (d) promote a political agenda regardless of the political affiliation and regardless of Sponsor’s treatment of other entries that may or may not promote a political agenda; (e) misrepresent, defame or contain disparaging remarks about other people or companies; or (f) contain materials embodying the names, likenesses, photographs or other identifying elements of any person, living or dead, without submitted express written permission. 7.Receiving a Sweepstakes Prize Each entry received by one or more of the permissible entry methods will remain in a prize eligible pool until the end of the Sweepstakes. From this pool the Sponsor will select winners of Prizes on the dates indicated in the Detailed Rules. Winners will be notified by the method identified in the Detailed Rules. The potential Prize winner may be required to sign the following documents (the “Prize Claim Documents”) and return them via facsimile or email (by .pdf file attachment) within five (5) days of attempted notification (and subsequently return the original, unmodified, executed documents by mail to Sponsor’s address set forth above) [1]: (i) a W9 tax form; (ii) an Affidavit of Eligibility and Liability Waiver; and (iii) where lawful, a Personal Release. Sponsor reserves the right to substitute prizes for a less valuable prize upon the request of the participant. If the potential Prize winner is a USA resident under 18 years of age (if applicable) (or under the age of majority in his/her state of residence), the Prize Claim Documents must be signed by the potential Prize winner’s parent or legal guardian. If the Prize Claim Documents sent to the potential Prize winner by any means are returned as undeliverable, or if the potential Prize winner fails or refuses to properly sign and return all Prize Claim Documents within the above-stated time period, or if the potential Prize winner (and/or his/her entry content) is determined by Sponsor (in Sponsor’s sole discretion) to be ineligible or not in compliance with these Official Rules, the potential Prize winner will be disqualified and alternative entry will be selected as the potential Prize winner. In the event that a randomly-selected winner declines his or her prize for any reason, including to accept a prize of lesser value, the Sponsor may select any entry from the Sweepstakes in its sole discretion, (each an “Alternative Entrant”) and offer the declined prize to that Alternative Entrant, in each case in Sponsor’s sole discretion. At the end of the Sweepstakes, in Sponsor’s sole discretion, all Entry-related materials may remain posted and available for viewing on Sponsor’s website. If required, Entrant hereby grants to Sponsor a perpetual, irrevocable license to use and display the contents of any entry materials for commercial or non-commercial purposes. 8.Administration of the Sweepstakes The Sweepstakes Administration will be as set forth in the Detailed Rules. 9.Permissions Entrant grants Sponsor and its partners the right to use his or her names and certain personal information they communicate to Sponsor or its partners in Sponsor’s business and marketing efforts. Specifically, by entering this Sweepstakes, each entrant grants to Sponsor and its licensees (if any) the irrevocable, perpetual, royalty-free, non-exclusive, transferable and sublicenseable right and license to use, display, copy, edit, modify, create derivative works of, publish, distribute and otherwise exploit the content of, and elements embodied in, his/her entries in any and all media, including but not limited to digital and electronic media, audio and audiovisual media (whether now existing or hereafter devised), in any language, throughout the world, in any broadcast outlet and in any manner, for trade, advertising, promotional, commercial, or any other purposes without further approval or consideration. 10.Grant of Rights with respect to Entrants By entering this Sweepstakes, each entrant grants Sponsor and its licensees the right to use the Entrant’s name, image, likeness, voice, photograph, statements and/or Prize information, and/or any portion of any of the foregoing, for promotional, advertising and/or publicity purposes in any media, now or hereafter known, throughout the world and in perpetuity, without compensation or notice to, or further consent of, the Entrant, to the extent permitted by law. 11.Waiver and Release of Liability by Entrants By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, and without further compensation of any kind, waives and releases the Sponsor Agents, and each of their successor and assigns, from any and all claims that he/she may now or hereafter have in any jurisdiction based on “moral rights” or unfair competition with respect to Sponsor’s and/or Sponsor’s licensees’ exploitation of Entries or entry materials, and each entrant agrees not to instigate, support, maintain, or authorize any action, claim, or lawsuit against any Sponsor Agents, any of their heirs, successors, assigns, agents and representatives, or any other person, in connection with this Sweepstakes, the award, acceptance, possession, use or misuse of the Prize and/or on the grounds that any use of any user-generated content, or any derivative works thereof, infringes or violates any rights of entrant therein. None of the Sponsor Agents shall have any obligation, responsibility or liability with respect to: (i) notifications, communications or materials sent from an entrant to Sponsor or from Sponsor to an entrant, that are lost, late, misdirected, garbled, inaccurate, incomplete, illegible, unintelligible, damaged or otherwise not received by the intended recipient, in whole or in part, due to computer, post office or technical error of any kind, (ii) telephone, electronic, hardware, software, network, Internet or computer malfunctions, failures or difficulties, (iii) power-related or weather-related events of any kind, and/or to any events not under Sponsor’s direct control, (iv) entries or other communications from entrants that contain inaccurate information or do not comply with these Official Rules, (v) errors, omissions, interruptions, deletions, defects, delays in operation or transmissions, theft, destruction, unauthorized access or alterations by entrant or third parties, and/or (vi) any damage to entrant’s computer system that occurs in connection with accessing Sponsor’s Website and/or submitting entry materials. BY ENTERING THE SWEEPSTAKES, EACH ENTRANT, ON BEHALF OF HIMSELF/HERSELF AND HIS/HER HEIRS, SUCCESSORS, ASSIGNS, AGENTS AND REPRESENTATIVES, RELEASES EACH SPONSOR AGENT, AND EACH OF THEIR RESPECTIVE SUCCESSORS AND ASSIGNS, FROM AND OF ANY AND ALL CLAIMS AND DAMAGES ARISING OUT OF THEIR PARTICIPATION AND/OR ENTRY IN THIS SWEEPSTAKES AND/OR THE AWARD, ACCEPTANCE, POSSESSION, USE OR MISUSE OF THE PRIZE AWARDED IN THIS SWEEPSTAKES. Waiver of California Civil Code Section 1542. Further, entrants are advised that California Civil Code § 1542 provides that: A GENERAL RELEASE DOES NOT EXTEND TO CLAIMS WHICH THE CREDITOR DOES NOT KNOW OR SUSPECT TO EXIST IN HIS FAVOR AT THE TIME OF EXECUTING THE RELEASE, WHICH IF KNOWN BY HIM MUST HAVE MATERIALLY AFFECTED HIS SETTLEMENT WITH THE DEBTOR. By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, acknowledges that he/she understands the significance and consequences of California Civil Code § 1542 and, to the extent it may be applicable, elects to waive the benefits of its provisions, with the intent that this release and waiver of liability in these Sweepstakes Rules shall include claims known or unknown, and unknown and unsuspected. 12.Tampering Sponsor, in its sole discretion, reserves the right to disqualify and prohibit from participating any person, who Sponsor determines (in its sole discretion) is or is attempting to: (i) tamper with Sponsor’s Website and/or any part of the Sweepstakes; (ii) attempting to undermine the legitimate operation of the Sweepstakes by cheating, deception, or other unfair playing practices, (iii) intending to annoy, abuse, threaten or harass any other participants or Sponsor’s Agents; and/or (iv) otherwise violating these Official Rules or the Terms of Use of Sponsor’s Website. ANY ATTEMPT TO DELIBERATELY DAMAGE SPONSOR’S WEBSITE OR ANY OF SPONSOR’S GAMES (OR ANY PART OF EITHER) OR UNDERMINE THE OPERATION OF THIS SWEEPSTAKES MAY BE A VIOLATION OF CRIMINAL AND CIVIL LAWS. SHOULD ANY SUCH ATTEMPT BE MADE, SPONSOR AND ITS LICENSEES (IF ANY) RESERVE THE RIGHT TO SEEK DAMAGES AND ANY OTHER AVAILABLE REMEDIES FROM ANY SUCH PERSON(S) RESPONSIBLE FOR ANY SUCH ATTEMPT TO THE FULLEST EXTENT PERMITTED BY LAW. EACH ENTRANT (OR, IF THE ENTRANT IS NOT OF AGE OF MAJORITY IN HIS/HER STATE OF RESIDENCE, THE LEGAL GUARDIANS THEREOF) AGREES TO INDEMNIFY AND HOLD HARMLESS THE SPONSOR AGENTS FROM AND AGAINST ANY AND ALL CLAIMS, LOSSES, DAMAGES AND/OR LIABILITIES (INCLUDING REASONABLE ATTORNEYS' FEES AND EXPENSES) THAT MAY BE ASSERTED AGAINST OR INCURRED BY ANY OF THEM AT ANY TIME, IN CONNECTION WITH ENTRANT’S ENTRY MATERIALS, OR THE USE THEREOF, AND/OR BY ENTRANT’S BREACHES OF ANY REPRESENTATION, WARRANTY OR COVENANTS ASSOCIATED WITH THIS SWEEPSTAKES. 13.Sponsor’s Right to Void Entry Submission and Terminate this Sweepstakes If, in Sponsor’s opinion, there is any suspected or actual evidence of fraud, electronic or non-electronic tampering or unauthorized intervention with any portion of this Sweepstakes, or if fraud or technical difficulties of any sort (e.g., computer viruses, bugs) compromise the integrity of the Sweepstakes, the Sponsor reserves the right to void suspect entry submissions and/or evaluations and/or terminate the Sweepstakes and award the Prize in its sole discretion. The use of any automated launching or entry software or any other mechanical or electronic means that permits the participant to automatically enter or evaluate repeatedly is prohibited. In the event of a dispute as to the identity of an entrant based on an email address, the entry in question may be disqualified subject to the Sponsor’s discretion. 14.Identification of Winners To the extent permitted or required by law, the Prize winner(s)’ name, city and state of residence may be obtained by sending a self-addressed, stamped envelope, sixty (60) days after the announcement of the Prize winner, to: PO Box 8250, Emeryville, CA 94662. Please specify “ATTN: WINNER REQUEST: [Title] SWEEPSTAKES” on the envelope. Only one request per envelope. Such information will be available only for one (1) year after the award of the Prize. 15.General Terms This Sweepstakes is subject to these Official Rules and is governed by the laws of the State of California without reference to its rules concerning conflicts or law. By entering, each entrant agrees (and if the entrant is a United States resident who is under eighteen (or under the age of majority in his/her state of residence), his/her parent and/or legal guardian agrees) to comply with these Official Rules, the Terms of Use of Sponsor’s Website [LINK] and the Sponsor’s Privacy Policy [LINK]. Any claims relating to this Sweepstakes must be resolved in the state or federal courts of CALIFORNIA. BY ENTERING, ALL ENTRANTS AGREE TO BE BOUND BY THE DECISIONS OF SPONSOR, IN CONNECTION WITH THIS SWEEPSTAKES. In order to validly enter and in order to claim the Prize, entrants may be required to provide Sponsor with certain personally identifiable information such as name, residential address, telephone number, social security number, email address and/or other contact and/or tax information. Such information may be used for the purposes set forth in the Sponsor’s Privacy Policy, located at , in accordance with the terms set forth in that Privacy Policy and as specifically described (or licensed) in these Official Rules. Entrants (and, for entrants under 18 years of age, their parents or legal guardians) wishing that the Sponsor not contact them via postal mail, electronic mail and/or by telephone (except in connection with this Sweepstakes and/or as otherwise set forth in the Privacy Policy) may elect to opt-out of such disclosures (i.e., they may direct Sponsor not to make those disclosures other than those as to which “opting out” is not permitted) by following the procedure set forth in Sponsor’s Privacy Policy (except that contact shall be permitted in connection with this Sweepstakes and as permitted or required by law and that a winner may not opt out of providing a W9 form to claim his/her prize). The invalidity or unenforceability of any provision of these Official Rules shall not affect the validity or enforceability of any other provision. In the event that any provision is determined to be invalid or otherwise unenforceable or illegal, these Official Rules shall otherwise remain in effect and shall be construed in accordance with their terms as if the invalid or illegal provision were not contained herein. All taxes, fees and surcharges on the Prize are the sole responsibility of the Prize winner. In the event that the selected winner of the Prize is ineligible or refuses the Prize, the Prize will be forfeited and Sponsor, in its sole discretion, may choose whether to award the Prize to another entrant in the Sweepstakes.   [1] Affidavits of eligibility may be required to verify age unless we have another means of doing so. If we need persons under 18 to be allowed to participate, please call me to discuss.  
