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Viper101

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About Viper101

  • Rank
    Warrant Officer
  • Birthday January 11
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  • Gender
    Male
  • Interests
    Gunboating and chill.

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  1. And this is why I am on the fence with "worth the time", and why I answered no to the fun. Saving a star is dumb since the XP rewards are so damage based.
  2. Mid-Tier Mondays - The Cruisers

    Mine are either Myoko (gudbote) and Atlanta (freaking amazing). Both are excellent firestarters, relatively stealthy, and handle well.
  3. CV Rework Feedback

    That's true, and I didn't think of AA aura. Short range AA on most high tier ships is what? 2.0-2.5km? Which is probably well within drop distance. Still, as I said, it's an early concern I hope they look at. I want this rework to do well.
  4. CV Rework Feedback

    TL;DR: A very early concern (of mine) is that hit rates from torps may be too high given that CVs seem to be focused on DOTs as opposed to alpha. So, let me get this out of the way, I share Flamu's cautious optimism. Currently, I have no interest in CV gameplay. I dislike the general view and multitasking aspect of it (So yes, I am incredibly biased, deal with it). I think that the new CV gameplay looks fun, but I still have a problem with it. Landing torpedoes seems too easy. Which was something I seem to recall the devs saying they wanted to allieviate. Using my own broad stats, I have 33% main battery hit ratio. Thats 1/3 of the shells that I fire actaully make contact with another ship. I think it shoudl be about the same for aircraft and torpedoes (not sure how to address bombs, since it's much more RNG based). Each wing has 3 planes, so I think that it is fair that 1 torp would hit, especially when you consider that the CV can make multiple runs on a target and will never get deplaned. Another option is to increase the relative speed between ships and planes. This way the CV doesn't have as long to react or set up that "perfect" drop. What are your thoughts? Both on my view of a potential problem, and of the two suggestions I put fourth.
  5. Concealment Expert Changes

    Okay. Kronsh/Stalingrad vs NC/Mass/Bama vs Hindenburg. Hell, even Iowa and Montana have better concealment than those two (soviets). And those two ships are old guard in regards to the game. Monty can't outspot the Hindy. And that doesn't seem to have a negative impact on either ship. No, CE is fine as is. I don't use it on German BBs or French Cruisers so, it's not mandatory...
  6. Ran into a kind enemy Alaska ST

    I mean. She's a cruiser so yeah. Squishy. From what I have heard and seen, shes a much more mobile version of Kronsh. Her rudder shift is pretty damn good. The guns rely on a plunging effect as opposed to brute force (Stalin/Kronsh), and are more accurate than Kronsh. I think she fits the role of giant cruiser rather nicely: Can delete light cruisers, bloody heavy cruisers, and hurt DDs, but falls apart at the mere mention of a BB.
  7. Perhaps, And I tried what you suggested and that seemed to do the trick.GPU utilization is down to 50% while in port. \
  8. I am. I will try running it in fullscreen, but generally don't like that as I have dual monitors. Maybe it'll just be something I have to deal with.
  9. It would be nice for some of the UI to be further optimized. As it is right now there is noticeable lag when in port (such as when putting signal flags on your ship). Also, GPU utilization cannot be at 100% while in port. There is no reason for it to be so high. Those are the only two major suggestions I have. I'd also like to point out that a lot of other people have commented on how laggy the UI is in port.
  10. fears of tier 10 ranked battles

    Same. Except not last night. I’ve only had enough time to play like 11 or 12 battles in it. And as my stats show... it hasn’t been going too well. oh well. At least it’s not CW (actual comptetitive).
  11. Outside of paper ships. And we know how people feel about that (generally).
  12. They are more sluggish though, are they not?
  13. T8 - 10 Players

    I would ask how many players had less than 10 matches in those ships. Speaking for myself: I've only got 9 battles in my Gearing, with more in my Fletcher, and still more in my Benson. I'm still learning a lot of the ebb and flow of top tier matches as a tier 10 DD player. The issue also is that Benson and Fletcher aren't always bottom tier so it's not like moving from 9 to 10 is not a change. It is.
  14. Get down Mr.President!

    Right now I am picturing Bill Murray from Caddyshack.... "Goodbye, Varmit".
  15. Thanks for that. Rounding is definitely something I always forget of in game...
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