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Tpaktop2_1

Alpha Tester
  • Content Сount

    1,409
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    17560
  • Clan

    [TFK]

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About Tpaktop2_1

  • Rank
    Lieutenant Junior Grade
  • Birthday 04/28/2012
  • Insignia
    [TFK]

Profile Information

  • Gender
    Male
  • Location
    Washington Nationals Park
  • Interests
    Washington Nationals MLB
    Washington Capitals

Recent Profile Visitors

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  1. Tpaktop2_1

    wth is this??

    That looks like the "California" mod from Modstation. All premium things are given a golden appearance.
  2. In this video I was able to capture the Discord audio from my WoWS clan for this match using AMD Relive software. I still have a few technical bugs to work out (new headset with a working microphone). Despite that our group was able to work around the WoWS matchmaker to get all four of us in a match. FYI -This worked about 1 in 5 times of trying. Still we had fun despite my difficulties in technologies. This match is not one of our most shining moments in achievements, however we did achieve a first for the TFK clan in communications. BTW - the audio bleeps are there because of YouTube.
  3. Tpaktop2_1

    Headset problem - Corsair HS60 USB

    I just recently purchase a new headset Corsair HS60 USB model. I am using AMD Relive in capturing live gaming sessions. This headset works great on Discord, on Steam Games, Microsoft voice recorder, etc. I can get my clan mates in the recordings from Discord, however my microphone volume is almost muted in the match. You can barely hear me. I have tried killing all apps and still have the problem. When I record from the Desktop into WoWS you can hear the volume diminish as soon a WoWS is connected. Now if I use the direct connect headset using a microphone input with a different headset, the Microphone works with no problem. Have any of you encounter this problem? Any suggestions? Update: here is the Corsair file example https://www.mediafire.com/file/xbxtnf27i1nuqyd/Corsair_HS60_2020.02.18-22.17.rar/file
  4. Changes have been made recently that you may want to change them on your Death Pickle. For example this is my old build This is my new build What is notable about this change is the torpedo speed. Torpedoes can now do 62 knots with very little dispersion change in main battery fire. The torpedoes prior to update 0.9.1 use to be 59 knots.
  5. Tpaktop2_1

    Update bugs

    I had the same problem with ModStation after update 0..9.1. The update gives block icons for ship class names. There is a bug in ModStation. It appears that when I uninstalled a mod before the update 0.9.1 it did not fully uninstall. To correct uninstall ModStation. Go in C:\Games\World_of_Warships\res_mods\ and rename the latest folder file as old. For example folder 0.9.1.0 renamed into 0.9.1.0_old. Then run WG check program in C:\Games\World_of_Warships\WGCheck folder. This will clear up any mod settings and restore WoWS back to the original install. You can then go back and reinstall ModStation. You can then add in any mods without running into a problem in WoWS.
  6. Tpaktop2_1

    Update 0.9.1 - Bug Reports

    None of the ship class names are showing. I have no mods. I am attaching the WGCheck files. Anyone encountering this problem? UPDATE: I had a problem with ModStation after update 0..9.1. The update gives block icons for ship class names. There is a bug in ModStation. It appears that when I uninstalled a mod before the update 0.9.1 it did not fully uninstall. To correct uninstall ModStation. Go in C:\Games\World_of_Warships\res_mods\ and rename the latest folder file as old. For example folder 0.9.1.0 renamed into 0.9.1.0_old. Then run WG check program in C:\Games\World_of_Warships\WGCheck folder. This will clear up any mod settings and restore WoWS back to the original install. You can then go back and reinstall ModStation. You can then add in any mods without running into a problem in WoWS. WoWS_report.wgc
  7. No hate just a discussion of an idea of a mechanics counter measures. BTW -Wasn't the Iowa incident found to be an act of sabotage by a crewman? This is not an anti CV post. It is a discussion if an idea like this would help WoWS. Jacob_Knight brings up some good points to the discussion.
  8. I was watching this video And it brought up some thoughts as to why WoWS is not reflective in real aircraft rearmament. For one it is a safe place (100%) for carrier armaments reloading in WoWS. Granted HE/AP rounds reloading are not safe either for battleships, cruisers, etc., however with carrier rearmament everything is manually loaded. There are no rails or loaders on carriers for their aircraft bombs, torpedoes, or rockets. It is all handled by manpower. And as such, there are times when accidents do happen because of manpower. Now I realize that WoWS is an arcade game, however I wonder if there should be a percentage chance that a fire breaks out because of foul ups in rocket re-armaments. I think there should be a slight chance that a fire breaks out on a carrier (3% ?) if you are launching rocket aircraft. And in response to the rocket loading fire chance, a skill set should be modified (Expert Loader or Basics of Survivability) to offset the chance of fire (2% reduction). If a fire does break out because of rocket aircraft, then all aircraft can not launch until the fire is out. There is a question if the carrier's aircraft numbers should be reduce by the fire too (destroyed by fire) I think there should be a risk factor if you are using rocket aircraft as a carrier. If WG is looking for uses in countermeasures for carrier tactics, I think this idea seems plausible for rocket aircraft in WoWS. What do you guys think of this discussion? Any improvements? Would this add value to the game?
  9. Tpaktop2_1

    Concerns for future of WoWs NA

    FYI - NoZoup has some data on this subject
  10. This is a random battle in playing a tier 8 Massachusetts Battleship on the Land of fire map by my clan mate Tolez. This is a good battle to watch. The Massachusetts is a solid BB. Congrats on the achievements Tolez
  11. Tpaktop2_1

    West Coast Ships player looking for a civil mature clan

    Your stats are marked private in WoWS. I would like to see more of your record.
  12. I know the WGEU guys ended the Twitch stream about two hours ago, however the WoWS YouTube stream is still going strong. It still is playing the "thanks for watching message". You may want to check into that situation. I don't know who to tell this information is the reason why its on the forums. Just trying to help btw. Today was a good day for information from the stream.
  13. Tpaktop2_1

    Is there an issue with aiming?

    Didn't iChase bring this up in his video a while back? He stated that the dynamic sight is broken. You can be 2.5 pips off the target >18km. I noticed it first with my Albert Koenig. I thought my ship hated water. I always thought it weird that gunnery rounds act like Robotech Macross missile attack.
  14. It appears that some changes were done without telling the player population. It use to be in the settings> controls However, it's not there anymore. I know its still in WoWS. I think the devs hard coded this into WoWS. I tried checking into the C:\Games\World_of_Warships\preferences file and I do not see the setting. This is a good discussion after all in knowing how this feature is configured. If you do find it please let us all know. Thank you. C:\Games\World_of_Warships\preferences
  15. I know the vets are aware of the mini maps, however for new players there is little in information for their education. Hard to explain it in matches. All I found was this video on the subject. We need a wikipedia entry in explaining what the mini maps does and how it can be adjusted by the player. In addition, can we get a "How it works" Mini-map edition? I know of the Kami;'s quick explanation of the mini map. However that is not a pinned thread. Whoever has the authorization needs to centralize this information either in the WoWS Wiki or in the new players forum of WoWS
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