It's clear that destroyers were meant to rely on their stealth, speed, and torpedoes, but recent patches have hit destroyers really hard. First the RN CLs with their crazy radar, then radio location finding, then the stealth firing nerf... destroyers are currently close to unplayable. With radar ranges longer than torp ranges, and the gun bloom as long as its gun range, it is just about impossible for DDs to survive into late game and still carry out normal destroyer duties such as capping and scouting. And of course, the CVs are few and far in between, which means that destroyers can't hunt carriers, because they aren't present most of the time.
I don't see why anyone would play destroyers when they can play cruisers and flush out destroyers hiding in smoke. Or eve better, play a battleship and spend half the game at max range sniping at other battleships. Some people will argue that skilled players can still used smoke and islands to their advantage, but that is beside the point. The best destroyers in the game right now, the Russians and the Germans, don't rely on stealth, they rely on speed and guns. So basically, after the recent 6.3 sledgehammer, destroyer are just smaller cruisers. They lack an unique identity, and they are extremely unforgiving to play.
Edited by KDEstroy, 01 April 2017 - 08:29 PM.