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About LT_Rusty_SWO

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  1. I'd say get those 99c DDs, but don't get them with the intent to sell for a port slot. They're ridiculous amounts of derpy fun to play.
  2. What happens to *you* at a given tier than what happens *around* you. Gimme a minute and I'll pull data. I have quite a lot of it.
  3. ... and, whether intentional or not, the obvious effect of this is going to be to move the pain from T8 to T6/7. Because if T8 is top tier more often, then that's what's going to happen. Most people aren't. Some are, sure, but most are not. Most are just asking for T8 not to be in so many T10 fights. You're making a bad assumption. The way I'm thinking about this is to draw the obvious conclusion. Why is T9 the least-played? Why is T10 the most played? Why is T8 right there with 10? T10 gets the most play because nobody wants to play T9 if they can help it. (Well, except for the people who have Kronshtadt, Musashi, and Missouri. And a few of the tech tree destroyers. They love T9.) Everyone else hates the T9 cruisers and BBs, so they skip them. T9 is almost an irrelevancy.
  4. LT_Rusty_SWO

    Santa Crate Mikhail Kutuzov = No Radar

    See, that's the perfect gag. It's got just enough plausibility to seem real.
  5. LT_Rusty_SWO

    Santa Crate Mikhail Kutuzov = No Radar

    Y'all missed a golden opportunity here to mess with the guy. Imagine how much fun it would have been to string OP along about radar. Maybe even start an outrage about how our previously-owned Kutuzovs just all lost the radar in an unannounced nerf, or how some of them did but not everyone's... Jeeze. You guys. Boring. No sense of fun.
  6. Look, it's a logical conclusion to draw. If you're complaining that MM makes you face higher-tier ships all the time, then you are effectively asking to face lower-tier ships instead. Why? Look at it this way: as time goes on, people advance in the game, right? You get more and more people that reach Tier 10. They cannot be up-tiered. If you have 50 people in queue within your matchmaking spread, and they're spread out evenly with 10 people each in 6-7-8-9-10, then you have an equal chance of being top tier or bottom tier. But that's not how things are, because more and more people hit tier 10 every day. You're far more likely to come up against 25 people in T10, with the remaining people split up between 6-7-8-9. This gives you a higher percentage chance of being in a T10 fight, simply because that's what the people who are online are trying to play. If you want 33.3% chance, then you need to ensure that the number of people on the server is spread out in tier to cover the odds you want to see.
  7. Kami does seem to be answering the mail on this. I got a reply to my message yesterday, and he said he'll be adding my stuff later today. I'll check when I get home.
  8. LT_Rusty_SWO


    Memory CAN be wrong, yes, but it isn't always. I had a battle a few months back where I was in a DD--I think it was Gearing, but can't remember for sure--and I got killed by a Trashkan. My DETECTED indicator was unlit. There was nobody within my detection radius. The Trashkan was 7.6k away from me when it fired the final round that killed me. Because I was going to die anyway, I went ahead and fired back. As soon as the battle was over, I quit the client and fired up the replay. The replay showed the Trashkan at 5.6, not 7.6, and showed the detected indicator lit. It also showed me aiming at an empty patch of water 7600 yards away, and showed my shells landing in that empty patch of water. Now, you could make the argument that I'd misread the rangefinder, except that it's pretty much impossible to not realize you're aiming at an empty patch of water. My memory was not faulty, but the replay did not show what had actually happened. I wrote it off to a lag spike, at the time. JFC, dude. Replays are enabled by default. You're recording them with every battle you play, no matter what.
  9. I haven't noticed it with my guns, but I'm DEFINITELY getting it with my rudder commands. I'll mash and hold the Q/E/A/D keys and keep firing and then all of a sudden I'm dead and can't figure out why. I mean, I was turning, so I wasn't broadside to that [whatever] anymore. I should have been bouncing things. But, nope- I hadn't turned at all. My rudder never twitched, and I kept that nice juicy citadel pointed at the bad guys, and then I died.
  10. LT_Rusty_SWO

    Possible Clan Wars Issue Tonight Again

    Yeah, well, good for you. We weren't. It was 20 minutes in before we could hit the go button. They did something with the server, probably as soon as reports started coming in that there was something possibly ate up, and the only people who could play right away were the ones who had restarted teh game client after they did whatever it was. Everyone else who had already been playing all day? BZZT. Nope. Button was broken, and nobody figured out that we needed to reboot the client until 20 minutes after the start of battles.
  11. LT_Rusty_SWO

    Possible Clan Wars Issue Tonight Again

    It wasn't. They just told us that we have to reboot our game clients in order to play clan battles. There was definitely something wrong, just they got it fixed a lot quicker this time.
  12. LT_Rusty_SWO

    Possible Clan Wars Issue Tonight Again

    The concern had been voiced, and WG heard, and guess what? It's still broken. Just like last week. It's even more amazing that it's still broken. just like last week.
  13. LT_Rusty_SWO

    tonights clan wars glitched again?

    hey, guess what?
  14. His PM box is full, sounds like. Apparently there's a whole [excrement]-load of people who didn't get their stuff.