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Cdr84

Beta Testers
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About Cdr84

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    Petty Officer
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  1. Cdr84

    Gimme some low tier love

    Tier V+ have, Fujin, Kamikaze, Atgo, Marblesinmyhead, Texas, Arizona, Sims, Atlanta, Indy, Kidd, Gremy, Okhotnik, Murmansk, Kransky krym, Okt. Revolut, Molotov, Lenningrad, Kutzov, T-61, Graff Spee, Sharn, Printz Eug, Tirp, Gallant, Warspite, Belfast, Hood, Aigle, De Grasse, Dunk, Anshan, Loyang, Giu Ces, Ducta D'Aosta, Perth, Haida, and Blyskawica. That a nuff?
  2. Cdr84

    Rate of fire

    Rate of fire at higher tiers is really getting ridiculous. Some matches it looks like the ships are exchanging fire with machine guns not ship artillery, and the HE spam..., may as well just have 10k flame throwers on the ships. The fire mechanic is just awful the way it is. This needs to be walked back to a more reasonable experience. How the ship takes damage/recovers from damage should be more of a factor in separating tiers than the rate of fire/strength of the guns. At present it seems the main difference in tiers is -add more hp, add more faster stronger guns, next tier add more hp, add more faster stronger guns... lol.
  3. What's the reasoning behind all the rewards etc usually only being for T5 up? With tier 8 MM the way it is I've been playing tier III and IV more than ever. I've got 17 prem ships below tier V and should be able to participate in events with those. How about changing this?
  4. Cdr84

    Multi-tier ships

    MM wouldn't have anything to do with it. It would all be client side. Client would just report the ship as T7 cruiser instead of T8.
  5. Has any thought ever been put into the idea of some ships being able to run at two different tiers based on which modules are installed? This would really help the grind with some of the weaker ships like T8 cruisers. They could run at Tier 7 with certain modules, Tier 8 with others installed. Ending up in Tier 9 and 10 matches the vast majority of the time has mostly stopped me grinding them. I don't have enough time to play that I'm gonna spend it doing that. This could help balance in some areas as well and add a new dynamic to the game.
  6. Does this bug anyone else? Game launchers..., closed should mean off/shut down! When I click the 'X' the prog should be stopped, not still deceptively running in the background. Wargaming's game center isn't the only culprit. So many (Steam, Uplay, My.com, to name a few) of these things don't seem to understand that closed is supposed to mean off. This is one of the reasons I hate these things. I shouldn't have to go into the notification area or the task manager to shut something down. The only one that I use that does shut down when I close it is Gaijin's.
  7. Cdr84

    Battle Royale

    So tired of passive hiding players, we need a battle royale type moving inward boundry to drag people into the game.
  8. Cdr84

    Gsync issues

    This has been an on going issue since I acquired this equipment over the past couple years. Thought I'd throw it out there and see if anyone else is noticing it. I've got two different monitors with gsync and both have trouble with World of Warships when it is enabled. My laptop has a (MSI/unknown mfgr) 15" 1080p 60hz IPS Gsync panel with GTX 1070. When gsync is enabled (vsync off) it studders baddly even though it never drops below 60fps. It does this in port as well as in a match. Enabling vsync/disable gsync and it's fine (input lag though as usual with vsync). My desk unit has a Dell 2716dgr 27" 1440p 144hz TN Gsync moniter with GTX 1070ti. When gsync is enabled it flashes when adding flags etc and has strange mostly transparent verticle striping, like looking through a screen with only the vertical lines. Once in a match or letting it just sit undisturbed in port it runs fine. If the port would get straightened out so it didn't have those massive strokes when you use the UI I probably wouldn't notice it so much. Game runs at a constant 75hz which the game is limited to. Again, turn on vsync/disable gsync and it's fine..., but the input lag... Anyone else experience these behaviors? Gsync shouldn't have to be supported by a game, but it's obviously the game causing the behavior. This is the only game I have this issue, even Tanks is fine.
  9. Cdr84

    Free/won premium time

    We had a year deal for like 45 bucks at one point, probably never see that again. Then I got 2x 90 days in Christmas crates in '16 so I had about 18 mo worth starting in '17. Don't want to play standard, don't want to pay for a month of premium to play for a while maybe 5-6 days means back to 3 days at a time again, I won't play nearly as much. A system like Tanks has with the hourly boosters would be ideal.
  10. Please change premium time that we win in the game so the player can use it when they want. It means nothing to win it only to have it activated right away, then not having the time to use it. This has happened many times over the years where I pay for 3 days premium then win 24 hrs which is immediately added. Those days are always wasted as they end up on days I have work to pay for the non-free stuff.
  11. Cdr84

    The New WGC Launcher

    Anything that runs on startup by default or doesn't shut down completely when I hit the 'X' in the upper right hand corner annoys the hell out of me and gets uninstalled unless I absolutely cannot get by without it.
  12. Leave team damage, but the offender takes as much damage as the victim the first indecent and 2x thereafter, or give all damage to the offender.
  13. Cdr84

    Gameplay with Ryzen what to expect?

    Just finished building a Ryzen5 2600x/1070ti based tower. Destroys everything at 1080p, -actually using an old still great looking 24" Samsung Syncmaster 1920x1200 16:10 (really prefer that aspect ratio, too bad...,). I built it for 1440p/144hz Gsync, that's next.
  14. Simple, since it is not possible to own two of the same ship..., don't allow a sale of ships already owned unless they are for a different account. Just offer the package without the ship as the only option for those who currently own it.
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