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Torpedo Basics

Torpedoes

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migbait1 #21 Posted 29 August 2015 - 03:42 AM

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The Schnell boot can fire forward torpedo's, with two launchers port and starboard, 4 all together. Too bad there not in the game at present.

migbait1 #22 Posted 29 August 2015 - 03:50 AM

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I know of no ships that can launch pointing ahead but there is at least one ship that can fire directly astern. 

 

The German Schnell boot has 4 launchers 2 to port and 2 to starboard that fire forward. To bad there aren't any in the game at present.



CV4_BullsEye #23 Posted 29 August 2015 - 06:20 PM

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View PostQuaffer, on 25 August 2015 - 05:19 PM, said:

Just scroll your mouse.

 

Quaffer, thanks.  I also found that if you hold the C key down for several seconds.  

TrangleC #24 Posted 30 August 2015 - 11:31 PM

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How do I actually activate that lead assist indicator?

I got the Japanese tier 3 cruiser before my first destroyer, so I have used torpedoes, but the lead indicator was just always there, without me having to switch it on somehow. Now I started playing my first destroyer and I don't have that assist.



Quaffer #25 Posted 31 August 2015 - 12:51 AM

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View PostCV4_BullsEye, on 29 August 2015 - 01:20 PM, said:

Quaffer, thanks.  I also found that if you hold the C key down for several seconds.  

For other fun tricks check out:

List of Mouse and Keyboard Commands

C     Manually switch camera between main battery groups.

 

View PostTrangleC, on 30 August 2015 - 06:31 PM, said:

How do I actually activate that lead assist indicator?

I got the Japanese tier 3 cruiser before my first destroyer, so I have used torpedoes, but the lead indicator was just always there, without me having to switch it on somehow. Now I started playing my first destroyer and I don't have that assist.

 

Block Quote

Placing your cursor on an enemy and pressing the X key will provide a lead indicator.

 

Have fun.

I am under an NDA and will not comment on Super Testing.


_FireStarter_ #26 Posted 19 September 2015 - 09:55 PM

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i was looking for a guide found this. had NO IDEA bout that grey ark and what it meant, or even noticed it.

jumped into a game.

 

fired a set of torps at an enemy just shy of 10km out  killled it

tried it again. target hit again 10km out.

 

ty so much LOL

i'll read the rest between battles :D

great psot.



ThyssenStahl #27 Posted 12 October 2015 - 04:17 PM

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Quaffer you are the best. Excellent guide!!!!

Jjtt0105 #28 Posted 18 October 2015 - 08:35 PM

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Thanks for the guide. Torpedoes are tricky to use, now I understand them better.

_KIA_ #29 Posted 06 November 2015 - 12:05 AM

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Very enlightening and definitive guide for inquiring minds...a well thought out and presented job both verbally and visually...kudos to you  +1  :honoring:

Edited by A__CHIMO__A, 06 November 2015 - 12:08 AM.


Tarrasq #30 Posted 06 November 2015 - 03:50 AM

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Just one really good tip,

 

If you're squaring off against another destroyer (this happens often at the beginning of the match) and he pops his smoke and doesn't leave it, go ahead and spam torpedoes into the smoke, and then back off.  It's likely you will get a hit for many reasons.  Firstly the DD in question is moving slow and not leaving his small cloud anytime soon.  Secondly he likely cannot see you and definitely won't see your torpedoes coming to dodge effectively.  Thirdly the DD is not going to give chase, he popped smoke so he's in a defensive mindset, he won't leave it for fear of your friends lighting him up.

 

I've sunk many USA and more recently USSR DDs this way, as they tend to pop smoke and stick around.  They also tend to turn broadside in the smoke to shoot at you or your allies behind you, giving you a larger chance to hit.  For most DDs you really only need one hit.



BuenosAires #31 Posted 24 November 2015 - 02:02 AM

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Excellent guide! i can't wait to torp like a boss!

Str3sT #32 Posted 29 December 2015 - 12:40 PM

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If I shoot off half my torps without using the remainder of the load, how to I reload the empty tubes without shooting off the remainder?

Or does each tube-set reload automatically anyway?



alexf24 #33 Posted 29 December 2015 - 04:55 PM

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View PostStr3sT, on 29 December 2015 - 07:40 AM, said:

If I shoot off half my torps without using the remainder of the load, how to I reload the empty tubes without shooting off the remainder?

Or does each tube-set reload automatically anyway?

 

Each tube set reloads automatically.

I shoot an arrow in the air, where it lands I do not care, I get my arrows wholesale -- Curly Howard (with a wink to Longfellow)

 

 

 


LadyJess #34 Posted 29 December 2015 - 07:37 PM

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fantasic ... thanks .. will have to give this a try...

Tullus #35 Posted 18 February 2016 - 11:23 PM

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Good read.  Thanks!!!

"...I intend to go in harm's way."

John Paul Jones


AjjaxGaming #36 Posted 27 February 2016 - 08:20 AM

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How do you view torpedoes after they have launched? I have seen this on multiple youtube videos where the youtuber viewed the torpedoes in the water speeding towards the ship. Is this a thing you can only do in replay or is there a button for it?

Camo68 #37 Posted 27 February 2016 - 09:17 AM

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Press the Z key once they are launched. press it again to come back to the ship view.

Press the C key to change torp camera

 

Same with artillery shells

 

Care:  If you stay zoomed in on the torps you can forget what is happening around the ship to your own detriment


 

My Current Ships

Quaffer #38 Posted 27 February 2016 - 04:52 PM

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Read View Basics it's explained in the tracking camera section.

I am under an NDA and will not comment on Super Testing.


Vnuts #39 Posted 09 March 2016 - 04:50 PM

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Very good guide ! thanks

Alurath #40 Posted 13 May 2016 - 05:45 PM

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Loved reading this guide.  Too bad lead indicator has been removed.  Might want to add something at the top to indicate that.





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