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Update 0.6.1 - Update Notes and Downtime w/ 0.6.1.1 Update Info


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Nortath #41 Posted 08 February 2017 - 12:37 PM

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Your killing us, guess see ya after work (sigh)

duffman118 #42 Posted 08 February 2017 - 12:42 PM

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I need my Warship Fix!!! Cant wait to try the new update :D



SalvoSanta #43 Posted 08 February 2017 - 12:45 PM

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So it's up...and the inventory won't open. Ah well.

Edited by SalvoSanta, 08 February 2017 - 12:48 PM.


JVD1955 #44 Posted 08 February 2017 - 01:24 PM

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Now it's 0830 et and my computer is down loading the up date again......  ????

Murcc #45 Posted 08 February 2017 - 02:17 PM

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I like the new format.  Easy to read and can now go to the specific area I want to investigate.

 

 


Above average potato


Deputy276 #46 Posted 08 February 2017 - 04:35 PM

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Quick question: "Valentine's 2017" Commemorative Flag

 

Is this coming on Valentine's Day? Does it require any special effort to get or is it just "rewarded" for signing on? 

 

 

I know....meaningless to most folks. But my wife wants to know :)


Edited by Deputy276, 08 February 2017 - 04:36 PM.

The Hood found the Bismarck and on that fatal day
The Bismarck started firin' fifteen miles away
"We gotta sink the Bismarck" was the battle sound
But when the smoke had cleared away, the mighty Hood went down

monty50000 #47 Posted 08 February 2017 - 04:59 PM

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View Postmonty50000, on 08 February 2017 - 04:27 AM, said:

Do the container changes (4 instead of 5 flags in TYL-containers) also apply to collected and stored (not opened) containers?

 

Damn, they do.

UrinalChills #48 Posted 08 February 2017 - 05:18 PM

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I must have missed something; when does Ranked become available?

Merc85 #49 Posted 08 February 2017 - 05:33 PM

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Niko,

I really like your new format for the update notes....thank you.  :great:



jason199506 #50 Posted 08 February 2017 - 08:08 PM

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0.067%/sec?

so like....0.6% per 9 sec and 6% for the entire duration of flooding?

what nerf to flooding damage



doomsday_2012 #51 Posted 08 February 2017 - 08:12 PM

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View PostUrinalChills, on 08 February 2017 - 11:18 AM, said:

I must have missed something; when does Ranked become available?

 

Friday

ScarySnowman #52 Posted 08 February 2017 - 09:26 PM

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With the changes to the containers, in TYL containers you would sometimes get 3000 free xp (before this patch), now its 750. Was the amount lower, because there might be a higher chance to get free xp compaired to before.

NikoPower #53 Posted 09 February 2017 - 12:48 AM

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A small hotfix is scheduled for release and server downtime on from February 9, 02:00 PT / 05:00 ET to  03:00 PT / 06:00 ET.

 

This is to address two issues reported by players. 

1: Some players are unable to see the inventory screen upon loading up.  This was an error on my part but there is information about this.

-This seems to be an issue with Mac users. While support for Mac is unofficial, CodeWeaver has brought the game to Mac users. Unfortunately, as this is their project, we don't have the ability to fix these issues.

 

2: Some players who still have Santa Containers in their port have received errors when trying to open them. This causes the client to freeze. If you experience this before the hotfix. Close out the client and re-enter it. Prior to the fix, when you load back in, you will have received the items but you won't get a notification as to what they were. 


 

"To be honest in some strange way when I think of Niko I just imagine a Corgi, like my brain knows that Niko is a human but the Corgi image just works." - Devastator5000

 


Herr_Reitz #54 Posted 09 February 2017 - 02:28 AM

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Say Niko - no feedback for bugs thread this patch? Or did i miss it? 

 

The fade-in/out seems it might need a look at... ships which should clearly be visible are fading in/out without any reasonable reason at distances of 10km or so...