    • NikoPower

      World of Warships - Game Rules

        GAME RULES Additions to the End User License Agreement (“EULA”). End User License Agreement

      Terms of Service

      Privacy Policy IMPORTANT! PLEASE READ CAREFULLY!   BY INSTALLING, COPYING, OR OTHERWISE USING OUR GAME(S) OR SERVICE(S) IN ANY MANNER, YOU AGREE TO BE BOUND BY THE TERMS OF THESE RULES.   IF YOU DO NOT AGREE WITH OUR RULES, PLEASE DO NOT PROCEED WITH THE REGISTRATION PROCESS AND LEAVE OUR SITES IMMEDIATELY AND DO NOT ACCESS OR USE OUR WEBSITE(S), GAME(S), OR SERVICE(S).   1. General Provisions   1.01. In order to register, players must be thirteen (13) years of age or older, and are allowed only one account registered per server. All players are solely responsible for their behavior in both public and battle chat. Players are responsible for protecting their accounts from access by others, and are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly discouraged for users to share accounts with others. In the case of an account that has been lost or hacked, please inform technical support immediately through their website, Support. If you are under 13 years of age or other minimum legal age where it differs under local legal requirements, please ask your parent or guardian to review and approve this EULA on your behalf. If you are under the aforesaid age, you must not use or access the Game without a parent or legal guardian supervising you.   1.02. The developers (Wargaming.net) of this software are not responsible for the behavior of any individual player, as well as for the content of his or her messages in all game chats and channels. Players are solely responsible for their behavior and the content of their messages in all game chats and channels.   1.03. Wargaming.net reserves the right to evaluate each incident on a case by case basis. The action that may be taken may be more lenient or more severe than those listed under each category.   1.04. Wargaming.net may suspend, terminate, modify, or delete accounts at any time for any reason or for no reason, with or without notice to the owner of the account. Accounts terminated by Wargaming.net for any type of abuse, including without limitation a violation of these rules or the EULA, will not be reactivated for any reason. For purposes of explanation and not limitation, most account suspensions, terminations and/or deletions are the result of violations of these rules, the End User License Agreement (EULA), or other Wargaming.net policy. Players may cancel any account registered to themselves at any time by following the instructions on the Website. Wargaming.net may stop offering and/or supporting any service at any time.   1.05. Players who decide to be involved with the game acknowledge and agree to these and all other relevant rules and will abide by them regardless of the circumstances. In addition players also agree that these Rules will apply to anyone that is allowed to use their Wargaming.net account or user ID. By allowing another user to use the account, the account owner is personally responsible for all the consequences (including termination of said account) which may result, if the above discussed person violates any of the listed rules at any time. The account owner will not be entitled to a refund of any currency or any form of credit.   1.06. Administration does not bear responsibility for any inter-clan relationship. It is at sole discretion of clan leaders, their deputies, and officers to carefully choose clan members (especially whilst assigning clan members to important offices such as the clan treasury). By assigning a clan member to a respective office clan leader confirms his confidence in the member. Privates, from their side, confirm that they accept clan rules and regulations by entering the respective clan. Note, that in the event of a conflict within a clan, information, such as treasury logs (and similar) will not be provided on request.   2. Prohibitions, restrictions and conditions of use, for all game chats and channels You agree not to do any of the following while using the Game or any Wargaming.net game chat or channels.   2.01. Excessive profanity and inappropriate language is not welcome. It is suggested to ensure that the censor filter is switched on. The censor filter is not an excuse to break the existing game and chat rules, and excessive profanity will still be sanctioned.   2.02. Typing in such a way to bypass the censor filter is prohibited.   2.03. Insults, personal attacks, abuse or harassment are not tolerated on any level.   2.04. Derogatory comments based on race, nationality, religion, culture, sex, or sexual preference are prohibited.   2.05. Allusion of racial or national supremacy, as well as discriminative propaganda on any level is prohibited.   2.06. Spamming or posting nonsensical messages is prohibited in the game and battle chats. This also includes excessive use of caps, as well as excessive posting of battle results.   2.07. Begging/Soliciting in any form is prohibited in all game chats and channels. Begging/Soliciting includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional credits, and requests to transfer game gold.   2.08. All types of ads for sale, exchange, or other options for the transfer of accounts from one user to another violate EULA and are prohibited in all game chats and channels.   2.09. Distribution of user’s personal information without their consent is prohibited.   