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oldblackdog

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About oldblackdog

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    Chief Petty Officer
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  1. I encountered a Lex Museum player the other day who was a member of a clan. At first I thought it was a mistake, but I check the clan membership listing and confirmed. And then, earlier this morning, there was another one with a premium ship ( a Scharnhorst, IIRC ). I get that WoWS wants to use this format to attract new players, but these guys shouldn't be in regular games. Give 'em a tier 1 in a room of their own and let the rest of us play without this handicap.
  2. Both of you are 100% correct, so I can't disagree. However, I will point out that the game imposes different conditions for a wide variety of missions and campaigns. Sometimes you have to use certain ships, or you have to play certain game modes to earn a given reward. If a player doesn't have the right kind of ships, or is unwilling ( or simply unable ) to play a certain kind of battle, then he ( or she ) is out of luck. In this respect, I don't see that the "win battles/earn xp" combination of daily missions is particularly unique in WoWS.
  3. As I mentioned previously, it takes me about 20 battles a day to finish the daily missions and earn two containers. I don't find that so terrible ( I can usually wrap it up while I'm watching the ball game, or something similar ). I enjoy coop more than randoms ( Yeah, I know many will disagree with me on this... ), so that isn't a problem.
  4. 600 base xp in coop. For me, that's two battles and about 10-15 minutes game time. I can live with that.
  5. Yup. I complete the daily missions in coop every day ( unless I get distracted by real life ). It usually takes about twenty battles to finish the dailies and earn my second container, so I do okay in terms of resources and rewards each day.
  6. oldblackdog

    In what ship do you have the most Co-op battles?

    Just checked today. 1358 battles in the Mikasa. Yeah...I'm a bit strange...
  7. oldblackdog

    Seal-Potato Part 3: My (USS) Hill to Die On.

    I tried out one of the new British carriers in a training room ( Got it for free during the Fly, Strike, Win event ) just to see if I could do anything. After about an hour, I gave up. Flying the airplanes is so physically unpleasant that it's just not worth the effort to practice and learn.
  8. oldblackdog

    AFK in Ranked

    I've been through a couple of minor quakes myself...scary stuff. I hope all is well. Stay safe.
  9. oldblackdog

    PSA: Naval Training Center

    That's the impression I got from watching the live stream earlier today. This is going to happen, and there is nothing we can do to stop it.
  10. oldblackdog

    Let's help WG - Tell them what we actually want

    Okay, I'll put you down as a "maybe" Seriously, though, I understand that many players don't enjoy low-tier play, and that's fine. This game is supposed to be fun ( or so I've heard ). Also, I approach this whole subject from the point of view of a ftp coop main ( Primarily...I've spent some money on WoWS. Not as much as some guys, but I don't think anyone could accuse me of freeloading ).
  11. oldblackdog

    Let's help WG - Tell them what we actually want

    <raises hand> I have almost every tier 2-4 premium ship in the game, plus a couple of low-tier tech tree boats. I still take them out occasionally, but not as often as I would like. The primary reason for their inactivity is that, besides my own entertainment, there isn't much they can do. I can use them to generate a little extra coin, and help train captains, but that's about it. They don't qualify for most of the campaigns & missions, so their practical use in the game is very limited. With the above in mind, there is one tiny little change that WoWS could make that could give players an incentive to play the lower tiers: Make low-tier games qualify for the xp requirements in daily missions. That's it, nothing else. Instead of starting the xp counter at tier 5 and above, drop that requirement down to tier 2. A change of this kind might, possibly, have the following results: 1) Veteran players would have a reason to dust off their Tachibanas, Emdens, and Mikasas. Who knows...they might even enjoy themselves. 2) New players would get a boost to their resources. Give a new player a little extra coal each day, and he (or she ) will soon have enough to go to the armory and acquire a Charelston or Cambletown . I think this would be a good thing. 3) If more players spend time in the lower tiers, some of them may discover it's enjoyable. Then, just maybe, they will start asking for more ships ( like pre-dreadnought BB's and armored cruisers ). WoWS could be surprised at the money-making potential of such ships. I, for one, just can't afford to shell out $50.00+ for high-tier premium ships ( not very often, anyway ). However, $10-15 for something like Olympia or Blucher...that would get me to open my wallet.
  12. oldblackdog

    PSA: Naval Training Center

    Okay, here is my comment: This is a terrible idea. Do not put this in the game.
  13. oldblackdog

    BONUS CODE from EU stream

    Thanks!
  14. oldblackdog

    Should I sell St. Louis and Charleston

    I'll try to take your points one by one: 1) Tier 3 coop may not be very profitable ( or enjoyable ) for lots of people, but I was making my recommendation based on the fact that the original poster has fewer that 400 battles under his belt. He is unlikely to be very far along in grinding tech tree ships, and he is just now starting to see middle tier stuff (unless he is spending money on premiums, but that's another issue ). At this level of experience, a tier 3 premium can help him build up his in game resources ( not a lot, I admit ) for a relatively small amount of game time. 2) Tier 6 & 7 premiums are, indeed, better for training, and I suggest that any regular player should try to acquire a couple. I have several that I use regularly. 3) If you don't enjoy coop, that's fine. After over 8,000 random battles, I realized that I wasn't improving as a player, and I wasn't having much fun. I still play randoms, ranked, and operations on rare occasion ( usually to chase a specific mission or reward...and I apologize to those of you who have been cursed to drag my untalented tuckus through those battles ), but, for now, I'm almost 100% coop. And, for what it's worth, I enjoy low-tier coop. 4) I lose money on battles sometimes, but not enough to make a difference. Clan bonuses help ( the Lone Wolf clans are great for players like me ), and I can play any ship I want without worrying about losing money on the deal.
  15. oldblackdog

    Should I sell St. Louis and Charleston

    Sure...and for those players, that's great. Unfortunately, I'm not one of those guys. I'm a lousy free-to-play potato, and I putter along in coop ( for the most part ), so I have to take advantage of anything available to make money, train captains, and earn more resources ( coal, free xp, etc. etc. ). In terms of the WoWS economy, I've been largely successful. I have a healthy balance of credits, port slots, signals, consumables...well, heck...just about everything. I may be a terrible player, but I'm good at WoWS bean-counting.
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