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About wimpb

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  1. wimpb

    Who will actually uninstall and quit?

    I already stopped playing last year, and even then the only reason I was playing was because I was bored in lockdown and had nothing else to do. Tried it again in May this year but after a couple of battles I wasn't having any fun and quit. I only checked in again because I heard there was some drama, which is more entertaining than the game.
  2. I still don't know why planes regenerate but the only defense players have against planes is destroyed permanently.
  3. Smoke is the real trap. There are a lot of counters to smoke which can catch you out and get you killed, but if you stayed out of the bad situation in the first place you wouldn't need it. What IJN DDs need back is their flooding damage. I'm still baffled at how they nerfed flooding damage for CV torps but decided that it should be the same for DD torps. It strongly reduces the effectiveness of TRB since you are no longer able to flood them again after they DCP their first flood for big damage.
  4. I would be guessing that the reason people only deploy their fighters at the last moment is because they nerfed them to have an uptime of 60 seconds. If they really take 20 seconds to deploy I think I'll pick spotting aircraft from now on, because that uptime is absolutely atrocious and any half decent CV player will either turn away or drop their own fighters to kill mine. I may as well take the spotter so I can sail to the back of my team and hope the CV targets someone in front of me.
  5. Don't rely on priority target, I never target ships and I get more strikes that way. If you're detected and there's no gunfire you should assume there's torps on the way.
  6. DDs can dodge battleship shells, provided the shells are fired from far enough away that the flight time gives them time to dodge. This is particularly true of USN DDs since they have fast rudder shift times. The distance you need to keep from a BB to reliably dodge their shells is going to depend on a lot, but I think it's fair to say that most players find it quite difficult to land hits on a heavily maneuvering DD from about 10km. It's even quite possible in cruisers (with increased range). Your survivability in high tier IJN cruisers is almost completely dependent on your ability to dodge battleship shells. As for playing DD when a CV is present, you just have to play very passive. Which unfortunately is very boring. Going for early caps is pretty much suicide since CV players will know exactly where to look for you if you start capping. Every player in the match has their guns trained on the cap at the start of the match waiting for a DD to get spotted. While this does happen in no-CV matches, in no-CV matches your job is to bait enemy DDs into your cruisers and radar. In CV matches just forget about it. Play further back with the cruisers and look for opportunities. Unlike a regular match you are going to have much fewer opportunities for offensive action and your ability to spot for the team is much less important as well. You'll get your opportunities but there will be fewer of them and you'll have to wait longer.
  7. wimpb

    Getting the Stalingrad was a bad idea

    If you see the broadside of an enemy ship the guns are pretty busted. Clan battle match where I got 15 citadel hits out of 45 shell hits, the enemy team made some pretty huge mistakes: https://streamable.com/q0ztjg
  8. I can only assume WG are aware of this problem because in the last CB sprint they made the cyclone spotting distance 12km so radar ships couldn't radar and fire with impunity.
  9. wimpb

    Worst Clan Battles Ever

    I've been the designated Stalin player in my clan and it's been horrible to play. Venezias sit at long range and chunk you with SAP while the CV spots you. If you sit behind an island to avoid the long range SAP the CV nukes you with AP bombs. I've just been the designated damage farm this whole season. CV spotting means almost all battles are long-ranged, so most of the cruisers in the game are just non-viable. edit: It's so awful that after about 3-4 battles today we just had clan members leaving to play other games.
  10. Have you tried sailing with 3-4 other ships in a group?
  11. I wouldn't mind if planes were most vulnerable while attacking, like in real life. I'm not sure why planes flying in a straight line towards the ship on their attack runs are at their least vulnerable to anti aircraft fire.
  12. wimpb

    CV play

    >spamming shells from behind an island is bad but spamming planes is ok
  13. This post was kind of mind blowing until I saw your stats.
  14. It's funny how people were complaining about radar cruisers camping behind islands. Now we get CVs camping behind islands with unlimited range and self-spotting capabilities and the best AA you can get is on ships that are good at camping behind islands. Just beautiful.
  15. wimpb

    Why almost all good players hate CVs

    Pray he's a bad player.