Jump to content

Aessaya

Members
  • Content Сount

    240
  • Joined

  • Last visited

  • Battles

    5792
  • Clan

    [IXM]

Community Reputation

273 Excellent

6 Followers

About Aessaya

  • Rank
    Master Chief Petty Officer
  • Insignia

Profile Information

  • Location
    That faraway cap circle

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. As long as we still have soup!~ In other news, ship's updated, yo! Mermaid's Wrath Crew Names File (for WoWS client ver. 0.9.1.0) There may or may not be more soon. Watch this space!
  2. Guess what? WoWS 0.9.0.0 has landed! And what a whoopie splash did it make! But you know what else is going to make a splash-down today?! Mermaid's Wrath v2.6! Yes! Complete with all brand-sparkling-new Observer Corp notifications, now with 189 ways to tell you a new customer for your shells and/or torpedoes (and depth charges!) has been found! Get yours now below! Mermaid's Wrath Voice Pack (v2.6) Mermaid's Wrath Crew Names File (for WoWS client ver. 0.9.0.0)
  3. New month, new old stuff! Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.11.0) Mermaid's Wrath Crew Names Tool (to automatically convert new client version names upon new patch)
  4. Well it's only triggered when you click the left button, so if you're ripple firing it's not repeated (at least from what I've seen).
  5. New update stuff! Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.10.0) Word of warning: the main battery fire voiceover is back, and it's back with a vengeance! Now your gunnery officer will absolutely want to catch up for every single salvo she's been forced to stay quiet since 0.8.7, so now she will absolutely announce every. single. salvo. Fast RoF ship captains rejoice! (or be doomed). Nevertheless, I have cooked up an alternative mod.xml that will send the gunnery officer off for a shore leave once you want to have some quiet time again. mod.xml
  6. Updated some stuff! Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.9.1) -- added Halloween 2019 commanders Mermaid's Wrath Crew Names Tool (to automatically convert new client version names upon new patch) -- ^ Happy belated Halloween.
  7. Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.9.1) You know the drill :)
  8. Yes, it's that time of the month again. Stuff has been updated. Mermaid's Wrath Crew Portraits Pack (v2.9.2) Mermaid's Wrath Crew Portraits Historical Add-on (requires base pack) Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.9.0) Happy boating!
  9. Aessaya

    .mo file editor [v1.2]

    That's super weird. Anyway, I used this as a chance to put the entire thing on GitHub. So knock yourself out :) NB: The project is made in an older version of Microsoft Visual Studio 2010, so you may have to jump some hoops to make it work.
  10. It is possible Aslain hasn't updated the mod for 0.8.8/0.8.8.1 yet. That would explain this behaviour, as the pre-0.8.8.1 mod would result in national voices being played instead.
  11. Hmm... That's odd. The file paths haven't changed at all. At the very least you should still be getting the portraits. Have you tried repairing the client?
  12. A wild update appears! Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.8.1)
  13. Yes, unfortunately, both of these are on the sound engine side and there's not much we can do about it until WG gets their ship together.
  14. Okay, so, after running with our hair on fire, the Mermaid's Wrath development crew is happy to announce the following updates! Mermaid's Wrath Voice Pack (v2.5a) For those updating from the previously latest mod, you only need the mod.xml file, attached to this post! Mermaid's Wrath Crew Portraits Pack (v2.9.1) Mermaid's Wrath Crew Names File (for WoWS client ver. 0.8.8.0) Please, report any bugs you may encounter with the voiceover mod. Any out-of-place lines, missing lines, or lines that aren't supposed to be playing. Please, try to provide as many details as possible. Known issues: Main battery fire, Torpedo launch, and Torpedo hit sound events are missing completely. Post-battle Victory/Defeat/Draw sound event is missing. Your Azur Lane / High School Fleet commander may poke through and say things whenever a ship (friendly or hostile) is sunk. I believe this is a problem on WG's side, there may be a workaround, but it'd involve silencing the entire line completely. Sometimes module activation VOs and/or other VOs may not be played, or played in a delayed fashion. We believe these are caused by switch to the new sound engine and we're working on getting it sorted out.
  15. Aessaya

    Update 0.8.8 - Sound Engine: Bug Reports

    Yes, there is a HUGE discrepancy between the volumes of gunfire sounds on ships. Also huge discrepancy in volume of different gunfire sounds on same ship.
×