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Dunkerque


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Poll: Dunkerque (80 members have cast votes)

Is it even remotely enjoyable?

  1. Yes (68 votes [85.00%])

    Percentage of vote: 85.00%

  2. No (7 votes [8.75%])

    Percentage of vote: 8.75%

  3. Other? (5 votes [6.25%])

    Percentage of vote: 6.25%

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Carrier_Lexington #21 Posted 26 April 2017 - 06:11 PM

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View PostScrappyGG, on 25 April 2017 - 09:18 PM, said:

Hello guys. I have this ship and am hoping to get a build for the future ship the Richelieu. Can someone recommended me a good build that would most likely work for that. I know we don't have stats for it yet but what do you expect to be a good build for it.

 

Well, given that the Richeliu hasn't been released, then I wouldn't expect anyone to be able to give you any insight on this matter.

 

It's not just that we don't have the stats for Richeliu. It's that we don't have anything.


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Destroyer_Atlanta #22 Posted 28 April 2017 - 08:54 PM

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View PostCarrier_Lexington, on 26 April 2017 - 01:11 PM, said:

 

Well, given that the Richeliu hasn't been released, then I wouldn't expect anyone to be able to give you any insight on this matter.

 

It's not just that we don't have the stats for Richeliu. It's that we don't have anything.

 

you are correct it hasnt been released but unless WG pulls WG shenanigans, once thing we can be sure of is the Richeliu is going to be worse at turning than NC as an example because shes a good 85ft longer than NC with with similar draft/beam. or simlar length as bismarck but less beam, so the length to beam ratio is off, shes also going to be a slow turner, if not poor ruddershift, wide turning circle. Its stock hull AA will be crap since its AA was almost non existant until she was refitted in the US in 1943, so thats another.

Edited by Destroyer_Atlanta, 28 April 2017 - 09:02 PM.

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Edselman #23 Posted 28 April 2017 - 09:00 PM

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There's really nothing wrong with the Dunkerque in the right hands, its just different from everybody else because it requires a playstyle not yet seen at tier 6. Going bow-on all the time and not needing to turn otherwise does make sense since all the guns are forward mounted. It brings a different playstyle into the game.

TheGreatBlasto #24 Posted 30 April 2017 - 12:01 AM

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I love sinking the Dumbkirk.

 

 


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Mike_Brase #25 Posted 02 May 2017 - 05:37 PM

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I just bought a Dunk. What I like is the trajectory of the shells. Easy to aim the flight path reminds me of Hindenburg.

vonKaiser #26 Posted 02 May 2017 - 05:45 PM

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Recently had a viewer request a Dunkerque video.  I don't do well in her but she's more then capable and a good ship to learn the bow tanking methods that will become necessarry once you reach Tier8-10 in the USN BB line. 

 


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SgtSullyC3 #27 Posted 02 May 2017 - 05:47 PM

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It looks like a fun ship, plus she's a beauty.

I'd love one but I keep putting it off...


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Marine_Diesel #28 Posted 03 May 2017 - 12:51 AM

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Dunkerque is tanky in regards to AP shells. But every time I play the Dunkerque, I get HE spamed to death. And I've found that the Dunkerque is too vulnerable to HE shells. Dunkerque is covered in 25mm plates which HE penetrates. So I don't like the Dunkerque, I prefer Scharnhorst. Which (currently) is my favorite ship to have fun in.
For some reason, even though the dispersion is good. Most(too often all) of my shots tend to miss. And that's with (ASM1 mounted). Perhaps it's just RNG, but I've just had a terrible time playing the Dunkerque.

What I do like about the Dunkerque is:
- While the armor is rather thin, you can angle yourself and bounce most BB shells. (Similar to Kongo) (But you're still likely to take lots of pen damage)
- The guns reload relatively quickly and the 330mm shells are aerodynamic and get to the target fast. The AP shells do good damage even if there isn't a citadel. And the AP shells have *excellent* penetration for their caliber.

(Do not underestimate the guns of Dunkerque. Angle yourself and keep some distance. And Dunkerque will be fairly easy to sink)

Penetration chart comparison of Scharnhorst and Dunkerque:

Scharnhorst


Dunkerque:


,

ReddNekk #29 Posted 03 May 2017 - 06:48 AM

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The Dunk is, to me anyway, a hard ship to master but I think I finally got the hang of effectively fighting her. I drive her like I do a US Heavy Cruiser; lots of angling and shooting at intermediate ranges because she damn sure aint a brawler. What's tricky is timing the "over the shoulder" shooting when I'm moving away from the target and timing turning away from the target, so that my sides are exposed as little as possible.

