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About Carrier_Ikoma

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    Lieutenant Commander
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    1 - #F3F3F2
    2 - #EEEDEA

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  1. Carrier_Ikoma

    GOOD teammates!?!? <3 you

    Kitakaze is not back on the menu, boys~!
  2. Carrier_Ikoma

    New Player

    Welcome to the forums. I started with USN but switched to IJN pretty quick. These days I still mostly play IJN and RN ships.
  3. Carrier_Ikoma

    GOOD teammates!?!? <3 you

    Just wanted to give a shoutout to this Seattle - he swooped in at the perfect moment to save me from a Chappy with a taste for DD blood. <3 you protective teammates out there! (Seriously, this one moment just made my entire day)
  4. Carrier_Ikoma

    PSA: Naval Training Center

    So there's one thing I want to comment on. WG seems to think "the new/old player gap on this new system will be smaller than the current gap between free/premium consumable users". OK. But here's the problem: It takes a few mouse clicks to mount premium consumables, and we get them from daily containers too. It's a lot harder for a newer player to catch up on this new thing than it is to mount a premium consumable.
  5. Carrier_Ikoma

    ST: Inertia Fuse for HE Shells and Plating changes

    Are rows 1 and 3 meant to be different? Right now they both say 152mm at tiers 6~7.
  6. Carrier_Ikoma

    AA is Ridiculously Over Powered

    I've read those responses and I still think automated AA is worse. It's never going to feel fair unless there's skill input from both sides.
  7. Carrier_Ikoma

    Why do people hate the DD so much

    While there's the occasionally clueless BB player that goes "nerf those OP DD torps!", most of the time it's less hate for DDs themselves, and more dislike for the constant requests of buffing DDs and nerfing their counters.
  8. Carrier_Ikoma

    Tune down the Frequency of Cyclones

    I'd like to see more cyclones, honestly. Most effective anti camping/push encouraging mechanic WG has ever introduced.
  9. Ikoma! *gives a random hug*

  10. Carrier_Ikoma

    Time for CVs to shift to support?

    There are shooter and other such games using the design model. None are quite like WoWS, but no "pure DPS" games are quite like WoWS either. For all that said, I'm a bit skeptical a true 'support' class could really work in WoWS. But I don't particularly mind the idea in theory.
  11. Carrier_Ikoma

    Time for CVs to shift to support?

    I would. But I'm one of those weird people that plays healers/supports (in games that have them). Of course I have no illusions about such classes being mainstream/popular - it would be niche, but CVs already are.
  12. Carrier_Ikoma

    Continuous AA DPS Explained

    ...Just another observation: If WG changes continuous AA ticks to be instant, a warm up delay would need to be added to the 'P' key. Otherwise ships with good concealment could double tap P to get in damage ticks, while never actually being seen thanks to the game engine's rendering delay.
  13. Carrier_Ikoma

    Continuous AA DPS Explained

    Despite this, cruisers with concealment close to or the same as their AA range can still damage squadrons before they can turn away/disengage - before the ship even renders. If WG makes AA damage "instant" like that, air concealment should be nerfed a bit to allow aircraft a better chance to avoid them.
  14. Carrier_Ikoma

    Any serious discussions on Real Manual AA

    They have said that a priority sector rework is the highest priority of their game logic developers right now. We don't know what it will look like yet.
  15. *surprise poke*