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About Hurlbut

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  • Birthday 06/17/1983
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  1. One of the 2 changes to the IFHE is that the fire chance is halved right? So instead of your 127mm HE fire chance being reduced from 5% to 4% It would be now from 5% to 2.5%?
  2. Hurlbut

    USS Ohio first look

    USN BBs didn't get the 1/4 pen buff that the German BBs did for the secondaries HE.
  3. Hurlbut

    USS Ohio first look

    @NoZoupForYou you forget to show us the secondaries tooltip....
  4. Hurlbut

    WNN 53: Diapering!

    Well it is stinky.
  5. Hurlbut

    What lore?

    I would like to point out that the Tillman Battleships would be a possibility since they're technically what's possible with unlimited money.
  6. Hurlbut

    Developer Bulletin 0.8.6

    No mention of the change to how the AA damage is applied?
  7. Hurlbut

    Good job wg you just killed CV

    There were aerial rockets in WW1....
  8. Hurlbut

    How AA is changing from 8.4, 8.5 and 8.6

    Basically Newbie: Oh neat finally I got the Independence! *goes out to play it* *3 minute in, get devastated striked by the opposing team's CV* Newbie: This is BULLCRAP! I'M SELLING IT! Basically if you get instantly CV sniped so often, it's not fun to play.
  9. Hurlbut

    Good job wg you just killed CV

    You know the reasons behind the Carrier Rework are? WG stated; 1. To Reduce Skill Gap 2. To lower the Skill floor. They're doing so well...
  10. Hurlbut

    How AA is changing from 8.4, 8.5 and 8.6

    yeah that was the situation in Pre 8.0 CVs, he who has better latency and reflexes win the Fighter Duels.
  11. Hurlbut

    How AA is changing from 8.4, 8.5 and 8.6

    To be fair that was the main goal of the carrier in the prewar IJN and USN; take out enemy carrier first before moving on to the main battleline.
  12. Hurlbut

    Good job wg you just killed CV

    Great, riddle me this; How far above the average CV player was he?
  13. Hurlbut

    Let’s look at current AA objectively.

    Prewar doctrines in IJN and USN called for their carriers to destroy the enemy carriers *before* engaging the main battle line. Basically establish Aerial Superiority first (by killing the enemy carriers) then bomb the hell out of the enemy ships.
  14. Hurlbut

    CVs are so Dead :(

    Minimum of one minute to regenerate a plane. if the Match last to 15 minute, that's 15 planes "assembled" for each squadron type.
  15. Hurlbut

    Notser 8.5 Analysis of AA

    A third shaved off of the reload time is better than nothing for Sector Reinforcement + MFAA