I am sure this is a dead horse...but SERIOUSLY.
I think a good fix would give dive bombers the ability to see if a enemy ship has used its repair consumable or not, because dive bombers depend on starting fires and if the fires they do create are instantly put out, then whats the point. It is alot better option then making the bombs do more damage or anything of the sorts.
Yes... Yes... torpedo first, but I like Air Superiority and only have a single Dive Bomber, and to be honest the CV part of the game is SORELY lacking in the fun department compared to the other areas. Right now dive bombers are a joke compared to torpedo planes.
Im sure someone will say watch the map, but first I am to busy chasing after the torpedo plane hoard, and fighting other fighters and for some reason Im stuck in 2 vs 2 CV battles 90% of the time anymore, so I don't have time to watch when a enemy ship uses its repair.
Just a idea...Im sure some will disagree and so be it.