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About dashtardly

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    Chief Petty Officer
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  1. Gratz on getting not one but two ships. I've never gotten a ship, but lots of mods I probably will never mount, some doubloons, 3 times 50K Free XP (nice jump on my way to the big MO), and 2x 10M credits.
  2. Yes, annoying if there is terrain between you and the ship as you end up shooting terrain. Open ocean is another matter - you can still shoot the water where you project that the ship is - citadelled and sunk a Fiji which had just winked out after my AP loaded.
  3. Hmmm... when I play RN BBs and I shoot HE, I seem to get the started a fire ribbon practically everytime, however, the damage counter NEVER ticks. So, I'm wondering if there's not a bug? I do sometimes see damage counter tick, but the opposing players can't be that quick on putting out fires or have that many kits.
  4. I do quite well in my Marblehead with a 10-pt captain. Maybe the actual drivers of Marblehead's are more experienced players and can take advantage of the ship's capabilities. I know I also am doing better after they buffed it's range to be near or at Omaha's.
  5. Nice - I never bought a Warspite (or a Hood) so I don't have a BB trained captain to move over.
  6. So normally as I progress up the tech tree line I move the captain up from one tier to the next. If I really enjoy the ship I keep it (most are kept) and I back fill with a new captain. Now, with the mission for RN BBs with the blueprints it looks like we could end up with the Tier III, IV, and V in our port but with no captains trained. I have one "unassigned" RN captain (Jack Dunkirk) currently on my Belfast that I could put on the Iron Duke, but I was thinking of keeping him on the cruiser line. What are people doing in preparation?
  7. OK, on to week 1 mission V. The web site says "Destroy two enemy ships and deal 100,00 damage to enemy ships over any number of battles", however, the in-game mission reads as follows:
  8. OK, on to week 1 mission V. The web site says "Destroy two enemy ships and deal 100,00 damage to enemy ships over any number of battles", however, the in-game mission reads as follows: I'm on this mission, and since I just did a game in my Leader and destroyed 2 ships (but only 42K damage) and the mission shows as no progress it looks like the web site description does not match what was coded (since mission III you could do the damage and torp hits over a number of games and it would show progress).
  9. Yes, it was very confusing hence my question since they could have put a NOTE on the web site explaining what they did. My suspicions is that it is actually "hidden" and their server code "knows" you have earned it even if the client can't show it. Someone suggested "The flags are the blueprints" but that's an assumption since there's nothing that tells you that. They could have put a note in the flag description that "the other side of the flag is a blueprint for Tier III HMS Bellerophon".
  10. So the posted mission description says that the week 1 reward is "Blueprint 1" which will turn into a port slot and a ship when released (if you get all three blueprints). However, I just completed UK Battle Mission III, and my reward was a flag "Front View" - commemorative flag for participation in the HMS Battleships event. How do I know that I have received "Blueprint 1" or is this a bug or an inaccuracy in the mission description?
  11. So... I understand at the end of the event that both the ship and the captain are removed. I wouldn't have thought you could reassign them, but verified that you can reassign them and if you wanted to you could retrain them. However, I suspect that your Friant captain will still be gone after the event ends, so kind of pointless to use that captain - you're better off just developing a captain.
  12. I've gotten to the Roon and love her. I would vote to keep
  13. Yes. Sorry though I have no information or insight to provide to the rest of your questions however I am curious about the answers as well.
  14. Reiterate what Killjoy said. I almost always have this in a Cruiser. Imagine sailing into a gap and you are detected and suddenly you know how many are targeting you (and you can anticipate the volume of fire headed your way). Evasive maneuvers!!!
  15. There is no XVM equivalent add-on for WOT in WoWS. There are sites that provide performance information that you can guage your performance against the aggregate population. My suggestion is https://na.warships.today/help which has a link on it that explains the WTR rating (similar to the Win8, but is heavily weighted on win rate). I recall seeing a youtube by a community contributor that was critical of the calculation algorithm (because it could be gamed and wasn't all that helpful in terms of determining how to improve your game play). If just starting out in WoWS, there are some great tutorials around - see https://www.youtube.com/user/ichasegaming (and reviews and how to play specific ships). As a WOT player you're already familiar with The Mighty Jingles (who also has a lot of WoWS video reviews and comments on how to play). EDIT: There are two external programs that can provide some information about the performance of the ships at the start of a match. See https://github.com/wows-stats/wows-stats#api and https://github.com/jammin411/MatchmakingMonitor (forum topic @ http://forum.worldofwarships.com/index.php?/topic/122059-wowreplays-matchmaking-monitor-open-source/page__p__2949943#entry2949943 ). The later is from http://wowreplays.com/ and that site has a compiled EXE you can download and run (my preference would be to get the source from GitHub and build it).