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Forum Shutdown - July 28, 2023 Read more... ×
Forum Shutdown - July 28, 2023 Read more... ×

Crokodone

Beta Testers
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    5,404
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  • Battles

    16640
  • Clan

    [SHOOT]

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About Crokodone

  • Rank
    Captain
  • Insignia

Profile Information

  • Gender
    Male
  • Location
    East Coast
  • Interests
    Naval History, Naval Warfare

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  1. Crokodone

    Make a Player-Run Forum Together!

    Sure! Anything is better than the alternative.
  2. To be fair, I truly believe WG will feel their mistake pretty quickly. Reddit and discord really won't do for a trillion of reasons.
  3. Crokodone

    ArIskandir's last thread and Farewell

    I know what your talking about... it was the other way around, and I believe it was about Submarines, I can't remember which. He complained to Ahakance about still being able to see my forum posts after he blacklisted me for beating him in a debate . The argument went behind closed doors for a few rows more before dying out. I never seen him again; but that had nothing to do with or against you. He may have tagged you to rescue him: I don't know... No time for that. The battle for the forums have begun. If we loose, only GOD knows if it was justice. Until that time: respect...
  4. Crokodone

    ArIskandir's last thread and Farewell

    I don't know who told you this, I've yet to blacklist anyone on these forums. To the contrary, I support dispositions and post of interest regardless of poster. Blacklisting usually leads to the loss of essential information. We may not be in-game, personal or forum friends; but I never once considered you my enemy. We as gamers and human beings are supposed to be different. The only absolute threshold of WRONG, online and in RL is coexistence; I can count the times on both hands in seven years that I've seen that with this community. Your not one of them. 07...
  5. Crokodone

    End of the Forum

    Every major game developer maintains them. This is very upsetting and disappointing news... Indeed.
  6. Crokodone

    Kept my mind sorta open on mines....

    Mines hurts
  7. Crokodone

    Kept my mind sorta open on mines....

    Both the "fun" and quality part is what you control. The fun part is how well you've mastered your ship that's been plugged into a team and you make it work. Sunk early? Instant que to a different players; but the ship stays the same. That means: instead of being forced to wait or play another ship, you get to explore the same ship for an entire session without interference from bad battles. This has the positive effects of encouraging new players and generating more battles. Number wise i believe it's brilliant; immersion wise....
  8. Crokodone

    Kept my mind sorta open on mines....

    Stop using the word "gimmick;" it doesn't mean what you think it means and isn't even related to what were discussing: https://dictionary.cambridge.org/us/dictionary/english/gimmick
  9. Crokodone

    Kept my mind sorta open on mines....

    Quicker matches is what WG has always pushed; to the extent we can now que the same ship over and over and over again.
  10. Crokodone

    Kept my mind sorta open on mines....

    Maybe if mine fields were rectangular, and narrower would they be more palpable? I really like mines. It allows s those comfy corners in the back of the map to become death traps during the game. Although, mines from Subs and DDs is what I originally had in mind when suggesting mines long ago; I still think it's a good idea. Mines opens the door to the de simplified lines we've been choking on so far. All we need now are Helicopters ;ASW and mine clearing would do.
  11. Crokodone

    The I-56 Experience

    There's 2 consumables, 1) surface and 2) for submerged submarines. I-56 doesn't get the later at all. She gets 1 charge of the surface detection hydrophone that gives past bearings of nearby (~6km) enemy ships. For example: USN subs get unlimited charges of surface detection at t10. The British get 2 or 3 if memory serves. I-56 is over handicapped in that regard; requiring a captain with super intendant just to detect ships twice while submerged...
  12. Crokodone

    DD players..sigh

    There is no cruiser in the game that can reliably artillery dev strike a DD with artillery; outside of detonations. That said, the det flag and the magazine module that goes in upgrade slot one helps a whole lot. For me, Regarding DD life expectancy, allot of it has to do with it involving situations where it appears it's 1v1, but it's actually 1v+3 and when you get into that imaginary duel/chase with that red DD, you cross a point of no return with all to see. That point is invisible, and every battle it's someplace different, with another shape. That's the hardest part of playing DDs; finding that line... And staying the frack away from it without being team ineffective. The later is like sinking, but without being dead.
  13. Crokodone

    The I-56 Experience

    Yet mitigated by having only 1 charge of surface detection sonar without super intendant. She's currently the most captain hungry sub out there.
  14. Crokodone

    Kitakami is floating about again

    Yeah? Now WG removed the 10km Japanese historical torpedoes and replaced them with European ones: ~11k each at two tiers higher. It's not the same ship.
  15. I believe that's because they're all WG employees: literally. Even the Chieftain is one of the random portrait captains.
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