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About iike

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  1. world of warships

    We need the enigma machine for this one
  2. I'm with KalishniKat on this but on a less hardcore point of view, it is obvious there's algorithms that influence the matchmaking for once that makes a team more favorable to win over the other, hence why you get so many one sided teams...the exception comes when players that play 24/7 and know the game by hand that can make more of an impact on such games than your average joe or 80% of the other players in said game and can make a losing team win, It also depends a lot on what type of ship they are playing... As for also having other algorithms to influence (negatively or positively) the RNG of players on one side of the team is also a thing there's plenty of examples of this.. where one team gets godly accuracy while the other has to work harder to land shots (little help from the server) just like boosting your dispersion and accuracy of your shots. There's ways to prove this but I will reserve the comment. The problem with this type of topic is a lot of people find it hard to believe when they don't even understand computer language or algorithms or are into math much so it's like trying to lift the veil so to say for most unless you're verse in the topic and also thus making them go on a witch hunt whenever you point out such flaws. Remember this game is a business and a controlled outcome (for the most part) where then they can then harvest it for profit. Just do a search on the internet if you are ever serious about this and you will find all the proof and evidence you need... it is that easy.. and if not stay ignorant and Witch hunt away.
  3. Des Moines good?

    DM's best partner is an island.. find one and make love to it
  4. Nerf Nerf Nerf

    Every ship feels nerfed if you don't know how to play them or how they play to put it better.. of course there's exceptions there are ships that just plain suck and don't excel at anything but german BBs specially Scharn are more about positioning than aiming and sniping. German BB's are fast and have good and different armor than most for a reason, they're designed (at least in game) to get in and out when the time is right. Try practicing this in Coop games and find your ship strength..it's also why it's armed with torpedoes just like her sister Gneisenau (wink wink). If you're still too dense to understand what i mean.. GET IN CLOSE AND PERSONAL you will come out on top.
  5. Kurfurst secondary build.

    If you're trying to play a german BB like a IJN or USN BB then you're obviously doing it wrong. You barely gain anything going a different route on a GK except the full tank build which is basically a damage soaker and it's more of a division type build also extremely boring. Just play 2ndaries but know you got to get in there and risk it, you got the tools and the endurace.. the rest is up to you. I love the GK, ive gone against 2 other Bbs and won the battle. here's a recent game
  6. Corgi [edited]

    i've seen some corgis apply this against the spirit of the event through different means, has left a bad taste really and it usually ruins the match when people were chasing an impossible carrot on a stick just like OP's pic, I guess some of them are trolls but it's really leaving a bad aftertaste
  7. Selfish DDs

    Crazy ain't it. I managed to survive and get top score by putting every BB on range on fire.
  8. Selfish DDs

    I was waiting to see when one of the forum personal attackers would show up, I guess it only lasted until page 2.. instead of providing or adding something to the discussion without inciting personal attacks on the OP (Me) and not turn this into a toxic thread like a lot do on these forums you do exactly that, but good job feeling that you're entitled to belittle others just because you can plaster your performance on a game where win rates basically mean a coin flip considering team play is discouraged for the most part. Sure I pointed DD's specifically and it's obvious there is bad players in every class but I wanted to discuss this problem specifically and look for suggestions as my original post pointed out, but hey more to you for acting elitist pandering over stats it shows how good you are, truly.
  9. Selfish DDs

    I like this suggestion this is something that would also maybe provide a different game mode.
  10. Selfish DDs

    Alright after I posted this I got this game, damn... I didn't mean remove DDs from the game my post was more pointed at rewarding DDs more for teamplay (spotting/capping) rather than damage output that would help everyone more in the long run and if that doesn't work then other suggestions would be welcomed. Btw games like the ones below are so rare and weird to play you have to throw everything you learn as a cruiser out the window and play differently. When every shell flying in the air is a BB shell then you have to think twice about everything.. specially with a CV spotting you most of the game. I always support DDs.. but sometimes you also get shafted when you rush to support them and they bail out in a different direction then you're dead.
  11. Selfish DDs

    Let's talk about destroyers that decide the outcome of the game within the first minute of it. I'm talking about the ones that either go half throttle or full throttle to hide behind an island and then try to spend the rest of the match trying to blind torpedo the other team while their own team is perma-spotted by the other DDs and have to play "on the run" for most of the match and gets knocked out 1 by 1 in a disproportionate rain of fire by non-visible ships thus forcing also your cruisers to try and spot and failing miserably because A) their spotting and concealment sucks vs DDs and B) they suffer the most for being exposed/overextended (trying to spot and even cap sometimes) I play mostly cruisers and this is common play/occurrence at tier 10. Yeah you know those games I'm talking about and more often than not end up in a blowout. I think a reasonable fix for this or at least incentive would be to stop only/mostly rewarding damage output as the deciding factor of credits and xp earned and making spotting/capping and other team play activities more rewarding. Feel free to add other suggestions.
  12. Matchmaking keeps doing this to keep the medium playerbase at around 50% winrate so you get into these rollercoaster win streaks and lose streaks that are usually one sided blowouts and is not fun, from time to time you get a team that fights back and it gets semi close but those are 1-2 for every 10 game I'd say in my experience.
  13. Ive been deleted before by AP bombs from USN, the only problem with this is you can't do anything and you barely kill 1 plane if that and its almost a guaranteed 70+% off your hp without anyway of you avoiding it unlike when you're angling against shots or dodging torpedoes, its dumb. That's why sometimes CVs literally ruin games. Hell I've ran in games with cvs that just go and delete a ship even with said ship is full AA spec, has happened before in my AA spc'd cruisers and BBs.

    I'm thinking of selling it, what do you guys think?