2.10. Slandering users or posting false information about users in all game chats and channels is prohibited.   2.11. Attempting to extort information from users, including information necessary for the use of their account is prohibited.   2.12. Discussion on, or linking to illegal activities, such as illicit drugs, is prohibited. This includes but is not limited to the linking of, or discussion on, websites dedicated to vulgar, racist, abusive, illegal, or any other content prohibited by the EULA, or linking to the resources that contain such advertisement or content.   2.13. Discussion on, or linking to unreleased content, cheats, hacks, Trojan horses, or malicious programs is prohibited. If you suspect that a cheat or hack exists or have any other problems or concerns on these topics, provide the necessary information to technical support.   2.14. Discussion on, advertising of, or linking to websites, in relation to the selling of gold, credits, promotional codes, leveling services, or game accounts is prohibited.   2.15. Threats of destroying allied player vehicles as well as the threats of disclosure of ally positions to enemies, regardless of whether the threat was carried out, or not, are prohibited.   2.16. Death threats and other threats of violence in real life, directed either against individual users, game masters or administration of the project, are prohibited.   2.17. All types of advertising messages are prohibited in general and battle chats. With the exception that WOT related advertising such as platoon forming, company recruiting, clan recruiting is permitted with the following restrictions. It may contain no more than three (3) lines on a standard chat window, and be posted no more than once every 15 minutes within the garage chats or once per game in battle   2.18. Mentioning and discussing of other games is permitted, but it should be discontinued if the character of the discussion turns into at a direct promotion of another gaming project.   2.19. Discussion of social, religious, political, illegal or other controversial topics that may create offense is prohibited. This includes but is not limited to negative portrayal of religious and political figures is prohibited.   2.20. Discussion of decisions or sanctions made by Game Masters or Administration in all game chats and channels is prohibited.   2.21. Any kind of provocations for other players to violate the EULA as well as additions to it is strictly prohibited.   2.22. Any statements or other actions that violate any applicable laws or regulations are strictly prohibited and will be strongly suppressed.   2.23. Any attempt to create nicknames, groups, or organized communities of players associated in any fashion with organizations which violate any applicable laws or regulations is prohibited. This includes but not limited to, direct or indirect references to Nazi symbols, abbreviations and well known leaders.   2.24. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.   3. Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos Please note that in certain Games clans are not available.   Certain content for names, avatars, images/video, signatures & clan logos, have no place on the forums or within the Game, due to their extremely offensive, annoying or inappropriate nature. The following list is only a summary, but it gives some idea of names, images, signatures, avatars and clan logos which are not accepted with the Game environment: Names, Avatars, Images/Video, Signatures & Clan logos ....   3.01 that contain profanity, including its abbreviated form.   3.02 that contain insults, personal attacks, abuse or harassment.   3.03 that contain unprintable words or abbreviations, or which are unattractive and/or unreadable.   3.04 which either in whole or partly contain copyrighted or registered trade mark elements.   3.05 which have (in any way) racist or nationalistic implications which may create offense to a certain nation, ethnic, religious or racial group.   3.06 that contain an allusion of racial or national supremacy, as well as discriminative propaganda on any level.   3.07 which contain insults or derogatory comments based on race, nationality, religion, culture, mental stature, sex, or sexual preference   3.08 which have an association with sexuality, pedophilia, sexual abuse; or have an offensive connection to the human body or bodily functions.   3.09 which contain nudity, sexually explicit material or content that is otherwise deemed inappropriate.   3.10 which contain excessive gore or violence, or are obscene/vulgar.   3.11 which make reference to addictive or illegal substances or their use, or any other illegal activities.   3.12 that contain Logotypes, symbols, emblems or figures connected in one way or another with organizations, that violate or were violating existing laws and rules; i.e. anything that may provoke strong negative reaction/association or promote national/ethnic/religious hatred. (For example, using different variations of Nazi symbolic, abridgments and signs [88, 14, 420, SS], or similar stylizing [such as, 55] as well as credentials, names and surnames of Nazi leaders.)   3.13 that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc.   3.14 that are connected with negative historical or political personalities, first of all those who are judged by international courts for crimes against humanity, those that generally arouse feelings of suffering or disgust in the majority of people, as well as members of currently existing terrorist organizations;   3.15 that negatively portrays the projects staff, or administration.   3.16 which in any other manner violates the End User License Agreement or local laws........ either implicitly or explicitly are prohibited (This also contains links to websites containing the above). If names (player or clan), avatars, signatures, images/video, clan logos within the forums or within the game violate these rules the offending account may be changed and/or the accounts may be sanctioned or suspended. Moreover, the administration reserves the right to delete, update or modify any names (player or clans) and avatars, images or clan images which are considered inappropriate on the forums or within the game environment.
