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HoldMyBeer___

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About HoldMyBeer___

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    Warrant Officer
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  1. HoldMyBeer___

    Could not load system resources

    Anyone else still having this issue?
  2. HoldMyBeer___

    [ALL] ModStation

    Thank you very much!
  3. HoldMyBeer___

    [ALL] ModStation

    This may be a stupid question, but how does one upload a clan icon to be displayed on the side bars next the the ship icon?
  4. HoldMyBeer___

    Update 0.8.6 - Bugs Report

    Rudder shift issue is affecting me. Super annoying and making me want to play battleships or something that dont require quick maneuvering. when using q and e keys instead on leaving me in the middle it will insta throw my rudder all the way to the right or left depending on the key i press
  5. HoldMyBeer___

    Question of the Week Submissions

    Thanks for the recent podcasts you guys! It makes my commute to work a breeze on the days when a new podcast drops. I think many people who play wows are drawn to the game because of the historical intrigue it offers that you can't really find in other games. These ships that we drive around were quite the sight to behold, the pride and joy of entire nations, and great battles with lasting historical consequences happened in these ships. The fact that the Bismarck is still one of the most played ships in the game really emphasizes this point. I have 3 questions related to this topic of wows gameplay. 1: Any ideas on how to add something into the game to feed this secret inner history nerd we all have buried somewhere? 2: With the changes made to the torpedo flood time a little while ago, is a return of the Kitakame feasibly on the horizon? Watching videos of this ship on youtube was what originally got me into wows back in 2015, so from a nostalgia and history of this game perspective I would be super stoked for this ship to sail the pixel seas again. 3: Given that so many of the great naval battles from history were conducted on the high seas, Ocean map holds a special place in my heart if for nothing else than the historical nostalgia. I propose that WG bring Ocean map back at a higher frequency in map rotation and add a mechanic on where bot planes will fly over the map and periodically drop symmetrical smoke screens for ships, giving some ships that typically rely on island cover a substitute for the islands. What are your guys thoughts on this change and do you have any other suggestions for improving this map?
  6. And sometimes you're the eagle
  7. ARGGG THE MAROUDIN LYFE IS A SWEET LYFE
  8. HoldMyBeer___

    Question of the Week Submissions

    Not sure if the same person can ask a question again but here goes. With the inclusion of a dd like the Friesland in the game, there seems to be an effort by WG to provide a way to defend dds from cvs and perhaps let them venture into caps where they have not (safely) been able to go lately. Is this a step in the right direction in terms of smoothing out the current meta and giving dds a helping hand? Is an entire line of "support" dds warranted in the game? Going further down this rabbit hole, with submarines on the the docket for inclusion in the near future, could you see subs perhaps taking away some of the capping and spotting load that dds are struggling to carry right now? I imagine that cvs wouldn't be able to affect them while they are submerged. Thanks again for the podcast!
  9. I sadly do not even own the kurfurst. I guess I need to grind it out fast in order to maintain my reputation here
  10. HoldMyBeer___

    Question of the Week Submissions

    Hi Guys! I found the podcast recently and have been enjoying the content a ton! I Have a few questions so feel free to pick any or all. With the testing and possible addition of iceberg mechanics to the game, what are the chances that we could see something like "Project Habakkuk" ever enter into the game? What are your thoughts on introducing legendary modules into the game for lower tier ships? Personally I usually just sell off my lower tier ships as I progress through the lines to the t10 ship. It could make some of those ships that don't really see much action a lot more fun to play. What are your thoughts on introducing a campaign version of wows, something akin to the campaign version of call of duty. I know that the operations somewhat fill this niche, but I could see a lot of appeal for something like a 1-2 player mode with historical battles. (I can hear the history nerds freaking out from here) You could even give the players a ship unique to the campaign or let the player use a ship that they may not own yet. Given that the vast majority of wows game modes are very team oriented, what ways could the game incentivize individuals working together as a team in random matches or ranked? (Besides having your wr% theoretically go up).
  11. HoldMyBeer___

    Last battle no credit?

    just won 2 games of ranked and no stars were given
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