A proposal for a new tier 8 French Cruiser, De Grasse. I shall shamelessly rip off the LWM ship review format for this proposal. Sorry~
Tier 8 Premium French Cruiser
With such an arsenal on board, the enemy can only hope De Grasse doesn't spot them on the battlefield.
Quick Summary: A fast, maneuverable and confident cruiser similar to Atlanta in firepower, but with improved ballistics and workable armor similar to her tier 8 cruiser colleagues.
Date Written: March 6th, 2017
Status: Currently unavailable on NA server.
Closest in-game contemporary: I wanted to say Atlanta, but the similarity ends sharply at main battery caliber and fire volume, Minotaur is in some sense more comparable.
Degree of similarity:Clone / Sister-ship / Related Class / Similar Role / Unique
This cruiser is really a mixed bag of a ship with very unique play style, but still quite familiar to captains with some experience across different cruiser branches.
-Massively improved ballistics over Atlanta, with muzzle velocity sitting nicely at 808 mps
-Good volume of fire at maximum of 12 guns per board side and reload at 4 seconds
-127mm rifle can benefit from a wide range of armaments
-Deadly AA even against the most lethal of aircrafts
-Respectable armor especially around hull and decks
-Interesting placement of main batteries ensure good forward firepower
-Anemic hit points due to her small displacement
-Light shells means shell speed tends to drop over great distances
-Ineffective placement of main battery turrets and lack of torpedo armament can be painful in certain conditions
-Armor, while improved, still suffers from a vulnerable citadel
-Lack of range in her main battery stock
Have your white flag ready?
Same shells, same role in fleet, same design mantra, De Grasse is very similar with Atlanta in her monstrous DPM both anti-surface and anti-air. The difference mainly stands in gun characteristics. Such a DP mount is comparable with American counterpart in its lightening fast traverse and elevation, but the French gun features a much more respectable ballistic. This means De Grasse is not so well suited for island camping, but felt more at home in open waters-and she's well prepared for it. The belt of the De Grasse is a very mediocre 100mm, but the deck of De Grasse is excellent: 38mm, meaning that even the Yamato will have problems with such deck at a range under 16km. This doesn't mean this French should chase BBs around, but certainly this is not a tissue paper ship like Atlanta is caught in a long range engagement.
De Grasse does require quite a bit of captain skills, especially AFT, and on a lesser degree upon BFT, DM and IFHE. The HE performance should be very familiar to USN dd and Atlanta/Flint captains, but the AP does receive extra penetration value thanks to the higher muzzle velocity which can be quite handy.
The lethality of De Grasse should become well-known with her release-aside from the terrifying 127mm DP guns, De Grasse also boasts a very handsome suite of 10 dual 57mm mounts, meaning her AA reaches far and hits hard, creating a "no-fly" zone for all opposing CVs.
Skill floor: Simple / Casual / Challenging / Difficult
Skill ceiling:Low / Moderate / High / Extreme
This is not a ship for new comers or derps, or players lacking an experienced French commander. The ability to find the perfect balance between a confident and dynamic play-style and a passive defense stance is the key in achieving success. She might have some staying power thanks to the substantial armor, but her hit points does not allow her to be as comfortable exchanging fire against heavy warriors like Chapaeyv, Admiral Hipper, Mogami, and especially the newly buff USS New Orleans.
But in terms of raw carry potential? The sky's the limit. As long is this ship still floats, a very substantial DPM will constantly rain above the enemy team, also a very nasty large AA bubble as well. Destroyers, Battleships, CVS will very easily succumb under De Grasse's armaments. It's the same tier cruisers that might pose a more serious threat. Still, a withering firepower can put a singled out enemy down.
What do you guys think? Leave an upvote if you like it~
Edited by The_first_harbinger, 07 March 2017 - 02:44 AM.