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  2. BrushWolf

    FLY STRIKE WIN Question ( Another one....)

    I see you are a co-op player but you are going to have to go to randoms and look for First Blood, Fireproof, or Devastating Strike or maybe even a detonation with unprotected, no flag and no module, DD's
  3. Formous

    Plane economy

    I do this too. Even in the best of cases, the planes which drop their payload take perhaps 2-3 times as much damage as the remainder of the squadron you still control. It'd be nice when I brought only a third squadron in, that those planes had the hp to get in and get back out again. It sucks that planes are more akin to Kamikazees then planes.
  4. This is untrue. There are several thread on it, including a big one debunking it from littlewhitemouse. CVs limitations changed from limited capacity, to limited time in which to rebuild planes. It takes quite a while to rebuild a full squad (half the game in a short game). It is entirely possible and fairly easy to completely deplane yourself and become next to useless in several minutes, if repeated mistakes are made attacking a ship with great AA in higher tiers. A community contributer did it on stream by mistake just yesterday morning.
  5. Blorgh2017

    Caption the profile image above you.

    "See all these medals? You can't get them if you just lemming train."
  6. Admiral_Thrawn_1

    Guns shoot but no shells come out.

    Try this experiment, fire your guns at a little bit of a distance, then immediately hit the Z key. This will allow you to have the camera follow your shells through the air. Also will allow you to confirm if the shells are not actually firing or not. Because if the shells are firing then it may be a graphics bug that could be tracked down and fixed. But first we would need to know if the shells are truly not firing or not.
  7. ObiphanKenobi

    What is next ?

    Russian t9 Premium DD <-- looking good and hetic
  8. Col_Nasty

    FLY STRIKE WIN Question ( Another one....)

    AHHH , Yes I am using all T5 ships but I was playing COOP! I will get into Random ThNX!! Col Out!
  9. Hydra_360ci

    Can a Tier X CV be Deplaned?

    I'm not advocating manual fire AA guns. My stance is that the CV gameplay is too artificial a system for a PvP environment. I'm saying the class is broken as a whole and won't be balanced to everyone's satisfaction. It's either gonna be dominant and sink everything it touches, or feel underwhelming to the glee of everyone one else in the match.. At the very least, the CV needs an equal risk of ejection that every other Ship Class currently has. Some outside the box thinking needs to be introduced to the CV class. Something to make it more equal to all the other ships in a match. Something that makes plane deaths mean something. Such as, tie plane deaths to the CV's Health pool. Though, if WG Nerfs CV's so badly that no one wants to play them. I'm fine with that, too. ------------------------------ If there were a no CV button in the game.... I wonder how many people would push it.
  10. In all honesty, you at the bare minimum should have enough HP in a squadron to manage at least 1 to 2 strikes. Planes do so little damage that anything less is unfair. Yet I am taking Lexington planes and I see the whole squadron die so fast that they died a good 5 seconds BEFORE they reached the first spawned flak clouds. Something is rotten here, no matter how you cut it. Should you take no damage? No. Should you be guaranteed to lose 6-9 planes before you got within drop range? No. This is OP and [edited], and unfair to the CV. Those planes cost a ton, and not getting even a little out of them should send red flags.
  11. The_Massacrerer

    WG, you need to fix MM NOW

  12. iiAqua

    British Tier 8 Premium Cruiser Suggestions

    Norfolk at T8? Also HMS Renown or HMS Repulse may be a good match for the tier.
  13. crazyferret23777

    How to De Moines?

    Recently got her but am having trouble getting good games out of her so far. Can you guys help me to make her work? What are some of the strategies that a good De Moines player needs to use to be successful? Can she be used as a kiting cruiser or is that only when you grind to the LM? TIA
  14. hungariantank123

    Caption the profile image above you.

