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665 ExcellentAbout FallenZulu
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Rank
Lieutenant
- Birthday 05/02/1994
- Profile on the website FallenZulu
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Gender
Male
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Location
Earth, Milky Way Galaxy, Northern Quadrant, Universe A.
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Interested in the Interesting.
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Pretty sure the reasons provided as to why subs wouldn't be added were valid. No idea what exactly changed then and now. And he wasn't just some employee either. I'm watching submarine gameplay, yeah that doesn't look good or balanced.
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CM? So is it the same as before or did they change it?
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If you can answer, what's going on with the Missouri? I watched a video that explains that it's losing its credit bonus, then another saying it's not. I'm downloading the game so I can't check myself
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Wait really? They haven't added any new maps?
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Well I was talking about Aircraft Carriers. I have no clue about Submarines.
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I heard about it but I remember I stopped playing before it was implemented, I friend used my account though while I quit. I watched gameplay of it and it looks radically different that the class itself is no longer the same.
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I distinctly remember a video where a WG employee was positively absolutely 210% sure that subs would NOT be in the game, and it made sense. What the hell happened to that?
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As title says, it's been a while since I last played(early 2019 I think). And apparently, I missed ALOT. I'm trying to catch up on everything like super BB's and drama with CC's like LittleWhiteMouse leaving(which sucks because I remember when she started the whole ship review articles) but can something give me a TL;DR version of everything I missed?
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badbunnie started following FallenZulu
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probably something to do with you putting him in the worst possible ship for the situation and putting yourself in one of the best options? A cruiser with long range radar without any BBs around to stop you from chasing him down and no torps to worry about. Yes if you somehow don't win that I would say it's a double whammy for you. DDs are OP and you suck.
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Russian bias and the sad state of Italian Cruisers
FallenZulu replied to NoZoupForYou's topic in General Game Discussion
Like someone else already said, nobody was complaining in kots 7 when american ship lineup took the whole tournament. This game has a lot less of a problem with meta nations and much more a problem with premiums being better. It's going to ruin the competitive in the game because when those ships aren't up for sale or are locked away by steel/coal thats time consuming to get, rest in peace new competitive blood. Sure, it may have been one persons comment that we replied too. He needed the dots connected for him, and so we did. Who cares about thread topic. -
Russian bias and the sad state of Italian Cruisers
FallenZulu replied to NoZoupForYou's topic in General Game Discussion
Oh, you're definitely a fan, even if you don't know it. -
Russian bias and the sad state of Italian Cruisers
FallenZulu replied to NoZoupForYou's topic in General Game Discussion
yep, zoup fan. -
Russian bias and the sad state of Italian Cruisers
FallenZulu replied to NoZoupForYou's topic in General Game Discussion
This is so dumb i came out of wows retirement to explain it to you. This entire bloody game has RNG. Every shell you fire relies on dispersion. Sometimes you get big damage, sometimes not, on identical targeting situations. The same goes for torps, with them being out in the water so long you rely on luck that your enemy maneuvers into them and don't get gaps. You can literally watch any season of kots and see ships get lucky and survive broadside deaths (see game 9 EU vs NA, Jones' minotaur got insanely lucky not dying when he reversed in front of a BB, although there are examples in every game.) or ships that narrowly miss getting hit by torps consecutively. None of that has anything to do with Russian ships or not. Sure, russian ships were really strong this season, inarguably. Last season was different, season 7 saw midway counter meta etc. You wouldn't discount the wins by people in those games even though they operate on the same shell RNG and torp luck as any other round played, but you want to sit there and discount this one because an CC ran his mouth about a competitive scene he does not understand, and you want to wave your 'im an average man with average opinions' flag around because big daddy average zoup did. -pulicat -
Yeah cause this isn't the account I played carriers on. I know exactly what can be done. Every surface ship CAN dev strike, and a cv can't do it. Sure, I'm not talking about dev strikes. The reason I say striking power of BBs is because 10-20k is a very common BB salvo that happens every 30 seconds, like a carrier can do in each pass. Also not talking about your baby tier cvs. -pulicat
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You have a class in the game that has speed that dwarfs a destroyer, the agility of a cruiser, the striking power of a BB, and can't be hit in return. It doesn't really matter how to balance it, it's always going to either be nerfed too much or not enough. wg is starting to find that out.