 

I'm having fun with the Dunk now. She's a keeper.  :playing:


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Phoenix_jz #30 Posted 04 May 2017 - 02:20 AM

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IFHE was a big nerf-hammer to Dunkerque, intentional or not. That 25mm armor used to be a huge advantage, as it made you practically invulnerable to 152mm HE spam. But, now that IFHE is a thing, and any CL captian with 6" guns worth their salt tier VI+ uses it, it means Dunkerque's not much more than a giant piñata for them, in terms of dealing damage to her...

But Dunkerque's still one of the best BBs at killing DDs out there :D

 

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Rolkatsuki #31 Posted 04 May 2017 - 02:33 AM

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She's absolutely terrifying to anything from BBs of her tier or lower and just about any cruiser and DD she comes across she'll cut cruisers up like a tomato on chopping board for a vegetable soup.

 

the rudder shift time is just amazing for a BB I got into a knife fight with a Kamikaze R whose torps I dodge at 5km then he attempted to ram me on to be erased from the matches existence by my secondaries, the 2ndaries are very good it's just that they can fire at the sides and back and yes especially the back! /^,\\


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Carrier_Lexington #32 Posted 04 May 2017 - 05:55 PM

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View PostRolkatsuki, on 03 May 2017 - 09:33 PM, said:

She's absolutely terrifying to anything from BBs of her tier or lower and just about any cruiser and DD she comes across she'll cut cruisers up like a tomato on chopping board for a vegetable soup.

 

the rudder shift time is just amazing for a BB I got into a knife fight with a Kamikaze R whose torps I dodge at 5km then he attempted to ram me on to be erased from the matches existence by my secondaries, the 2ndaries are very good it's just that they can fire at the sides and back and yes especially the back! /^,\\

 

She's also terrifying to German and USN BBs at tiers HIGHER than her. Her guns are more than capable of citadelling Colorado or a broadside-on NC, and her accuracy is such that you can pretty-much guarantee the (full-damage) regular pen hits on the German Superstructures.

 

Dealing 10-20k damage (NO Citadels this time) in one salvo to a Bismark is pretty hilarious. It's even funnier when someone comes 'round touting their Shiny Horse and you rip ~15k off their health with one salvo, AND you reload faster.

 

I love killing Scharnhorsts.


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ReddNekk #33 Posted 10 May 2017 - 03:39 AM

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FYI to prospective buyers; The turrets get disabled frequently.

Hold my beer and watch this!
 

 

Carrier_Lexington #34 Posted 10 May 2017 - 02:02 PM

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View PostReddNekk, on 09 May 2017 - 10:39 PM, said:

FYI to prospective buyers; The turrets get disabled frequently.

 

Only in close-fights, where secondaries are blazing away. Most enemies I've found will ignore the turrets, aiming for the bow, belt, or superstructure.

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saagri #35 Posted 11 May 2017 - 02:50 PM

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I always found myself getting more overpens than regular pens in this ship.And the accuracy is questionable at times.

 

But having 8 guns up front is amazing. 


 

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Spooooooooooooooooooooon #36 Posted 11 May 2017 - 05:58 PM

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I thoroughly enjoy the Dunq.  I play it like a cruiser.  Engage BB's with HE unless broadside.  Very fun ship

SkaerKrow #37 Posted 12 May 2017 - 10:19 AM

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She's my favorite ship in the entire game, a great attacker that can cause problems for anything that she faces. IFHE has made her pretty mediocre if I'm being honest, but she's still a very enjoyable ship that can pull off some monster games from time to time.

Carrier_Lexington #38 Posted 12 May 2017 - 10:46 AM

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View PostSkaerKrow, on 12 May 2017 - 05:19 AM, said:

She's my favorite ship in the entire game, a great attacker that can cause problems for anything that she faces. IFHE has made her pretty mediocre if I'm being honest, but she's still a very enjoyable ship that can pull off some monster games from time to time.

 

Then again, not many T6's that I've met have taken IFHE.

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ReddNekk #39 Posted 18 May 2017 - 03:27 AM

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View PostCarrier_Lexington, on 10 May 2017 - 07:02 AM, said:

 

Only in close-fights, where secondaries are blazing away. Most enemies I've found will ignore the turrets, aiming for the bow, belt, or superstructure.

 

It don't matter what range I am from the enemy. Hits by mains and secondaries disable the turrets. And secondaries should NOT be able to disable a BB's main turret.

 

Main armaments mod 1 doesn't seem to help at all.


Hold my beer and watch this!
 

 

Carrier_Lexington #40 Posted 18 May 2017 - 10:31 AM

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View PostReddNekk, on 17 May 2017 - 10:27 PM, said:

 

It don't matter what range I am from the enemy. Hits by mains and secondaries disable the turrets. And secondaries should NOT be able to disable a BB's main turret.

 

Main armaments mod 1 doesn't seem to help at all.

 

Interesting. I haven't noticed that except inside the 4-5km range.

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