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hipcanuck

Beta Testers
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About hipcanuck

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    Lieutenant Commander
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  1. hipcanuck

    What's up with Missouri's guns?

    Its all anecdotal evidence, but many Mo users say that at some point not long after she was replaced by the Musashi, the gun accuracy went for a #$%&.
  2. hipcanuck

    Shiny new Lexington in port; now seeking advice.

    I dont play much anymore, but I doubt what I learned from the first few 1000 games has changed much. A well played DD WILL decide a match! Its tougher to do now with the new CV's....well, not really new anymore....but the really good DD players will still make their presence felt and will operate under AA cover while still doing what DD's do best.....keep the bad guys lit up. I always set my CV up to kill DD's first, and drop fighters to protect my DD's. Its what I did pre rework, and what I did after the rework and I was a fairly successful CV driver when I did it regularly.
  3. Got that right! Sadly, even tho early WoWs was "WoT on water" (WG admitted this a while ago), some of the good parts like crews, never made it to a WoWs. Sadly, this could have been a great part of the game, working on crews, different crew setups. Engineers for speed, gunners for reload and accuracy, aircrew, machinists for repairs.
  4. I took a break as well.....the word SUB did it for me. Ive played a few games this last week but still the impending introduction of subs weighs heavily. Ive played a few matches in a fletch and haida and enjoyed them despite the presence of CV's. I play a little more conservatively and tend to group up with another DD for decent AA cover. CV's have been nerfed a lot since the original rework but WG still hasnt addressed the excessive spotting capability....IE fighters should NOT SPOT for anyone other than the CV.
  5. hipcanuck

    How soon until Russian carriers?

    Me262's (but better because they are modified for Russian use) for fighters flying IS-7s for bombers
  6. Akagi was also found, on Saturday I believe.
  7. hipcanuck

    Subs....crud.

    I said long ago I would bolt at the first sign of subs. I saw the writing on the wall and began my withdrawl a couple months ago, not wanting to quit cold turkey. I came here for ships and CV's....not to fly planes. IMO they ruined the one class that was challenging to play when they completely redid CV's (they needed work, but not like now....and they are still borked!), now subs...... Been down the sub road before, not doing it again. Peace, have fun.....Im out.
  8. Apples to oranges, perhaps even as far as apples to dogs. If there are 6 DD players in a match, 1 or 2 will die within 5 minutes and most likely all but 1 will be sunk by the 10 minute mark. CV's typically survive most of, if not the entire match, therefore their damage is over 20 minutes whereas a DD's damage is over a significantly less amount of time. Impossible to do comparison between 2 ships that are so completely different. There are far too many stats that apply to wows that are secret, like damage per minute, that are critical in understanding how the game is balanced. Too bad WG keeps their cards so close to their chest.
  9. Subs will never be part of my WoWs game because I will bail the day of the patch that includes subs.
  10. hipcanuck

    FtP vs Premium

    Ive been a ftp player for over 2 years now and have not noticed any appreciable decline in my WR. The only problem Im having is that my hit rate is lower because I dont play as often as I used to. As much as I have complained in the past about this game being over simplified there are MANY things you still need to understand. Failing to understand armour layouts, penetration, angling your ship etc, WILL cost you in gun fights. Some captain skills are critical to certain classes of ships for extra survival and for guns to be more effective at certain targets, or more specifically certain AREAS of targets. Of course, there is the almighty RNGesus, who always has a part to play in the outcome of any gun fight. No matter how well you aim, angle your ship or how much better your captain skills are than your opponent, if RNGesus decides you will sink....it will be so!
  11. hipcanuck

    Whats your best game with the Kaga post patch?

    I will take her for a spin tomorrow and see how it goes. Honestly I gave up on her around 8.3, it was just too frustrating to have entire squadrons disappear in 2 seconds due to a Mino camped in smoke or invisible due to their AA outranging my spotting ability. Her large hanger volume doesnt make up for the paper airplanes which occupy it. My new love is Alaska :)
  12. hipcanuck

    Time for Carrier Heals

    Carriers hide in the corners (some do, I dont usually) because of their high visibility, high target priority and fragility. Giving a CV a heal or 3 (for T10's) MIGHT entice some more CV drivers to put themselves in harms way instead of camping it up in a corner. Of course it may not because those who camp now may never give up that style, it may accomplish nothing more than giving more damage and xp to the players shooting at the CV. Also, this would mean altering their near magical DCP, allow CV's to burn, allow them to flood......and for the love of god dial back a CV's AA capability.
  13. Of course it is. 15+ years ago it came out, I started during NA beta. At its peak there were 2 US servers with 40k ish players total. Game was great for 6 years.....then along came subs.... My point that you seem to have missed is, CV's had a clear role to play in NF, they dont in WoWs. Not so much in the 'great battles' in NF, but once clan wars came out there had to be at least 2 or 3 players with top lvl CV's, and they had to be at least decent. A bad CV player could cost you the game much in the same way a bad top tier BB player could. WoWs is so over simplified in an attempt to draw the instant gratification crowd to play. WG has pissed off the 'old guard' and it would appear that its not attracting 'new blood'.
  14. So you think taking a niche market (naval sim) within a niche market (wargame) within a niche market (PC based, lets face it...most gamers use consoles) game and then splitting it up again is a good idea?
  15. Ever play NavyField. CV's worked fine in that game, they had a role to play. WG needs to decide what role they want for CV's. They would be better off going back to the RTS style and tweaking it. The debacle that is the CV rework is only a taste of whats to come with subs.
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