What is the reason that Wargaming has made the RNG so heavy in WoWS, that when you're firing dual/triple barreled turrets, one barrel falls short, another goes over the target, one hits, and one goes off to the left or right? Isn't that counterintuitive to the fact that these turrets' barrels are all by design cambered to the same elevation of the barrel to its left and right?
I mean, I can understand different turrets splitting shells, but one single triple barreled turret should either all miss or all hit, right? Or am I wrong in this thinking? Perhaps real life turrets can aim each barrel at different elevations?