Friendly torpedo hits are an avoidable situation, with a little help and a heads up. I would like to suggest that the development team explore the possibility of extending the cone of trajectory for the torpedoes across the path of friendly ships as a visual warning.
We currently have the torpedo warning icon and direction they are approaching from, extending the trajectory cone would make avoidance a simpler matter. As it stands now you most change you point of view to see if your path intersect and what you need to do to avoid them. This often times exposes you to enemy fire.
To limit the amount of code or burden on the program, the trajectory cone be limited to 1km +/- distance either side of the ship. In a nature similar to the smoke screens laid down by DD's. The program currently knows a torpedo is on your path and how close it is.
Thoughts? Additional idea?