33nfidel #55 Posted 09 February 2017 - 05:45 AM

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View PostHeavybarrel120mm, on 08 February 2017 - 02:07 PM, said:

I have to say I'm not to happy about the change to the Ocean map as it is one of my favorites ....

 

Agreed.

The only balanced map, sometimes a pain but probably my favourite. 

 

 

Disappointed about the removal of the 250 signals chance, but happy to see the choice names may have some bearing on what is revealed from the containers...


 

IF you really want to look na.warshipstoday.com/signature/1014514347/dark.png or http://static.wows-n.../1014514347.png


S4breh4wk #56 Posted 09 February 2017 - 10:10 AM

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View PostSeadog_Supreme, on 07 February 2017 - 09:54 PM, said:

US. heavy cruisers get a buff. I suppose it's good for the game, but not realistic. They did not do well against Japanese CAs in real life. WG overlooked the real advantages of US cruisers, radar better than anyone elses, and better damage control. They mostly suffered by getting torpedoed, when they didn't have torpedoes themselves. The confused night battles in Ironbottom Sound took a heavy toll on US cruisers, although the North Carolina-class BBs proved to be much better than the two Kongo-class BBs the Japanese lost there.

 

​No need to worry they are STILL all total GARBAGE even with the buff compared to the competition maybe with the exception of Yorck,

still i prefer a garbage cruiser WITH torpedos and/or Smoke vs the american tier 7,8,9 turds which have no versatility.

Pensi, New Orleans and Baltimore that is. That the Des Moines got a buff is ridicolous because THAT ship already was close to OP. The new modules options suck clearly the game is lacking an extra equipment slot. Noone in their right mind would give up concealment for any of those.

Just my 2 cents. I really dont get the direction development is taking lately and why stuff is introduced that more often than not feels like a downgrade or a stupid thing to use or seems outright broken like Battleship 2ndary laser autoaim cannons, RPF and HE Fuse skill (which now also works on 2ndaries which is even more ridicolous,a huge damage dealing class has a no brain auto damage 1 click button that sets fires like crazy...yeah right...)

 


Edited by S4breh4wk, 09 February 2017 - 10:44 AM.


skullval_2015 #57 Posted 09 February 2017 - 11:55 AM

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View PostNikoPower, on 09 February 2017 - 12:48 AM, said:

A small hotfix is scheduled for release and server downtime on from February 9, 02:00 PT / 05:00 ET to  03:00 PT / 06:00 ET.

 

This is to address two issues reported by players. 

1: Some players are unable to see the inventory screen upon loading up. 

2: Some players who still have Santa Containers in their port have received errors when trying to open them. This causes the client to freeze. If you experience this before the hotfix. Close out the client and re-enter it. Prior to the fix, when you load back in, you will have received the items but you won't get a notification as to what they were. 

 

2-9-2017 morning update didnt fix it still the same..........................I go to inventory and its saying service is available and right under it says ....service is temporarily unavailable due to performance optimization what is that 

ButterCruiser #58 Posted 09 February 2017 - 12:23 PM

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thats what i get now

 

Join the ARP clan~ you wont regret it~ 

i need to stop sniffing paint


NikoPower #59 Posted 09 February 2017 - 04:17 PM

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Thanks for letting me know guys. I'll get with the team and follow up.

 

"To be honest in some strange way when I think of Niko I just imagine a Corgi, like my brain knows that Niko is a human but the Corgi image just works." - Devastator5000

 


NikoPower #60 Posted 09 February 2017 - 06:25 PM

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The update note saying this was addressed was an error on my part. There is news about this though:

 

-This seems to be an issue with Mac users. While support for Mac is unofficial, CodeWeaver has brought the game to Mac users. Unfortunately, as this is their project, we don't have the ability to fix these issues.


 

"To be honest in some strange way when I think of Niko I just imagine a Corgi, like my brain knows that Niko is a human but the Corgi image just works." - Devastator5000

 





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