      4. Inappropriate conduct in game / Fair play principles The following actions are prohibited in game:   4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).   4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).   4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.   4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.   4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.   4.06. Intentionally exploiting the physics system to damage an allied tank, plane, ship or similar actions. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.   4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)   5. Rules Enforcement   The "Automated Anti-TD/TK Reporting System" is the system that actively scans the game logs searching for players who massively cause damage to vehicles of their own team (team damage), or intentionally destroy vehicles of their teammates (team kill).   Please note that the Automated Anti-TD/TK Reporting System is not available in certain Games, for instance, World of Tanks Blitz, World of Warplanes and World of Warships. In such cases, please contact us through https://na.wargaming.net/support/.   5.01. Based on combat logs for a particular period of time, usually several days, the automated system finds players involved in friendly fire and team kill incidents. The calculations are quite complicated and the main factor that is taken into account is damage inflicted to allies to total damage ratio.   5.02. If the above ratio for a particular user exceeds a certain fixed threshold value, the system identifies the user as a violator, since his main target is doing damage to allied vehicles.   5.03. If the damage ratio for such user exceeds the verifying coefficient, introduced in order to make distinction between intentional and accidental team killers, such user is identified as an offender and goes onto the suspension list.   5.04. While calculating damage to allies / total damage ratio only the battles with team kill/damage incidents are taken into account.   5.05. In connection with the introduction of Automated Anti-TK Reporting System), listed below are set uniform measures that can be taken against offenders:*. First detection of a user as a team killer and team-damager leads to 1 hour game account suspension.*. Second detection of a user as a team killer and team-damager (recidivism) leads to 1 day game account suspension.*. Multiple detections of a user as a team killer and team-damager (systemic recidivism) will resort in escalating suspensions leading to a PERMANENT game account suspension. The "Automated Anti-Bot Reporting System" is the system that actively scans the game logs searching for players who use automated bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player.   5.06. In the case of detection of single or short-term signs of use of automated scripts (bot software) in user’s logs, user’s account is taken under thorough control by the administration. The owner of the account can be informed by special notifications sent to the registered e-mail.   5.07. In case of detection of signs of massive or overt use of automated scripts or botting software in user’s logs, the user’s account is suspended permanently, with a possibility of suspension being lifted in the future, after the administration conducts a complete rollback of vehicles, achievements, funds (credits) and research except premium tanks, premium consumables, premium shells and gold.   5.08. Automated Anti-Bot Reporting System is not meant to substitute the Technical Support service, the system aims at making their work easier. The most difficult cases thereby will be solved individually via Technical Support service.   6. Reporting in-game violations In certain Games you will be able to use the Automated Anti-TK Reporting System. In this case, an automated system of violations tracking (team damage, team kill) will operate and the administration draws your attention to the following information - with the introduction of this system, users’ complaints about the above mentioned violations will not be considered. From now on all punishments for team damage and team kill incidents will be executed automatically without support service workers' interference. The system has been customized, tested multiple times and currently works correctly. We also draw your attention to the fact that a multitude of all possible circumstances accompanying different violations (including extenuating and aggravating ones) has been taken into consideration. All requests relating to ban cancellation or minimizing the punishment period, laid by the system, will be ignored. Additional information on the automated system of team killers and bot users tracking you will find on this page: Automated Anti-TK Reporting System   7. Official Language   7.01. General chat: The preferred language of the In Game Garage Chat & Company lobby (or General Chat in World of Tanks Blitz)  is any of our supported languages (English, Spanish, and Portuguese). Players who wish to communicate in their native language are urged to do so in channels created specifically for their language.   7.02. In Game Battles and other In Game Chats: The preferred language is English, however non-English is allowed. Please be patient with players whose first language may not be your own. Please note that chat channels are not available in World of Tanks Blitz.   8. Important/Miscellaneous 8.01. Repeated violations any area of these Rules or the EULA, including the areas detailed above, will often result in permanent suspension from the game and/or forums. 8.02. This policy is not language-restrictive. Language that falls under this policy will always be subject to the repercussions listed, whether it is inappropriate in English or any other language. 8.03. Players may provide feedback or address any concerns to: Technical Support service (forum and game suspension appeals), website: https://na.wargaming.net/support/.    
