Except... they didn't change the armor values.
You even admitted as much.
WG doesn't do tapered armor, so they average out a tapered section and apply a flat value across the board.
They did it to Alabama, as they do for ALL ships.
You're sitting here whining that the sections for Alabama's averaging wasn't finely partitioned enough.
Prove that this impacts gameplay enough to matter, or GTFO.
If you read the OP you would know that they can do much better quality armor tapering simulation than what Alabama currently has, even in other ships that share the exact same armor scheme. This tells me that a mistake was made somewhere along the line. Maybe Boris the intern got to do the model for this one. That doesn't somehow excuse the poor quality of work though, nor does it make it correct when viewed in comparison with the rest of the ships in the game.