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Poll: Murmansk players, how have you finalized your captain's skills?


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Poll: Murmansk players, how have you finalized your captain's skills? (2 members have cast votes)

Murmansk players, how have you finalized your captain's skills?

  1. ¯¯Endurance 1A - Priority Target (2 votes [12.50%] - View)

    Percentage of vote: 12.50%

  2. Endurance 1B - Preventive Maintenance (2 votes [12.50%] - View)

    Percentage of vote: 12.50%

  3. Attack 1A - Expert Loader (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. Support 1A - Direction Center for Catapult Aircraft (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. Support 1B - Dogfighting Expert (0 votes [0.00%])

    Percentage of vote: 0.00%

  6. _Versatility 1A - Incoming Fire Alert (0 votes [0.00%])

    Percentage of vote: 0.00%

  7. ¯¯Endurance 2A - High Alert (1 vote [6.25%] - View)

    Percentage of vote: 6.25%

  8. Endurance 2B - Jack of All Trades (0 votes [0.00%])

    Percentage of vote: 0.00%

  9. Attack 2A - Expert Marksman (2 votes [12.50%] - View)

    Percentage of vote: 12.50%

  10. Attack 2B - Torpedo Acceleration (0 votes [0.00%])

    Percentage of vote: 0.00%

  11. Versatility 2A - Adrenaline Rush (0 votes [0.00%])

    Percentage of vote: 0.00%

  12. _Versatility 2B - Last Stand (2 votes [12.50%] - View)

    Percentage of vote: 12.50%

  13. ¯¯Endurance 3A - Basics of Survivability (0 votes [0.00%])

    Percentage of vote: 0.00%

  14. Endurance 3B - Survivability Expert (0 votes [0.00%])

    Percentage of vote: 0.00%

  15. Attack 3A - Torpedo Armament Expertise (0 votes [0.00%])

    Percentage of vote: 0.00%

  16. Support 3A - Basic Firing Training (0 votes [0.00%])

    Percentage of vote: 0.00%

  17. Support 3B - Superintendent (2 votes [12.50%] - View)

    Percentage of vote: 12.50%

  18. Versatility 3A - Demolition Expert (1 vote [6.25%] - View)

    Percentage of vote: 6.25%

  19. _Versatility 3B - Vigilance (1 vote [6.25%] - View)

    Percentage of vote: 6.25%

  20. ¯¯Endurance 4A - Manual Fire Control for Secondary (0 votes [0.00%])

    Percentage of vote: 0.00%

  21. Endurance 4B - Fire Prevention (1 vote [6.25%] - View)

    Percentage of vote: 6.25%

  22. Attack 4A - Inertia Fuse for HE Shells (0 votes [0.00%])

    Percentage of vote: 0.00%

  23. Support 4A - Advanced Firing Training (0 votes [0.00%])

    Percentage of vote: 0.00%

  24. Support 4B - Manual Fire Control for AA (0 votes [0.00%])

    Percentage of vote: 0.00%

  25. Versatility 4A - Radio Location (0 votes [0.00%])

    Percentage of vote: 0.00%

  26. _Versatility 4B - Concealment Expert (2 votes [12.50%] - View)

    Percentage of vote: 12.50%

Also, do you use AP or HE?

  1. AP against all the things!! (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. I use AP ~75% of the time, only HE against angled/BB armour I can't penetrate (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. I use AP and HE about half and half. Very situational (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. I use HE ~75% of the time, only AP against broadside targets with armour I can penetrate (1 vote [100.00%] - View)

    Percentage of vote: 100.00%

  5. HE against all the things!! (0 votes [0.00%])

    Percentage of vote: 0.00%

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_Marines #1 Posted 14 March 2017 - 02:28 AM

    Master Chief Petty Officer

  • Members

  • 379
  • Member since:
    11-15-2015

 