    • NikoPower

      World of Warships Forum Rules   07/25/2017

      Welcome to the World of Warships Official Forum of the Americas!   This forum is here to provide you with a friendly atmosphere where you can discuss ideas, participate in events, share and receive game play advice, and discuss any other aspects of World of Warships with other players.   Community forums are at their best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating on this forum and respect the rules.   However your access to the forum is a “privilege”, and not a “right.” Wargaming.net reserves the right to suspend your access to the forum at any time for reasons that include, but are not necessarily limited to, your failure to abide by these rules. If a member is found to violate any of the forum rules listed below, the current Rules Violations policy will be followed.   Note that the following guidelines are not exhaustive, and may not address all manner of offensive behavior. As such, the forum moderators and administrators shall have full discretion to address any behavior that they feel is inappropriate.   1. GENERAL PROVISIONS   2. PROHIBITIONS and RESTRICTIONS 2.1 Forum etiquette Users are not allowed to abuse others, make personal attacks or behave disrespectfully. This prohibition applies to both public threads and private messages (PMs). 2.2 Distribution of real life information and real-life threats Postings and discussions which have users’ personal data - regardless of whether this is their own or that of other users - will be removed. Threats of out-of-game violence are never warranted, and will be removed.   2.3 Advertising   2.4 Accounts, Gold/Credits, Pre-order & Promotional codes, Leveling services, Begging 2.5 Off Topic, spamming and trolling Off topic posting in an attempt to derail valid posts, or creating topics/threads for the purpose of causing unrest are not allowed.  2.6 Politics, Major Religions or Religious Figures The World of Warships forums are for discussions regarding World of Warships. This is not the place for controversial topics, and the Off-Topic section shall not be used for these topics as well.   2.7 Law Violations    2.8 Discussing disciplinary actions 3. MISCELLANEOUS 3.1 Language 3.2 Hard-to-Read Posts 3.3 Links and Images   3.4 Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos 4. FORUM ADMINISTRATION and MODERATION  5. CONTACT LIST  
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About VGLance

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  1. Bingo, show me a ranked battle where all 7 players lived past ten minutes and I'll show you a team that wins 99% of the time. The snowball effect that results from suiciders is the largest influence affecting losses. You're always going to have one or two players on a team who can carry simply if the other players on the team can stay alive long enough for the good players to do enough damage.
  2. The key with these ships is similar to spiders and snakes. Just because you're in striking distance of prey doesn't mean you should attack. If doing so makes you far more vulnerable than the venom you can administer, you need to be patient. DDs are also like rooks in chess. The longer they last in the game as more pieces (ships) are taken off the board, the more dangerous they become. If you're dying frequently before 10 min, that's a sign you have a lot of opportunity to be more effective. Noobs will look at you as nothing more than a sideways triangle (symbol for DD) and yell at you during the match to cap. They don't care what kind of DD you are, just that you are a DD and therefore that's your "job." You have to not give in to their idiocy and not dive into caps, especially in the first 5 minutes. You are better served considering yourself a very nimble cruiser. This is why you will never hear unicum players yelling at you to cap, if anything, they'll be yelling at you to get out of there before you get focused by 5+ ships.
  3. Monitor? The added smoothness and likely much larger screen will make a very noticeable improvement in your effectiveness in game. Enjoy!
  4. Yes and no. Technically you can as there are a number of players with solo win rates over 60% with thousands of battles played. But similar to using divs to gain an advantage, they are doing it strategically. They're not playing the ships known to be dogs. They're not playing when tired or drunk or have potential R/L distractions. They may be hanging out at lower tiers where they can be more influential against less experienced players, etc.
  5. We certainly want everyone to try their best to win, that is the team objective after all. Some people like to convince others that "having fun" and "winning" are mutually exclusive and they are not. Most people enjoy games more when they win. Not saying you can't have incredibly amazing fun experiences in a loss, that certainly does happen especially in battles that come down to the wire, I'm just saying that constant losses are frustrating for most players regardless of skill. There are several factors to consider here being a team environment. We want to have fun, but we also have to, as a community and a team game, consider balancing our fun with the fun of the other players as well. Ranked and higher tiers (8-10) are where the stakes are greatest, and winning matters most. The higher tiers because of maintenance costs of running those ships. It is totally natural and acceptable, therefore, for players to care more about winning in order to have fun in these specific areas of the game. This is especially true for those not on premium accounts. If their team gets steamrolled because 6 players suicided their ships in the first 5 minutes and the match was over in 11 minutes, then the player was not given enough time to do enough damage or cap or whatever so that they can at least break even in ship costs, let alone make a profit. If we are consciously aware that we consistently are unable to fulfill our 1/12 of our responsibility (our performance history data clearly illustrates this), then I suggest as an act of honor, that we consider self-regulating no different than how we would self-regulate in other games and sports when we can no longer perform at a certain level. For example, when seniors can't drive the golf ball 300+ yards like they used to, they no longer tee off from the pro tee box and instead move to one of the tee boxes closer to the green. Being honorable