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About Carrier_Ikoma

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    Lieutenant Commander
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    1 - #F3F3F2
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  1. Carrier_Ikoma

    T4 AA ship

    I agree that it is unfair to the enemy CV that gets pulled up through no fault of his/her own. But, if word gets around that it no longer works, people will stop doing it, so hapless T4 solo queuers will stop getting pulled up. Rough as it is, I think this is probably the only way to go....
  2. Carrier_Ikoma

    T4 AA ship

    Oh thank finally. When did they make that change?
  3. Carrier_Ikoma

    T4 AA ship

    If you don't mind jumping up a tier, Nicholas AA hull will outperform anything at T4. Div up with a CV buddy and you won't see any tier above 5 too, unless someone else has the same idea to make such a div.
  4. Carrier_Ikoma

    No halloween this year?

  5. Carrier_Ikoma

    Campaigns; Do they still have a place in the game?

    Unfortunately it's hard to know what they are thinking. I'd give more than a penny for dev thoughts on those topics...
  6. Carrier_Ikoma

    Campaigns; Do they still have a place in the game?

    Paraphrasing from memory (so don't be surprised if I didn't get the exact nuance), the response I remember was more or less "pass on events you're not interested in or until you feel like you have the energy to do them again, 100% completion is not expected", etc etc
  7. Carrier_Ikoma

    Campaigns; Do they still have a place in the game?

    There was some past Q&A with sub on reddit where he hinted they weren't quite happy with campaigns. So I guess that's why we aren't getting more... Would be great to hear some elaborate on devs' thoughts on them, though.
  8. Carrier_Ikoma

    Update 0.8.8 - Bugs Report

    Just wanted to mention that the CV bug where planes, after being recalled, remain hanging in place, unmoving for a long time, is still present. I've included screenshots and replays in past bug report threads so I won't be redundant. But the bug still hasn't been fixed.
  9. Carrier_Ikoma

    VENOM's Review of CVs and their Gameplay

    So simplest part first: All IJN CVs have AP bombs except Kaga, which has HE bombs. USN HE bombs deliver decently high, consistent damage. AP bombs have the potential to citadel, and can delivery large blows if this happens - however, this requires a great amount of precision, a decent amount of luck, and some ships just have armor such that you can't do it. Now for torps, mostly their T10 characteristics but some apply to all tiers: USN - highest alpha strike/salvo damage, worst aiming, slow torps IJN - middle aiming, fast torps, middling damage RN - extremely short range torps and they're slow, but they have the best aiming. If you know what you're doing, and then approach parallel to a ship, then turn in while aiming to still get a perpendicular drop. In terms of aiming, RN are my favorite. They can pull off silly drops that no other nation can do. But the IJN fast torps are nice because they're easier to lead, and the USN torps are nice for blapping big slow targets for a large amount of damage. Kaga is an exception to much of the above. In general, premiums may be an exception to any particular point. It's worth noting that 2 Shoukaku torpedoes do more damage than 3 Kaga torpedoes.
  10. Carrier_Ikoma

    Ark Royal out in NA Store now

    Can anyone recommend any reviews for this ship?
  11. Carrier_Ikoma

    Fire whoever made the new sounds

    They messed up the mixing yet again? I don't think I've known another game to go through as many sound overhauls as wows...
  12. Carrier_Ikoma

    Found the ultimate seal clubbing div

    Fair, my wording was a bit too strong.
  13. Carrier_Ikoma

    Found the ultimate seal clubbing div

    You are right, that is the exception. But the point is it's an exception. Most of the time, they're going up against solo queuers. So most of the time, their MM anchoring works...
  14. Carrier_Ikoma

    Found the ultimate seal clubbing div

    This is normally true. However, CVs have special matchmaking rules which mean this is not true. (Unless you run into another CV div doing the same thing).