If this has been said already, I apologize, for I missed it.
PLEASE allow some sort of escape/disengagement for fighters who either need to evade strafing runs or that run out of ammo while engaged in a dogfight. When one fighter squadron goes skosh ammo, they just fly around dodging and hope beyond hope that the opposing squadron will also run out of ammo. Having to sit there without any sort of possibility to disengage and make a run for it is ridiculous and leaves the squadron with no ammo simply doomed to die with no escape hatch possible. Can we get either a Captain skill for fighters the same as the bombers (like an evasive disengagement once ammo is depleted) or a default of the same? This would at least allow a few fighters to get back to the ship to rearm instead of being sitting ducks to eventually be shot down with no hope of escape.
They are addressing this in the play test server now. It allows your planes to disengage at the cost of one of them. Haven't seen it in action, kinda like the idea.