means being honorable at all times, even when no one is looking. So being honorable in an online game fits within that spectrum. So in WoWs, if we know we can't keep up with even just the average players, an act of self-regulation may need to be considered. Yes it's just a game, we're not saving the world from a global killing asteroid. But money is time and time is money and we're all here to have fun, so I encourage players to enjoy the content of the game, the areas of the game that they can still have fun in, but also allow other players of different ability and play styles to have their fun too. If you do choose to play the higher tiers knowing that you're just not going to carry your weight, the best suggestion I have is to at least make it a top priority to live longer than 10 minutes. To focus on protecting the health of your ship. And no trolls, this does not mean driving off to the corner of the map. It means paying more attention to not showing your broadside, not driving off alone, not driving in predictable straight lines making you more vulnerable to torpedoes, etc. The very basic stuff that makes people live an extra few minutes. This allows potentially for the better players on your team to be given enough time to do their thing and possibly turn the tables in your team's favor. Just a few examples of my own self-regulation of putting team before myself while still having fun: When my internet was inconsistent, I would stick to co-op or play single player games. Certain stock ships are so insanely bad when stock that no matter how good you are, you're really hurting the team, especially in ranked. I would therefore, not play ranked until I either got it upgraded in co-op or random or farmed enough free xp for the upgrades. CVs. I would always play 5-10 matches in co-op in a CV to get familiar with the loadouts. This was especially true when first learning how to play CVs so I can practice dropping manual TBs, timing manual bombing, strafing, and overall top-down UI familiarity. And I dunno, maybe it was how I was raised, but if I know that I'm not carrying my weight, I can't have fun because it hurts me too much to know that I am disappointing other people. That I'm letting them down. It's one thing if everyone knows I'm a newbie and learning the game and everyone is cool with it because they know that they are investing in my future that one day I will be able to be a value to my team. But if after a good enough amount of games, I still can't carry my weight, I'd rather let someone else take my spot. After all, who wants to be "that guy" that other people don't want on their team? Even if they're the nicest people and still invite me to play, they do so out of pity and I don't find it fun when I'm pitied and forcing people into the uncomfortable situation of either choosing me which will bring down their team, or not choosing me and feeling like jerks. I would be putting them in a lose/lose situation and that's not cool. And definitely not fun. The military teaches us countless things. To be all we can be (even though that may be the slogan of a single branch, it applies across the board) in all that we do. To take pride in putting our best foot forward even in the little things because it is a reflection of who we are, it's about having the self-respect to put out quality. The "it's just a game" card is only ever played when rationalizing away these principles. Second, is putting the team before ourselves. The needs of the many outweigh the needs of the few, and the one. So I expect former armed service veterans to apply these principles regardless if it's a game, a sport, or family, or anything else in life big or small. After all, that's what service is.
  6. While the exact percentage is hard to quantify, the principle remains. Those that have the healthy internal locus of control mentality (the belief that they can affect events and outcomes) will achieve greater goals and accomplishments and those that have an external locus of control (blaming others or external factors for events/outcomes not coming out the way they desire) will struggle. And the mental flow chart of how we rationalize events/outcomes gets largely imprinted in our brains the more we exercise one or the other, so how we think in the game does indeed get carried over to the way we address events/outcomes outside the game. Attitude is attitude. It doesn't just flip a switch between gaming and non-gaming. For those that disagree, it's simple. You can't have thousands of solo games played and one person having a 55% win rate and one person having a 45% win rate if their actions didn't matter. Therefore, if people still disagree, the best thing to do is just walk away from them. You see this play out in life everywhere. Fat people blaming McDonalds for making them fat. Home owners buying houses way more than they can afford and blaming banks, mortgage brokers, the government, politicians, difficult to understand contracts, etc. yet they never took personal accountability. And of course grades in school. "The teacher's lectures were boring." "Nothing on the test was what they lectured on in class." "The book was too hard to read." "The homework was too difficult or too long." etc. etc. but did they ever once go to the professor's office hours? Did they once ever go to the tutoring lab? Of course not. Or not enough.
  7. I'm curious just to what extent your obsessed rage over me will go. It's fascinating.
  8. You tell the whole story, I went with you and a cruiser and you both melted and I had no other choice but to turn around and kite the oncoming ships and farm damage or suicide like you did. There's was no other option. And you suiciding yourself thinking you made the right decision shows just how far gone you are. You should have turned around and re-positioned yourself. And I only go after people who start it, like the guy did, like you did. So for you to be an evil troll and turn around and make me the bad guy makes you even worse. But keep trolling, that's all you know how to do.
  9. Just another troll. Funny, Sweetie was in a match with me yesterday and he suicides himself in less than 4 minutes. And a split second before he types in chat, I beat him to it saying, "Lemme guess, now you're going to spend the rest of the match trolling." And that's exactly what he said and did. So predictable he's a cliche. You and Aethervox's obsession with trolling me is psychotic.
