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BabyHuey206

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About BabyHuey206

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  1. It's not an implied promise to sell anything. And even if it were, it wouldn't be legally actionable. The VW situation is totally irrelevant. You didn't buy a product, and so have no standing to file a suit over false advertising. You can't sue or file a claim based on what a company says they plan on doing if they later change their minds.
  2. I know this gets asked a lot but....

    Even if they didn't release the exact formula, giving a basic idea of what is rewarded seems like an easy way to promote team-based play. If WG made it obvious that capping objectives and spotting damage were lucrative activities, more people would do them.
  3. Update 0.7.5 - Kronshtadt

    This is what WG should have done from the beginning. Have a proper battlecruiser class of ships, instead of trying to shoehorn ships where they really don't fit. There's enough of them, and they all have pretty logical tier placement. It makes so much sense, I'm not quite sure why it wasn't implemented that way to begin with.
  4. Love the idea of some kind of monitor like #8, the IJN "Atlanta", and the Wyoming covered in 5" guns. The other ships that come to mind are: HMS Courageous/Furious as originally built, pure lolz. HMS Canada, the Iron Duke with 14" guns. HMS Agincourt, because doesn't everyone needs a BB with 14x12" guns?
  5. The enhanced skills Honore gets are really strong as it is (if you actually select them), a 23 point skill captain would be beyond ridiculous.
  6. Maybe I missed something, but these skills look really strong to me. The improvement over regular AR is 25%. If you could get a captain whose BFT offered -12.5% loading time instead of -10%, would you call that negligible? The EM is great too. For small-caliber guns, it's an improvement of 20% over the regular skill, and for large-caliber guns it's 42.8% better. The chart Zarroc posted demonstrates just how big a difference it makes. As strong as these skills are, giving him extra skill points would be absurdly OP.
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