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thebigblue

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  1. thebigblue

    Sick of endless carrier spam...

    Unsure of age or your definition of survival so I apologize in advance if my suggestions are not appropriate or the genre you are looking for. Hunt: Showdown. It's a period shooter game set around 1920 or so in the swamps and farmland of the deep south. Seemed very immersive. You and your squad take rewards to reclaim homes, farms and estates sparsely spread out across the bayou and bogs of a parish in louisiana. I alpha'd during development and saw tons of potential. Also heard good things about : Fallout 4 Last of Us Subnautica
  2. thebigblue

    Sick of endless carrier spam...

    I doubt very much you are even aware what this thread is about and would be unable to participate even if you were. Lots of name calling and hyperbole. Nothing constructive. We're done here.
  3. thebigblue

    Sick of endless carrier spam...

    No doubt it increased the number trying them out. It's a polarizing playstyle. Some preferred RTS while some like the new shooter style. At least the cross drop autokills are in the past. I was horrible at RTS and only slightly less bad with shooter style but it is more interesting and I'll dabble a few games a week with planes. I'm still seeing plenty of matches without carriers but carriers are more common these days than before.
  4. thebigblue

    Sick of endless carrier spam...

    I have about 3300 DD matches with 1000 or more since the rework. I don't think I've ever been "blapped in 2 runs". Not at tier 10 and not even at tier 4. Smells like manure. I think we are knee deep in it. Now I have been vaporized at close range in cap by a torpedo more times than I care to remember. WASD didn't work!! OMG DD are broken!!! There is no counter at 2km!! It's UnFuN!!
  5. thebigblue

    Sick of endless carrier spam...

    That's a pretty interesting perspective. I quite like it. Well done.
  6. thebigblue

    Sick of endless carrier spam...

    Holy cow man. Are you really this obtuse? Do you only read what you agree with? Is this your first carrier thread? There have been dozens of posts sprinkled throughout these whining borefests that contradict the hilariously worn out argument that there is +nothing+ you can do against carrier aircraft. There aren't many carrier captains and most of them are just as potato as every other ship type. I mean, come the heck on already. Now, spotting can be an issue (perhaps recent changes will prove effective, perhaps a few more are needed) but I fail to sympathize, as a part time DD guy myself, with the gross and thoughtless exaggerations spewed incessantly by an obnoxious minority here. Anyway, read a few more threads look for key terms like, AA bubble, AA strong, minimap, smoke conservation, charging caps, patience, situational awareness, strength vs weakness, AKA division, 899, smoke, small groups, overextending, tactics, strategies, etc. That should get you pointed in a more constructive direction.
  7. thebigblue

    Sick of endless carrier spam...

    It's always been this way. You been here as long as I have. RTS carriers were a joke to destroyers back in the days of torp spam and stealth firing. They could still spot them though. Now with rockets all of a sudden carriers need to be removed, are the greatest game killing evil since the last greatest game killing evil and are generating radarpocaplypse levels of salt. I play DD 33% of the time and carriers maybe 5% and I find the anti-carrier rhetoric utterly ridiculous. Let's learn from history. Carriers, like radar, aren't going anywhere and aren't killing the game. There may be some minor tweaks here and there but it's gonna be on WG terms, not elites or CC or forum drama. Folks are complaining to no end but that's par for the course for some of you and regarded by others as largely background noise. Carriers operate differently so of course some of their operation mechanisms are different from a DD or BB. That said, in many of these threads there have been some good, "meet halfway", practical, easily implemented and understandable adjustments and tweaks mentioned that could warrant some attention by the devs. You mention a few including active rather than passive damage control. There has also been a lot of toxicity, parroting, hyperbole and one-sidedness. Feel free to block me. I can deal with differences of opinion.
  8. thebigblue

    Sick of endless carrier spam...

    DD are supposed to be challenging. You must play a lot of coop because rarely will two opposing randoms team be identical. Sometime you have 4 radar cruiser facing a team with none. Sometimes it 3 DD vs 1 or 2. It my be a triple division of Musashis facing a team with 2 Freds and a Colorado. Lol. It's Random. You are correct about CV adding another element of risk. They can spot you. Some DD can hurt the aircraft while others cant. This is balanced by and lack of 2 launchers, lack of smoke, lack of torpedos, horrible agility, etc. DD with poor AA have deep water torps, 15 torps, hydro, some combination of these strengths. It's balance. Choose the strengths and weaknesses you enjoy most. AA spotting has been nerfed. Skewed? Lol. That's like saying 15 torpedo Shima or 16 DWT Asashio skews BB survivability. It simply is what it is and you have to deal with it when it happens (it's just not all the time). However, lately, you can now have a plane danger close and wonder why you aren't spotted. I was in alarm brown a few times after the last patch when planes got really close but didn't see me. On the other hand when fooling around with the new German carriers I was frustrated by how easily DD disappear just seconds after they were spotted during a fly by. If they left AA off it could take a while to reaquire them IF I wanted to because I MIGHT have rockets loaded at that time. Anyway, sounds like we might either talking about different game modes or the risk for a DD in random matches exceeds your comfort level or you just want to whine. Arrogant? Pots and kettles kiddo.
  9. Party on for Kolberg. Looks like torp soup and HE spam from hell. I feel bad for the 20 knot, 30 second , visible from the moon battleships with wonky dispersion, slow turrets, zero secondaries and no hydro. Just pinatas unless the get some hits that don't simply overpen. Then again, potato players at 3-4 are unpredictable. Could be a carnage buffett for the BB.
  10. thebigblue

    Sick of endless carrier spam...

    What? You have torps from tier 6+ that exceed your concealment. You have portable invisibility cloak and concealment in all cases better than any other ship type. You have a minimap, 11 teammates and possibly radar or radar ships and a carrier of your own to help spot. You can help your team and if you can't figure it out then it's the wrong type for you. DD is all about mitigating risk. Don't be selfish and pick something less exciting and risky for your level of skill.
  11. thebigblue

    Sick of endless carrier spam...

    Zen comment of this thread. Well done.
  12. thebigblue

    Sick of endless carrier spam...

    I was being sarcastic. This "counter" argument never held water and the double standard held by DD mains regarding "dodge" is hilarious.
  13. thebigblue

    Sick of endless carrier spam...

    Here's the difference... The former is an opinion. Perhaps shared to varying degrees by a few. It's purely subjective. The bias is blinding. The later is a fact. Self evident in fact. They are part of the game. Playing against them is adapting. Two things must happen. Players who suck against carriers must make decisions necessary (discussed ad nauseum elsewhere) to do better facing carriers. WarGaming must analyze terabytes of data and screen it against feasible, rational and constructive player feedback while continuing to progress their vision of the game on their terms. The rest of this, as said midway thru thread, is the same folks saying the same stuff over and over again in another gripe thread. Thanks OP.
  14. thebigblue

    Sick of endless carrier spam...

    WASD is what battleships are told to do against an invisible DD...
  15. thebigblue

    Sick of endless carrier spam...

    Sounds like a player issue. Staying unseen in a DD is really easy.
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