    Why is there a lemming train going to A and im all by myself at C?
  15. Admiral_Thrawn_1

    You lose all your planes just for attacking now

    What you have to remember is these are NOT the old RTS CVs where you only had certain amount of aircraft for the entire battle and could end up with an empty CV. Instead the Reworked CVs get unlimited aircraft so if you hit a target and lose all your planes just switch over to another aircraft type to attack with. I have tried the new CVs and found if you cycle between all 3 aircraft types, you never run out. To balance this the AA defenses are possibly better than RTS CV days, hard to say exactly since back then you could simply take every squadrons n you could put up into the air together and just overwhelm enemy targets in with the sheer numbers of planes. That’s also what’s making it more difficult to judge what is going on now. But truth be told I preffered using the RTS CVs over these Reworked ones. Although as I have pointed out before in other threads, they probably needed the Reworked CVs in order to make Submarines a more viable addition to the game without constant detection and attacks from planes.
  16. You cannot "recall" or control a squadron that has already attacked. They go back to the CV automatically after the attack and are out of your control. I am advising not to take a full squad into an attack in which you are going to lose a bunch of planes before they can do anything anyway. I am advising to avoid doing this entirely. This addresses part of the OP's problem.
  17. TheOmegaDuck

    Guns shoot but no shells come out.

    Seconded on the replay - This is really weird, I'd like to see it. You say no shells come out - You can't physically see them I presume? Have you tried firing at a stationary target to see if you can get hit ribbons? (IE There's just a rendering issue) Is this with all of your ships, or just one?
  18. JediMasterDraco

    Kolburg not getting credit for kills

    I believe getting the kill is equal to doing 15% of the ship's HP in damage.
  19. Kael_17

    HMS Implacable for free?

    A semi-colon is used to separate closely related (ie, how to obtain Implacable) but independent clauses. The first clause makes it clear that it would not be possible to outright acquire this ship through doubloon to crown conversion and purchase of containers. The second clause indicated that grinding would be required. These two clauses exist independently of each other. If Wargaming had meant for this statement to mean that both would be required they would have used a coordinating conjunction in place of the semi-colon.
  20. Steeler_Nation_USA

    What is next ?

    Playing the hell out of the Div 2, and trying to dodge airplanes in my few WoW plays.
  21. ObiphanKenobi

    You lose all your planes just for attacking now

    you are discussing something completely outside what the OP want to complain about OP are already making several attacks and complained that every time after he attacked, he recall his squadron and in doing so he lost the entire squad because of a lone bb AA. 2 totally different scenario
  22. Venator77

    How can I change music mode?

    I don't quite follow. I know of the option to play your own music in settings, but I'm afraid it won't play the correct music at the correct time. Is there anyway I can get certain music playing at certain times?
  23. cavscout1739

    You lose all your planes just for attacking now

    If I had 12 PT boats running in for torpedoes, wouldn't I like my secondary gunners to whittle down their numbers before I attempt to torpedo beat? If I have 12 planes (conveniently all attacking from the same direction), wouldn't I want my anti-aircraft gunners to drop as many as possible? This is only a problem (losing planes) for the carrier driver. Surface combatants have their own salty axes to grind regarding the carrier re-work. Complaining about flying into a bees nest of AA and then getting paid out for doing it, is just plain silly. I stay away from those targets until HE has whittled some of that defense off. Or, I attack from the off-side (assuming that the ship doesn't change its priority with that in mind), or I wait for DFAA to stop throwing flak in my face (about 30 seconds, thereabouts), and I wiggle between the flak, or I drop planes before the attack, or just plain go and make friends with a lolibote what's trying to cap a cap. Carriers aren't the weapons from prior to 0.8.0; they've been gimped so they're about as effective as a destroyer in scouting, turning the surface combatant to face away from a torp run, and in general harassment and zone interdictment. In fact, I feel that fighting back against carrier pilots, who are just trying to score massive damage and XP anyways, is like taking candy away from a baby. All of their attacks have been gimped, the run in is gimped, the planes' HP isn't up to the task and yet, they still keep plugging on. I don't know where the re-work will end up. I do know that playing carriers (and shooting their planes down), is vital to the developers in figuring out how to make it all work.
  24. Wows_Nightly_News

    I feel Yukikaze is a bit of a wasted oportunity.

    You know people would go crazy for an IJN torp boat with good AA or defensive fire.
  25. If you are going to recall them before they have dropped their weapons on the target, there is no point in taking them into the attack in the first place. Drop them in open water before you attack and send them home. "Don't complain" is a very broad statement. While I am an advocate of CVs in this game, there is nothing wrong with bringing problems to light, if they exist.
  26. Estimated_Prophet

    I feel Yukikaze is a bit of a wasted oportunity.

    Or like someone else suggested; (LWM maybe?) a heal to help represent her being a lucky ship and surviving all the time.
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