Is she the best Tier V cruiser ever? Do you enjoy this unique seal clubber too? Tell us after trying the new captain skills since 2017, how you awesome build looks like!!:D

 

Captain skill calculator: http://shipcomrade.com/captcalc; For easy reference:

 

Endurance 1A - Priority Target (Show number of enemies aiming at you)
Endurance 1B - Preventive Maintenance (-30 module incaps for every 100 module incaps)
Attack 1A - Expert Loader (-50% reload time if you switch ammo with main guns already loaded)
Attack 1B - Aircraft Servicing Expert (For CVs, +5% aircraft HP, -10% aircraft servicing time)
Support 1A - Direction Center for Catapult Aircraft (Launch 2 catapult fighters/spotting aircrafts, but -20% aircraft speed)
Support 1B - Dogfighting Expert (Aircrafts gain +10% damage/tier and +10% ammo against high tier enemy aircrafts)
Versatility 1A - Incoming Fire Alert (Indicator for >6-second incoming gunfire)

Versatility 1B - Evasive Maneuver (-20% detection range and +75% HP when empty of ammo, but -30% speed for torpedo and dive bombers)

 

Endurance 2A - High Alert (-10% cooldown of Damage Control Party)
Endurance 2B - Jack of All Trades (-5% cooldown of all consumables)
Attack 2A - Expert Marksman (+0.7°/s traverse for >139mm guns, +2.5°/s traverse for =< 139mm guns)
Attack 2B - Torpedo Acceleration (+5 knots torpedo speed, but -20% torpedo range)
Support 2A - Smoke Screen Expert (+20% smoke screen radius)
Support 2B - Expert Rear Gunner (+10% damage for aircrafts' rear guns)
Versatility 2A - Adrenaline Rush (-0.2% reload time for each 1% lost of HP; e.g. -10% reload time for 50% lost of HP)
Versatility 2B - Last Stand (engine and rudder can no longer be incapacitated, only partially suppressed)

 

Endurance 3A - Basics of Survivability (-15% module incap, fire, and flood debuff duration)
Endurance 3B - Survivability Expert (+350 HP for each ship tier)
Attack 3A - Torpedo Armament Expertise (-10% torpedo reload, -20% torpedo bomber servicing time)
Attack 3B - Emergency Takeoff (you CV can now recover and launch aircrafts when on fire, but servicing time doubles if you recover aircrafts when CV is on fire)
Support 3A - Basic Firing Training (-10% reload for =< 139mm main guns, -10% reload for secondary guns, +20% AA damage)
Support 3B - Superintendent (+1 charge for all consumables)
Versatility 3A - Demolition Expert (+2% chance of fire for every HE/secondary/dive bomb hit)
Versatility 3B - Vigilance (+25% torpedo acquisition range)

 

Endurance 4A - Manual Fire Control for Secondary (-15% secondary dispersion if Tier 1-6; -60% secondary dispersion if Tier 7-10, but secondary guns now only fire at your designated target)
Endurance 4B - Fire Prevention (-10 fires for every 100 fires, and your ship is immune to more fires if already has 3 fires)
Attack 4A - Inertia Fuse for HE Shells (+30% armor penetration for your HE, but -3% change of fire for the HE)
Attack 4B - Air Supremacy (+1 aircraft per squadron for fighters and dive bombers)
Support 4A - Advanced Firing Training (+20% range for =< 139mm main guns, +20% secondary and AA range)
Support 4B - Manual Fire Control for AA (+100% AA damage for > 85mm AA guns, but AA guns now only fire at your designated target)
Versatility 4A - Radio Location (A passive [i.e. always on] ability that gives you a white "arrow" in the middle of the screen pointing at the nearest ship. No effect if you are a CV. Might be nerfed soon)
Versatility 4B - Concealment Expert (-10% detection range for DD, -12% for CL/CA, -14% for BB, -16% for CV)

 


Edited by _Marines, 14 March 2017 - 03:30 AM.





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