  10. I hear ya, it helps if you can combine them with other missions or events like Grind-, er. I mean Ranked.
  11. Montana on our team in, I kid you not, the first 60 seconds of the match starts raging at our team for hiding and that we're going to lose. He then suicided himself in 4 minutes, a MONTANA in 4 minutes. Over 5000 games played, 45% win rate player of course, 185 in the Monty averaging ~shiver~ 42k dmg. I said, "You suicide yourself in 4 minutes in a Montana no less and you're still blaming the team?" He then spends the entire rest of the game trolling because that's what losers do when they can't defend their position: you're a moron, stupid, I will attack stupids, blah blah blah, go one on one with me any day... etc. etc. Now that I'm out, what are you going to do VGLance? You going to win the match for us? Then when we fell behind by at least 3 ships, it just fueled him more saying how I sucked so bad for not winning the match. Kudos to the CV and Benson who also had a great game. As far as the supercontainer, I went in expecting garbage so it wasn't that painful, but yeah, seven days of premium has to be one of the worst. Oh well, the grind got me all the way to the Henry which fixes everything wrong with the abysmal Saint-Louis, especially the guns finally getting the punch they need to do consistent damage. The only other ship I enjoyed in the line was the Algerie. Would have been a great experience had it not been tainted by one of the far too many toxic players in this game with serious mental health issues. Keeping them around claiming we somehow need them is a fallacy. People like him drive other players away and lowers the overall quality of the player base. The attrition rate is nearly as high as the new subscription rate. You would think that maybe people would wake up to the idea that perhaps if we improve the quality of the player base and the player experience, we can slow down the attrition rate and actually see healthy population growth. The current status quo isn't working so what do we have to lose? Lastly, as far as the grind. I think the 150k base xp requirement is a little rough for the average player, but I like that. Rewards feel more intrinsically valuable if only a small percentage manage to achieve it. Otherwise you dilute the value, like a toxic player above driving the mighty Montana, kinda makes having one not that special. It took me from T1 to T10 and saved a good amount of credits in the purchases of the ships. You'll likely need a premium account and xp flags to make it to T10 about the same time you hit 150k base xp (as it got close, I stopped using the xp flags and xp camo so I'd hit the Henry and 150k base xp at about the same time). Like any other missions, they are not designed for all players. Players who have a healthy attitude and mindset and know how to properly manage expectations "get it." The missions and challenges are bonus content that are ala carte. You pick and choose the ones that are of interest to you and the ones you feel you can accomplish while still enjoying the game. I would probably have mixed up the missions to not just be straight xp grinding, but requiring torpedo hits, numbers of fires, etc. Even if it takes the same number of games, it helps mix things up a bit rather than focusing on just one single long goal.
  12. I said constructive. Re-read the post, I made it very clear that the filter would still include below average players, I'm talking about EXTREMELY below average players. Players that perform worse than bots. Supremacy League is not frequent and requires being able to play at very specific times. Ranked is anything but ranked, it's just a waste of time grind that has nothing to do with player skill because it doesn't separate players by their ability to perform. It speaks volumes about your character that you can claim elitist / fascist where it doesn't belong. That's on you and something you need to take accountability for.
  13. Should WG implement some basic (still below average) filter that must be achieved to play T8 and above battles? Some way to carve out at least a portion of the game that players can enjoy playing that is free from players that are clearly not going to add value to the team. Feel free to leave ~constructive~ comments explaining why you feel one way or the other. Note: No doubt there is a valid concern about losing subscribers who would be affected by this, which may represent 1/10th of 1% of the community (you can see by the posts below, many people are ignoring just how extreme the Lo Yang's lack of performance is and are making incorrect assumptions that I'm referring to simply your regular below average players and I'm clearly not). That said, to have a concern about these players leaving and not admit to the fact that high level players are also leaving the game in frustration with AFKs and players who are virtually as bad as being AFK... is not being realistic. Without knowing the real numbers (of people that are/would be leaving the game), we cannot speculate as to which losses are greater. What we can ask ourselves, from a pure challenge perspective, if we are going to lose players, would we rather lose the low value players or the high value players? Second, I could just as easily make a poll asking people if they would prefer to filter out the unicums from low tier ships to remove blatant seal clubbing. It goes both ways. Lastly, this poll is simply in response to the fact that WG has an F rating after two years in providing enough content (different game modes) for players of all abilities to enjoy the game without clashing with each other, not just in ability, but in goals and expectations. Obviously if there was more content, the player base would have more options at their fingertips to control which players they play with (on their team or on the opposing team).
  14. Ask 100 people if they think they're above, right at, or below average intelligence and the overwhelming majority will say they are above average. It's just human nature. That's the beauty of results. People can be dishonest with each other and themselves, but the results speak for themselves. If Issm wants to show he has a firm grasp of the game's mechanics in order to be able to speak with authority, he has to stop hiding behind his "I don't care" attitude like he did yesterday by aggressively suiciding himself in less than 4 minutes simply because he didn't like the MM. Emotionally and intellectually intelligent people who have the capacity to overcome obstacles do so by approaching them with a healthy attitude and mindset. It's part of the actual characteristics that mark a person's intelligence: the ability to adapt to changes in one's environment.
  15. Watch unicum streamers, then watch 60+ year old veterans who treat this game like a model train set and tell us APM's don't matter. And that's not even counting the eye movements across the monitor scanning the minimap, the score, checking remaining ship classes to see for example if there's still an alive enemy DD to worry about torps, etc. etc. The kind of rapid eye movements that cause the latter to have dinner at 5:30 and go to bed. I've played a lot with those veterans and they are the nicest bunch of guys but they don't move like they used to and they'll be the first to tell you that. They don't care, they still have fun and that's great. I'm not saying you can't have older folks be unicum, but let's stay in the realm of reason here and not point to outliers to defend a position. APM is nothing more than a physical, observable representation of a player demonstrating both desire to perform at a high level and the ability to do so. Just like any other sport or game, speed doesn't always have to be used, but the ability to use it when it can improve outcomes is almost always considered an advantage. In fact I cannot think of a scenario where it wouldn't be.